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Draft:Gameplay reference tables/Progression and access

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Static presentation preview; base values checked November 5, 2026. Review notes and proposed placement appear outside the tables.

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Proposed placement: Ranks. Costs are for reaching each Rank at Ascension Tier 0 without Nepotism. Later climbs multiply these costs by the current Tier plus one; Nepotism then applies its discount. Unlock notes show eligibility, not an automatic unlock.

Ranks
Rank Name Base Cost Internal ID Notes
Peasant Starting Rank 1 —
Farmhand 20.74K BC 2 Farm
Mason 49.88K BC 3 —
Recruit 98.52K BC 4 Factions
Ensign 171.82K BC 5 —
Soldat 274.94K BC 6 —
Captain 413.16K BC 7 —
Admiral 591.74K BC 8 —
Warden 816.02K BC 9 —
Chanticleer 1.09M BC 10 Pets
Governor 1.42M BC 11 Market; Supply Depot
Viceroy 1.82M BC 12 —
Count 2.28M BC 13 —
Earl 2.81M BC 14 —
Duke 3.42M BC 15 —
Magistrate 4.12M BC 16 —
Colonel 4.9M BC 17 —
Commander 5.78M BC 18 —
Knight 6.76M BC 19 —
Dandy 7.84M BC 20 Coinflip
Aristocrat 9.04M BC 21 Museum
Kingpin 10.35M BC 22 —
Agent 11.79M BC 23 —
Baron 13.35M BC 24 —
Attache 15.04M BC 25 —
Minister 16.88M BC 26 —
Chairman 18.86M BC 27 —
Khagan 20.99M BC 28 —
Taoiseach 23.28M BC 29 —
Politarch 25.72M BC 30 —
Marquis 28.34M BC 31 Ball Pit
Liege 31.13M BC 32 —
Sovereign 34.1M BC 33 —
Dauphin 37.25M BC 34 —
Primor 40.59M BC 35 —
Consul 44.13M BC 36 —
President 47.87M BC 37 —
Ruler 51.81M BC 38 —
Technocrat 55.97M BC 39 Relay Network
Herald 60.35M BC 40 —
Sentinel 64.95M BC 41 —
Evincor 69.79M BC 42 —
Legate 74.86M BC 43 —
Arcanus 80.17M BC 44 —
Spirit 85.73M BC 45 —
Legend 91.54M BC 46 —
Harbinger 97.61M BC 47 Burn
Archon 103.94M BC 48 —
Enlightened 110.55M BC 49 —
Paragon 117.43M BC 50 —
Quaesitor 124.6M BC 51 —
Prophet 132.05M BC 52 —
Riftwalker 139.8M BC 53 —
Postmortal 147.84M BC 54 Pyre
Avatar 156.2M BC 55 —
Eternal 164.86M BC 56 —
Divine 173.84M BC 57 —
Deity 183.15M BC 58 —
Demigod 192.78M BC 59 —
God 200M BC 60 Maximum Rank; permits Ascension

Feature unlocks

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Proposed placement: Ranks. Unlocks are permanent after purchase. Ascending satisfies first-climb Rank requirements; mode restrictions still apply.

Feature unlocks
Feature Requirement Previous Unlock Profile Notes
Farm Farmhand (Rank 2) — All modes
Pets Chanticleer (Rank 10) Farm All modes
Factions Recruit (Rank 4) — Main and Ironman; separate Factions by mode
Market Governor (Rank 11) Factions Main only
Supply Depot Governor (Rank 11) Factions Ironman and Hardcore
Coinflip Dandy (Rank 20) Market All modes
Ball Pit Marquis (Rank 31) Coinflip Main and Ironman
Prestige Tier 1 Ball Pit All modes
Museum Aristocrat (Rank 21) Pets All modes
Relay Network Technocrat (Rank 39) Museum All modes
Burn Harbinger (Rank 47) Relay Network All modes
Pyre Postmortal (Rank 54) Burn All modes
Fun House Tier 5 Prestige Poker and Duels unavailable in Hardcore

Ascension Tiers — first 50

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Proposed placement: Ascension, Prestige. The BC cost is the Ascension payment itself, without Anointment. Reaching God within the current climb has its own Rank costs. Total Runes means lifetime Runes earned from Tiers, before spending on Perks or the Pyre. Tier icons repeat every 12 Tiers.

