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| __NOTOC__
| | This preview has been merged into the complete [[Draft:Gameplay reference tables/Progression and access#Prestige Perks|Prestige Perks]] table. |
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| ''Static presentation preview; base values checked November 5, 2026. Review notes and proposed placement appear outside the tables.''
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| [[Draft:Gameplay reference tables|Return to the draft index]] · [[Draft:Gameplay reference tables/Progression and access/3|Previous preview]] · [[Draft:Gameplay reference tables/Progression and access/5|Next preview]]
| | [[Draft:Gameplay reference tables/Progression and access|Open the unified gameplay-feature preview]] · [[Draft:Gameplay reference tables|Return to the Draft index]] |
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| === Prestige Perks (Part 1 of 2) ===
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| ''Proposed placement: [[Prestige]].''
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| Each level costs 1 Rune. The table distinguishes absolute limits from additive bonuses. Numismatist lists Coinflip's BC limit and the corresponding Fun House chip limit separately. Fecality and Fecundity reduce the worth needed per bonus Item; they do not add a flat chance.
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| <div style="overflow-x:auto;max-width:100%;">
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| {| class="wikitable sortable mw-collapsible"
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| |+ Prestige Perks (Part 1 of 2)
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| ! Perk !! Description !! Base Benefit !! Benefit per Level !! Maximum Benefit !! Maximum Level !! Profiles !! Internal ID
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f525.png|20x20px|middle|link=|alt=]]</span>Pyrology
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| | Increases Burn item return
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| | 5% Item Return
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| | +0.5 percentage points
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| | 30% Item Return
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| | 50
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| | All Modes
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| | <code>raiseBurnItemReturn</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f91d.png|20x20px|middle|link=|alt=]]</span>Nepotism
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| | Decreases the cost of ranking up
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| | 100% Rank Cost
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| | −2.5% of Base Cost
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| | 50% Rank Cost
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| | 20
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| | All Modes
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| | <code>lowerRankCost</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 2650.png|20x20px|middle|link=|alt=]]</span>Anointment
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| | Decreases the cost of ascension
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| | 100% Ascension Cost
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| | −2.5% of Base Cost
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| | 50% Ascension Cost
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| | 20
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| | All Modes
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| | <code>lowerTierCost</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Game item 115.png|20x20px|middle|link=|alt=]]</span>Fortuity
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| | Increases Rare Item discovery multiplier
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| | 1× Discovery
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| | +1× Discovery
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| | 30× Discovery
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| | 29
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| | All Modes
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| | <code>raiseRareItemMultiplier</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f607.png|20x20px|middle|link=|alt=]]</span>Favoritism
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| | Increases the chance for a Work Bonus to occur
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| | 1× Base Bonus Chances
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| | +15% of Base Chances
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| | 2.95× Base Bonus Chances
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| | 13
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| | All Modes
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| | <code>raiseWorkBonusChance</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 2649.png|20x20px|middle|link=|alt=]]</span>Asterism
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| | Increases max Tier a Pet can reincarnate into
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| | Tier 5
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| | +1 Tier
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| | Tier 20
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| | 15
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| | All Modes
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| | <code>raisePetMaxTier</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 2614.png|20x20px|middle|link=|alt=]]</span>Deluge
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| | Lower cooldown between watering your farm
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| | 30 minutes
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| | −5 minutes
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| | 10 minutes
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| | 4
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| | All Modes
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| | <code>lowerWaterFarmCooldown</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f38b.png|20x20px|middle|link=|alt=]]</span>Arbory
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| | Increases max number of one type of crop that can be planted at once
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| | 3 Plots per Crop
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| | +1 Plot per Crop
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| | 40 Plots per Crop
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| | 37
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| | All Modes
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| | <code>raiseMaxSameItemPlanted</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f3aa.png|20x20px|middle|link=|alt=]]</span>Menager
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| | Increases Pet and Egg space (does NOT increase adventure slots)
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| | No Extra Spaces
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| | +10 Pet and Egg Spaces
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| | <abbr title="2,000">2K</abbr> Extra Pet and Egg Spaces
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| | 200
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| | All Modes
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| | <code>raisePetSpace</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f618.png|20x20px|middle|link=|alt=]]</span>Playboy
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| | Lower cooldown between swapping your Buddy
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| | 1 hour
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| | −15 minutes
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| | 15 minutes
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| | 3
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| | All Modes
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| | <code>lowerBuddySwapCooldown</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Game item 185.png|20x20px|middle|link=|alt=]]</span>Numismatist
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| | Increases your max bet in the Fun House and Coinflip
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| | <abbr title="1,000,000,000">1B</abbr> BC / <abbr title="1,000,000">1M</abbr> chips
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| | +<abbr title="1,000,000,000">1B</abbr> BC / +<abbr title="1,000,000">1M</abbr> chips
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| | <abbr title="20,000,000,000">20B</abbr> BC / <abbr title="20,000,000">20M</abbr> chips
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| | 19
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| | All Modes
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| | <code>raiseCoinflipLimit</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f528.png|20x20px|middle|link=|alt=]]</span>Hammerspace
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| | Increases number of items that can be equipped at once
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| | 1 Equipment Slot
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| | +1 Slot
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| | 75 Equipment Slots
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| | 74
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| | All Modes
