Draft:Gameplay reference tables/Burn and periodic leaderboard rewards: Difference between revisions
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Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants. | Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants. | ||
<div style="overflow-x:auto;max-width:100%;"> | <div style="overflow-x:auto;max-width:100%;"> | ||
{| class="wikitable sortable mw-collapsible | {| class="wikitable sortable mw-collapsible" | ||
|+ Daily Burn rewards | |+ Daily Burn rewards | ||
! Reward !! Distribution !! Amount / Highest Amount !! Notes | ! Reward !! Distribution !! Amount / Highest Amount !! Notes | ||
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Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants. | Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants. | ||
<div style="overflow-x:auto;max-width:100%;"> | <div style="overflow-x:auto;max-width:100%;"> | ||
{| class="wikitable sortable mw-collapsible mw-collapsed | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+ Weekly Burn rewards | |+ Weekly Burn rewards | ||
! Reward !! Distribution !! Amount / Highest Amount !! Notes | ! Reward !! Distribution !! Amount / Highest Amount !! Notes | ||
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Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants. | Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants. | ||
<div style="overflow-x:auto;max-width:100%;"> | <div style="overflow-x:auto;max-width:100%;"> | ||
{| class="wikitable sortable mw-collapsible mw-collapsed | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+ Daily Refined rewards | |+ Daily Refined rewards | ||
! Reward !! Distribution !! Amount / Highest Amount !! Notes | ! Reward !! Distribution !! Amount / Highest Amount !! Notes | ||
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| 1 Salvage | | 1 Salvage | ||
| Random within top 10 | | Random within top 10 | ||
| 25,000 | | data-sort-value="25000" | <abbr title="25,000">25K</abbr> | ||
| — | | — | ||
|} | |} | ||
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Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants. | Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants. | ||
<div style="overflow-x:auto;max-width:100%;"> | <div style="overflow-x:auto;max-width:100%;"> | ||
{| class="wikitable sortable mw-collapsible mw-collapsed | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+ Weekly Refined rewards | |+ Weekly Refined rewards | ||
! Reward !! Distribution !! Amount / Highest Amount !! Notes | ! Reward !! Distribution !! Amount / Highest Amount !! Notes | ||
Revision as of 01:06, 6 November 2026
Static presentation preview; base values checked November 5, 2026. Review notes and proposed placement appear outside the tables.
Daily Burn rewards
Proposed placement: Burn. Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
| Reward | Distribution | Amount / Highest Amount | Notes |
|---|---|---|---|
| 1 Lunar Shard | Ranked | 5 | Highest 5; −1 every 1 position(s) |
| 1 Calibrated Amplifier (Fish) | Weighted draw | 6 | Repeat wins permitted across draws |
| 1 Calibrated Amplifier (Hunt) | Weighted draw | 6 | Repeat wins permitted across draws |
| 1 Calibrated Amplifier (Explore) | Weighted draw | 6 | Repeat wins permitted across draws |
| 1 Calibrated Amplifier (Mine) | Weighted draw | 6 | Repeat wins permitted across draws |
| 1 Calibrated Amplifier (Work) | Weighted draw | 6 | Repeat wins permitted across draws |
| 1 Arbitrary Amplifier | Weighted draw | 1 | Repeat wins permitted across draws |
| 1 Noetic Pulsator | Weighted draw | 10 | Repeat wins permitted across draws |
Weekly Burn rewards
Proposed placement: Burn. Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
| Reward | Distribution | Amount / Highest Amount | Notes |
|---|---|---|---|
| 1 Genesis Egg | Weighted draw | 1 | Different winner within grouped draws when another player qualifies |
| 1 Forbidden Modifier | Weighted draw | 1 | Different winner within grouped draws when another player qualifies |
| 1 Arbitrary Amplifier | Weighted draw | 3 | Repeat wins permitted across draws |
Daily Refined rewards
Proposed placement: Relay Network. Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
| Reward | Distribution | Amount / Highest Amount | Notes |
|---|---|---|---|
| 1 DX Coolant | Ranked | 10 | Highest 10; −1 every 1 position(s) |
| 1 Salvage | Random within top 10 | 25K | — |
Weekly Refined rewards
Proposed placement: Relay Network. Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
| Reward | Distribution | Amount / Highest Amount | Notes |
|---|---|---|---|
| 1 XenoServer | Ranked | 3 | Highest 3; −1 every 1 position(s) |