Ascension Tiers — first 50
Name Tier Base Ascension Cost Runes Earned Total Runes
Tier I 1 0 BC 5 5
Tier II 2 1.65B BC 5 10
Tier III 3 2.2B BC 5 15
Tier IV 4 2.75B BC 5 20
Tier V 5 3.3B BC 5 25
Tier VI 6 3.85B BC 5 30
Tier VII 7 4.4B BC 5 35
Tier VIII 8 4.95B BC 5 40
Tier IX 9 5.5B BC 5 45
Tier X 10 6.05B BC 5 50
Tier XI 11 6.6B BC 5 55
Tier XII 12 7.15B BC 5 60
Tier XIII 13 7.7B BC 5 65
Tier XIV 14 8.25B BC 5 70
Tier XV 15 8.8B BC 5 75
Tier XVI 16 9.35B BC 5 80
Tier XVII 17 9.9B BC 5 85
Tier XVIII 18 10.45B BC 5 90
Tier XIX 19 11B BC 5 95
Tier XX 20 11.55B BC 5 100
Tier XXI 21 12.1B BC 5 105
Tier XXII 22 12.65B BC 5 110
Tier XXIII 23 13.2B BC 5 115
Tier XXIV 24 13.75B BC 5 120
Tier XXV 25 14.3B BC 5 125
Tier XXVI 26 14.85B BC 5 130
Tier XXVII 27 15.4B BC 5 135
Tier XXVIII 28 15.95B BC 5 140
Tier XXIX 29 16.5B BC 5 145
Tier XXX 30 17.05B BC 5 150
Tier XXXI 31 17.6B BC 5 155
Tier XXXII 32 18.15B BC 5 160
Tier XXXIII 33 18.7B BC 5 165
Tier XXXIV 34 19.25B BC 5 170
Tier XXXV 35 19.8B BC 5 175
Tier XXXVI 36 20.35B BC 5 180
Tier XXXVII 37 20.9B BC 5 185
Tier XXXVIII 38 21.45B BC 5 190
Tier XXXIX 39 22B BC 5 195
Tier XL 40 22.55B BC 5 200
Tier XLI 41 23.1B BC 5 205
Tier XLII 42 23.65B BC 5 210
Tier XLIII 43 24.2B BC 5 215
Tier XLIV 44 24.75B BC 5 220
Tier XLV 45 25.3B BC 5 225
Tier XLVI 46 25.85B BC 5 230
Tier XLVII 47 26.4B BC 5 235
Tier XLVIII 48 26.95B BC 5 240
Tier XLIX 49 27.5B BC 5 245
Tier L 50 28.05B BC 5 250

Prestige Perks

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Proposed placement: Prestige. Each level costs 1 Rune. The table distinguishes absolute limits from additive bonuses. Numismatist lists Coinflip's BC limit and the corresponding Fun House chip limit separately. Fecality and Fecundity reduce the worth needed per bonus Item; they do not add a flat chance.