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| | <code>raiseEquipSlots</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f916.png|20x20px|middle|link=|alt=]]</span>Hypervisor
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| | Increases time the Relay Network can run before idling
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| | 12 hours
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| | +4 hours
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| | 96 hours
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| | 21
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| | All Modes
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| | <code>raiseRelayIdleTime</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f33c.png|20x20px|middle|link=|alt=]]</span>Vitality
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| | Increases time Farm can survive between watering
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| | 12 hours
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| | +4 hours
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| | 96 hours
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| | 21
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| | All Modes
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| | <code>raiseFarmCropsDieTime</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f9d1_200d_1f373.png|20x20px|middle|link=|alt=]]</span>Gourmand
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| | Increases XP multiplier from Pet's craving
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| | 5× Craving XP
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| | +1× Craving XP
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| | 30× Craving XP
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| | 25
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| | All Modes
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| | <code>raisePetCravingXpMultiplier</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f635_200d_1f4ab.png|20x20px|middle|link=|alt=]]</span>Amnesiac
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| | Increases chance of an action's cooldown being ignored when run
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| | 0%
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| | +1 percentage point
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| | 20%
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| | 20
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| | All Modes
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| | <code>raiseChanceToIgnoreCooldownForAction</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f922.png|20x20px|middle|link=|alt=]]</span>Fecality
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| | Increases Manure output from feeding a Pet
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| | 100% Feed Worth per Manure
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| | −15% of Base Worth Threshold
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| | 25% Feed Worth per Manure
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| | 5
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| | All Modes
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| | <code>raisePetFeedAdditionalItemOutput</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1fad2.png|20x20px|middle|link=|alt=]]</span>Fecundity
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| | Increases rare crop output from Farm
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| | 100% Harvest Worth per Rare Crop
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| | −15% of Base Worth Threshold
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| | 25% Harvest Worth per Rare Crop
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| | 5
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| | All Modes
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| | <code>raiseFarmHarvestAdditionalItemOutput</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f336.png|20x20px|middle|link=|alt=]]</span>Virility
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| | Skip wait time for breeding a Pet
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| | Depends on Previous Breeds
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| | −1 day
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| | −100 days; minimum 0
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| | 100
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| | All Modes
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| | <code>lowerPetBreedCooldown</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f924.png|20x20px|middle|link=|alt=]]</span>Gluttony
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| | Increase Pet Energy Capacity
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| | 1× Energy Capacity
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| | +5% of Base Capacity
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| | 1.5× Energy Capacity
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| | 10
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| | All Modes
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| | <code>raisePetEnergyCapacity</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f9ec.png|20x20px|middle|link=|alt=]]</span>Zootechny
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| | Reduce Pet breed costs
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| | 100% Breed Cost
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| | −5% of Base Cost
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| | 5% Breed Cost
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| | 19
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| | All Modes
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| | <code>lowerPetBreedCost</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Game item 12.png|20x20px|middle|link=|alt=]]</span>Lapidist
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| | Increase Tool Augmentation slots
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| | 0 Augment Slots
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| | +1 Slot
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| | 4 Augment Slots
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| | 4
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| | All Modes
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| | <code>raiseToolAugmentationSlots</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Game item 1.png|20x20px|middle|link=|alt=]]</span>Overgrowth
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| | Increase Farm water byproducts
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| | 1× Water Byproducts
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| | +25% of Base Output
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| | 6× Water Byproducts
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| | 20
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| | All Modes
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| | <code>raiseFarmWaterByproducts</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f4b9.png|20x20px|middle|link=|alt=]]</span>Mercantilist
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| | Increases maximum Market list price; removes all Market price limits at max level
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| | 2× Base Worth Listing Ceiling
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| | +1× Base Worth Ceiling
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| | No Listing Ceiling
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| | data-sort-value="1000" | <abbr title="1,000">1K</abbr>
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| | Main
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| | <code>raiseMarketAccessLevel</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f4b9.png|20x20px|middle|link=|alt=]]</span>Mercantilist
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| | Unlocks more Supplies in the Supply Depot
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| | 3 Items
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| | +3 Items
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| | 147 Items
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| | 48
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| | Ironman and Hardcore
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| | <code>raiseMarketAccessLevel</code>
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| |-
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| | <span class="bc-item-inline-icon">[[File:Noto Emoji 1f64f.png|20x20px|middle|link=|alt=]]</span>Loyalist
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| | Increases max of each Item earned from Daily
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| | Base Daily Reward Ranges
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| | +1 to Each Maximum
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| | +25 to Each Maximum
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| | 25
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| | All Modes
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| | <code>raiseMaxDailyReward</code>
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| |}
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| </div>
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| [[Draft:Gameplay reference tables|Return to the draft index]] · [[Draft:Gameplay reference tables/Progression and access/3|Previous preview]] · [[Draft:Gameplay reference tables/Progression and access/5|Next preview]]
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