| Release date |
Update |
Changes
|
| October 30, 2026
|
v2026.10.30
|
New Features
- Copy your categories and bulk sets to the clipboard and import them later.
- When importing, choose to merge them with what you have or replace what you have.
Improvements
- Items and bulk sets are now streamlined to look and feel the same way, with all sections collapsed to avoid clutter.
- Bulk sets show the amount of items you currently own.
- Clicking a pinned bulk set opens the modal directly to that set.
|
| August 27, 2026
|
v2026.08.27
|
- Fixed many actions which could have caused values over safe int value (~9.1Q) to throw an error. People who reach that amount of worth in inventory would have crashed the whole game (for themselves), which is no longer the case.
|
| August 22, 2026
|
v2026.08.22
|
- You can use, craft, (un)lock or pin a whole selection of items at once from the Items page instead of doing them one-by-one.
- Each item will use the amount set in that item’s “Value to use on item card” preference (holding Shift still means max).
- The Pin button is now a dropdown showing all your categories so you can put the selection into any category, not just Pinned.
|
| August 16, 2026
|
v2026.08.16
|
New Features
- You can lock a usable item so it can’t be used by accident by using 🔒 Lock button in item modal.
- While locked all controls that use the item are disabled.
- Bulk sets that contain any locked item won’t execute until you unlock that item.
Bug Fixes
- Collapsing the item details in an item’s info popup no longer hides the Use / Equip / Sell buttons.
|
| August 4, 2026
|
v2026.08.04
|
- Selecting all items and pressing Sell will no longer crash if the selection contains items you don’t actually own.
|
| August 1, 2026
|
v2026.08.01
|
- You can type ‘owned‘ in any amount box to mean how many of that item you currently hold.
- For example ‘100k-owned‘ will craft enough to top up to exactly 100,000 without you doing the subtraction.
- It is also available as a saveable quick-button in the amount presets.
|
| July 11, 2026
|
v2026.07.11
|
- Items page and sidebar items get new options to collapse or expand all sections at once.
|
| July 9, 2026
|
v2026.07.09.2
|
- A new button next to the item search switches between the normal grouped category view and a single flat “All items” list.
- New Compact option shrinks item rows and section titles so more fits on screen.
- The Salvage box has been removed from the items page. Utterly useless!
|
| July 9, 2026
|
v2026.07.09
|
- New Compact option for the sidebar item list to show much denser item cards.
- New Only owned filter to show just the items you own.
- Equipped is now a category you can show or hide in the sidebar (it’s off by default).
- Category ‘Stop’ is renamed to ‘Stop in’ and now includes ‘Next categories’ and ‘Loot sources’ so you can pick exactly where pinned items stop showing.
|
| July 8, 2026
|
v2026.07.08
|
New Features
- Create your own item categories: give them a name, emoji, set items and order.
- Pinned items become the reserved “Pinned” category. You may or may not continue using it.
- Reorder and hide any Items section (built-in ones too).
- Museum, Specials, and My Listings are now reorderable and sortable too.
- Sidebar quick-items: pick which categories appear there.
- Search now filters inside the categorized view (it no longer drops you to a flat list), auto-expands any collapsed sections the search matches, and has a clear button.
- Duplicate Relay Network section is now removed.
Bug Fixes
- When your phone or tab wakes from sleep and reconnects, item counts refresh immediately instead of showing stale numbers.
|
| June 18, 2026
|
v2026.06.18
|
- You can now use k/m/b/t shorthand when setting an item reserve amount, an autosell limit, and an auto-confirm threshold, matching other amount fields in the UI. For real this time!
|
| March 29, 2026
|
v2026.03.29
|
- Max inventory button settings and redundant button cleanup. (TheDepartedOne)
- There’s a new setting to control the Use/Equip/Craft button behavior in inventory — you can configure them based on how you’d like the buttons to act.
|
| July 30, 2025
|
Game Update (07-30-2025)
|
- Item sale buttons are now colored red instead of green for visual clarity
|
| April 29, 2025
|
Game Update (04-29-2025)
|
- Reserve: Set an amount of an Item to always retain during bulk actions
- Currently only applies to Pet Feed and Boss Attack operations
|
| April 13, 2025
|
Game Update (04-13-2025)
|
- Pinned Items are now displayed below your Actions for quick access
- Item Info card no longer forces a loading screen when first viewing an Item
- Item Info card now displays drop rate for each source an Item can be obtained from
- Items are now searchable by attribute in addition to name (for ex. searching “rare”, “food”, “weapon” will return relevant Items)
|
| January 16, 2025
|
Game Update (01-16-2025)
|
- New “Used to Purchase” section added to item info page
|
| January 6, 2025
|
Sights and Sounds
|
- New graphics have been introduced for some Items, replacing previous placeholder icons
|
| December 16, 2024
|
The Boss Fight Update
|
Changelog / UI/UX
- Web Client Items view now segregates Boosts and Weapons for easy organization
Changelog / Other
- Multi-select Items to use them in bulk for an action, or select “Use Everything”, and Bconomy will attempt to intelligently use your Items in the most beneficial way
|
| November 5, 2024
|
A Pets Update
|
- The Autosell feature has been redesigned
- Set a limit for the max amount of an item owned, if that limit is exceeded through finding or harvesting that item, the excess will be converted to BC
- this new system lets users efficiently manage their inventory and while always having a certain amount of each item on-hand
|
| August 19, 2024
|
The Fearsome Factions Update
|
- Pin Sorting: Control the order which pins appear in your Inventory
- Due to platform limitations pin management is only available on Web Client at the moment, but changes will instantly sync to Discord client as well
|
| August 9, 2024
|
Game Update – Laying the Groundwork
|
- Item Overhaul: Significant changes have been made to Bconomy’s items
- Many unused items have been given new names and crafting recipes and uses
- Players who owned these old items before the update will still have the same amount of these items, just under the new name
- Some existing crafting recipes have been tweaked to account for changes/new items
- UI Improvements: Pins, sorting and more
- Pinning (favoriting) items for fast access is now available on Discord and syncs with Web
- New sorting and display options for Web inventory
|
| November 7, 2023
|
v8.2.0
|
Gameplay Updates
- Item Changes Bconomy’s item storage and crafting logic have been completely reimplemented in the backend. The old system had chronic issues, limiting what we could do with items and their interaction with in-game mechanics. This change should be mostly invisible to users aside from some items temporarily losing their crafting recipes, renaming certain loot items, and slight base worth adjustments. Some items have received new icons on the Web Client.