Prestige Perks
Perk Description Base Benefit Benefit per Level Maximum Benefit Maximum Level Profiles Internal ID
Pyrology Increases Burn item return 5% Item Return +0.5 percentage points 30% Item Return 50 All Modes raiseBurnItemReturn
Nepotism Decreases the cost of ranking up 100% Rank Cost −2.5% of Base Cost 50% Rank Cost 20 All Modes lowerRankCost
Anointment Decreases the cost of ascension 100% Ascension Cost −2.5% of Base Cost 50% Ascension Cost 20 All Modes lowerTierCost
Fortuity Increases Rare Item discovery multiplier 1× Discovery +1× Discovery 30× Discovery 29 All Modes raiseRareItemMultiplier
Favoritism Increases the chance for a Work Bonus to occur 1× Base Bonus Chances +15% of Base Chances 2.95× Base Bonus Chances 13 All Modes raiseWorkBonusChance
Asterism Increases max Tier a Pet can reincarnate into Tier 5 +1 Tier Tier 20 15 All Modes raisePetMaxTier
Deluge Lower cooldown between watering your farm 30 minutes −5 minutes 10 minutes 4 All Modes lowerWaterFarmCooldown
Arbory Increases max number of one type of crop that can be planted at once 3 Plots per Crop +1 Plot per Crop 40 Plots per Crop 37 All Modes raiseMaxSameItemPlanted
Menager Increases Pet and Egg space (does NOT increase adventure slots) No Extra Spaces +10 Pet and Egg Spaces 2K Extra Pet and Egg Spaces 200 All Modes raisePetSpace
Playboy Lower cooldown between swapping your Buddy 1 hour −15 minutes 15 minutes 3 All Modes lowerBuddySwapCooldown
Numismatist Increases your max bet in the Fun House and Coinflip 1B BC / 1M chips +1B BC / +1M chips 20B BC / 20M chips 19 All Modes raiseCoinflipLimit
Hammerspace Increases number of items that can be equipped at once 1 Equipment Slot +1 Slot 75 Equipment Slots 74 All Modes raiseEquipSlots
Hypervisor Increases time the Relay Network can run before idling 12 hours +4 hours 96 hours 21 All Modes raiseRelayIdleTime
Vitality Increases time Farm can survive between watering 12 hours +4 hours 96 hours 21 All Modes raiseFarmCropsDieTime
Gourmand Increases XP multiplier from Pet's craving 5× Craving XP +1× Craving XP 30× Craving XP 25 All Modes raisePetCravingXpMultiplier
Amnesiac Increases chance of an action's cooldown being ignored when run 0% +1 percentage point 20% 20 All Modes raiseChanceToIgnoreCooldownForAction
Fecality Increases Manure output from feeding a Pet 100% Feed Worth per Manure −15% of Base Worth Threshold 25% Feed Worth per Manure 5 All Modes raisePetFeedAdditionalItemOutput
Fecundity Increases rare crop output from Farm 100% Harvest Worth per Rare Crop −15% of Base Worth Threshold 25% Harvest Worth per Rare Crop 5 All Modes raiseFarmHarvestAdditionalItemOutput
Virility Skip wait time for breeding a Pet Depends on Previous Breeds −1 day −100 days; minimum 0 100 All Modes lowerPetBreedCooldown
Gluttony Increase Pet Energy Capacity 1× Energy Capacity +5% of Base Capacity 1.5× Energy Capacity 10 All Modes raisePetEnergyCapacity
Zootechny Reduce Pet breed costs 100% Breed Cost −5% of Base Cost 5% Breed Cost 19 All Modes lowerPetBreedCost
Lapidist Increase Tool Augmentation slots 0 Augment Slots +1 Slot 4 Augment Slots 4 All Modes raiseToolAugmentationSlots
Overgrowth Increase Farm water byproducts 1× Water Byproducts +25% of Base Output 6× Water Byproducts 20 All Modes raiseFarmWaterByproducts
Mercantilist Increases maximum Market list price; removes all Market price limits at max level 2× Base Worth Listing Ceiling +1× Base Worth Ceiling No Listing Ceiling 1K Main raiseMarketAccessLevel
Mercantilist Unlocks more Supplies in the Supply Depot 3 Items +3 Items 147 Items 48 Ironman and Hardcore raiseMarketAccessLevel
Loyalist Increases max of each Item earned from Daily Base Daily Reward Ranges +1 to Each Maximum +25 to Each Maximum 25 All Modes raiseMaxDailyReward
Insider Decreases Market transaction fee 25% Fee −0.5 percentage points 2.5% Fee 45 All Modes reduceMarketTransactionFee
Provenance Raises the maximum Museum collection reward tier you can earn Reward Tier 1 +1 Reward Tier Reward Tier 20 19 All Modes raiseMuseumRewardTier
Quartermaster Increases the number of Supply Depot rerolls you get per day 1 Reroll per Day +1 Reroll per Day 5 Rerolls per Day 4 Supply Depot Profiles raiseDepotRerolls

Profile mode access

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Proposed placement: Profile Modes. Player-to-player features that remain available use separate pools for Main and Ironman. Self-only Specials can affect Hardcore profiles.

Profile mode access
Feature Main Ironman Hardcore
Market Yes No No
Giveaways Yes No No
Boosts Yes Yes No
Factions Yes Yes No
Ball Pit Yes Yes No
Supply Depot No Yes Yes
Solo Vault No No Yes
Duels Yes Yes No
Poker Yes Yes No

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