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Template:Update history/generators

From Bconomy Wiki
Revision as of 13:32, 3 November 2026 by MangoBot (talk | contribs) (Normalize legacy changelog list formatting)
Release date Update Changes
May 21, 2026 Welcome to the Relay Network

What happens to your generators

  • Your old generators are decommissioned at release. You have not lost anything.
  • Every legacy generator becomes one Mint module at the same level. A level-15 generator becomes a level-15 module.
  • You get a final BC payout for whatever your generators had earned at the moment of decommission, capped by the usual idle window. Same maths as any other generator claim.
  • One gate: to migrate, you first need to buy a Mint bay. Until you do, the Legacy Migration page tells you so. The first bay costs 50M BC. Once it is built, hit migrate and collect.

Trophies and leaderboards

  • The five apex unlocks plus a one-shot Founding Engineer trophy (migrate within 30 days of launch) and the tiered Decommissioner / Liquidator / Last of the Generators trophies (50 / 150 / 300 modules at migration) round out the new trophy list.
April 4, 2026 v2026.04.04
  • New Auto-upgrade toggle in purchase modals for farm plots and generators. Turn it on and the server will attempt to upgrade the new facility immediately after you buy it (as far as your materials allow).
April 13, 2025 Game Update (04-13-2025)
  • Hypervisor, Vitality
    • Perk benefit decreased to 4hr per level (from 6hr)
    • Maximum perk level increased to 21 (from 10)
April 5, 2025 Prestige Perks Revamp
  • Hypervisor: Increases time Generators can run for before they idle
January 16, 2025 Game Update (01-16-2025)
  • An unlimited amount of Generators are now able to be purchased, limited only by whether you can afford the Item cost requirement
    • The new infinite upgrade scaling mechanic introduced in this update is used here: each purchase will increase the Item requirement amount and complexity required for the next one
December 24, 2024 Game Update (12-24-2024)
  • Max of 20 Generators can be owned (from 10)
  • Base earn rate for each Generator increased to 5,000 BC/min (from 3,000)
  • Earn rate increase per level increased to 1,500 BC/min (from 200)
  • Upgrades now cost sets of Items, rather than BC
    • The Items required for each level change as you upgrade your Generator
  • Maximum level for each Generator is now Level 15
August 6, 2024 2024 Relaunch
  • Streamlined Generator, Farm and Action Tools game mechanic updates
November 7, 2023 v8.2.0
  • Misc Changes Optimizations have been made to client-server reconnect logic, greatly lowering latency in re-establishing server connection with game data caching. Bank balance live update now smoothly increases. Default text command prefix is now “/” instead of “b”. Farm and Gen status now dynamically update. Improvements to Discord client downtime reporting (Discord client may be offline for a few days before stabilizing). Various misc. improvements and bug fixes.
July 12, 2023 Bconomy “Zero” – Update 4
  • Generators now shows earnings from last claim, OR time until next claim
May 20, 2022 v6.0.9.9
  • Generators now show overheat modifiers
May 15, 2022 v6.0.8
  • Full button and menu navigation for Generator Shop
June 28, 2021 v5.7.12
  • Decreased generator buy price and overheat rate
  • Prestige users can now add gen slots at any rank
June 26, 2021 v5.7.10 – Generators Update Phase 2
  • Release of Generator Upgrades – see bgen upgrades or bhelp gens for more info
  • Overheat Risk slightly decreased
  • Mining loot table adjusted to drop more metals
  • Renamed "Server Rack" to "Machine Casing"
June 25, 2021 v5.7.9
  • Cooldowns menu now uses circles and generator CD works properly.
  • Multiple gen bugfixes
  • Included more information on gen help menu
June 25, 2021 v5.7.8 – The Long Awaited Generators Update Phase 1
  • Generators (previously known as miners) have arrived!
  • Type bhelp gens to view all information.
  • New generator crafting recipes.
  • Transmute replaced with generator time on Cooldowns.