Platform Updates
- Inventory Management A long-awaited feature, the Web Client now includes drastic improvements to game item management. Items are now sorted by category (Craftable, Material, Loot, etc) and include clear at-a-glance indications to current usage and status. Items are now multi-selectable by tapping on the item’s icon, and can be bulk managed. Keyboard shortcuts like shift-clicking and Ctrl-A are functional.
|
| October 16, 2023
|
v8.1.0
|
- Searchable Items Items on the Inventory and Market view can be looked up with a search bar.
|
| July 14, 2023
|
Bconomy “Zero” – Update 6
|
- Fixed Hard Drives not being able to be used multiple times in one command, and not updating Web UI when used.
|
| September 4, 2022
|
v6.2.3
|
- */inventory sellall has returned as a command
|
| June 28, 2022
|
v6.1.2.1
|
- -Item Autosell: On the Item Info menu, you can now toggle if you want to Auto-sell any items you discover
|
| June 27, 2022
|
v6.1.2
|
- -Inventory info navigation now restricted to items you own
|
| May 25, 2022
|
v6.0.9.10
|
- -New inventory navigation menu and action buttons
|
| May 14, 2022
|
v6.0.5
|
- -"Classic" is now an inventory sorting method
|
| July 7, 2021
|
v5.8.5 – Trading Update
|
- -ALL NEW item parser system – item IDs should finally make more sense
|
| July 3, 2021
|
v5.7.17
|
- -Inv cap raised to +400k/rank
|
| July 1, 2021
|
v5.7.13
|
- -Overhaul item ID system – more aliases now work and are shorter
- -Attempting to gamble or pay large amounts, or bsellall, now asks for confirmation
|
| June 26, 2021
|
v5.7.10 – Generators Update Phase 2
|
- -Introducing Autosell – Any items you gain from exp/mine/fish/hunt over your max item limit will be automatically sold
|
| June 21, 2021
|
v5.7.1
|
- Proper emojis now display for all new items
|
| June 21, 2021
|
v5.7.0 – The Update of Updates
|
- Inventory cap has been increased for all users
- Inventory pages now scale with amount of items present.
|
| May 10, 2021
|
v5.3.0
|
- -Numeric IDs are no longer accepted for items.
|
| May 6, 2021
|
v5.2.8
|
- -Market limit is now 1/3 of your total inventory worth limit
|
| May 4, 2021
|
v5.2.5
|
- -Prestige I-III now grant +10m inventory cap (persists after ascension)
|
| May 4, 2021
|
v5.2.4
|
- -All items are now sellable via "bsell" command. Sell price is listed on "binfo" page for item.
- -"bsellall" still only sells loot items but now includes an optional argument for selling everything
|
| May 3, 2021
|
v5.2.2
|
- -Inventory worth now accounts for crafted items
- -Users now have a maximum inventory worth, trying to explore or open crates when above this will disallow the action
- -Giving now respects inventory space and inventory worth
|
| April 26, 2021
|
v5.1.2
|
- -Complete overhaul of "branks" and "binventory" view
- -Inventory now dynamically scales along with now many items you have in your backpack, adding new columns as necessary. ID will be hidden to prevent bloat once two columns are reached
|
| April 20, 2021
|
v5.0.9
|
- -Fix glitch preventing IDs of over 10k from being properly parsed
|
| April 8, 2021
|
v4.9.10
|
- -New item parser – bot now recognizes plurals in ID (ex. “log” and “logs” both work)
|
| March 20, 2021
|
v4.8.4
|
- "binfo" now shows XP given for food items and metal given for forge items
|
| March 15, 2021
|
v4.8.0
|
- "bitem/binfo" command is now fully operational! Shows indispensable stats for each item including uses, craftability, sell price, drop rates, and more.
|
| March 14, 2021
|
v4.7.8
|
|
| March 14, 2021
|
v4.7.6
|
- Items can be looked up with "bitem "
|
| March 12, 2021
|
v4.6.1
|
- Increased backpack cost to balance fancy crates
|
| March 5, 2021
|
v4.4.0
|
- Transition all item commands to now use name IDs instead of numbers (ex. you can use market rock instead of market 0)
|
| March 5, 2021
|
v4.3.2
|
- Big Backpack grants +750 inventory space
|
| February 4, 2021
|
v3.1.2
|
- -Ability to give other users items
|
| January 30, 2021
|
Game Update (01-30-2021)
|
- -Made certain rare items easier to find
|