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Achievements

From Bconomy Wiki
Revision as of 15:04, 2 November 2026 by TheCarriedOne (talk | contribs) (Reference article)

Achievements track long-term goals across the whole game, such as how many times you have fished, how far your Farm has grown, or how much cooldown time your Relay has saved. Reaching a goal earns a reward you collect yourself, and some give a title.

Takes in Your lifetime progress in other features
Produces Tiers reached, rewards you claim, and titles
Shown on The Achievements page, profiles and Leaderboards
Affected by Your Profile, which hides goals it cannot earn

Tiers

Most Achievements have several tiers. Each tier needs a higher total than the last. The progress bar covers every tier with a marker between them, and its number shows your total against the next tier you have not reached yet. Hover over a part of the bar to see what that tier needs and what it gives.

  • Some Achievements are capstones that list several requirements. Every requirement must be met to reach the tier.
  • Some count Trophies you have earned, such as finding Rare Items or winning the Ball Pit. Those Trophies keep counting for the leaderboards after you reach the Achievement's last tier.
  • Some combine lucky moments from across the game. You can earn those moments in any order.

Categories

The page can be grouped by category.

Category What it covers
Actions How often you Fish, Hunt, Explore, Mine and Work, and how much BC Work earns. See Actions.
Farm Harvests, watering and plot levels. See Farm.
Tools Tool levels and Forbidden Modifiers. See Tools.
Finds Lucky discoveries such as Rare Items, Specials and Pet eggs.
Burn BC burned. See Burn.
Games Coinflip, the Ball Pit and the Fun House.
Pets Breeding, hatching, and Stables. See Pets.
Museum Collectibles found. See Museum.
Bosses Boss damage and Boss rewards. See Bosses.
Relay Salvage, Refining, Modules, Transmutation and cooldown time saved. See Relay Network.
Pyre Rites and sacrifices. See Pyre.
Progression Quests completed, Ascension Tier and Daily Reward streak.
Meta Progress through all the other Achievements.

Once a tier in the Meta category has been reached, it counts for good, even if the progress behind it later drops.

Claiming rewards

Rewards are never given automatically. When you reach a tier, press Claim to collect its rewards.

  • Rewards can include Items, Specials, Salvage, BC and Fun House chips.
  • Tiers are claimed in order, so claim the earlier tier before the later one.
  • A reached tier stays claimable for as long as you like.
  • Some tiers also give a title. After you claim that tier, press Set Title on the Achievement to show the title with your name.

When progress is saved

The game saves reached tiers periodically, and opening the Achievements page checks your progress again right away. You are notified of any tiers newly recorded by that check. Claiming a Daily Reward notifies you too. The leaderboards use the saved tiers, so a tier you just reached may take a short while to count there.

The page

The view menu at the top lets you:

  • Switch between a Categorized list and a single Plain list.
  • Hide completed and claimed Achievements.
  • Sort by default order, by progress or by title.

The bars at the top show how many Achievements have every tier reached, and how many tiers you have reached out of all that are available.

Leaderboards

The Achievements Leaderboards under Players rank everyone by Achievements completed, or by tiers reached.

Looking at other players

Press the search button on the page and enter a player's name or BcID to see their Achievements. You can also press the achievements count on their Profile. Rewards and titles are hidden while you look.

Turn on Compare players in the view menu to show your own bar under theirs. The bar is green where you are further along and red where you are behind. Where you are level, the two bars merge into one marked Both. Press the close button next to their name to go back to your own Achievements.

Profiles

Some Achievements depend on features that certain Profiles cannot use. Achievements your active Profile cannot earn are hidden. Where a goal has several parts, only the parts your Profile can use are asked for.

How Achievements connect to other features

  • Every feature above can feed an Achievement. See the categories.
  • Daily Reward streaks and Quests completed are progression Achievements.
  • Rewards can include Items, Specials such as Forbidden Modifiers, and Salvage.
  • Trophies count toward several Achievements.
  • Leaderboards rank players by Achievements.