Factions: Difference between revisions
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'''Factions''' are player groups that pool Faction Points (FP) in a shared Vault to fund boosts for every member. | |||
Main and Ironman can unlock Factions at [[Recruit]]. Browse recruiting groups, read their description, and choose one whose activity and expectations suit you. Factions are separated by profile type: an Ironman joins an Ironman faction, not a Main faction. | |||
== Joining and recruitment == | |||
Some groups accept requests; <strong>Open Recruitment</strong> allows eligible players to join immediately. If a request is pending, wait for a qualified member to accept it or choose another faction. Leaders can toggle recruitment and set the public About text, internal Message of the Day, name, and tag. | |||
== Vault deposits are one way == | |||
Depositing BC converts it to <strong>Faction Points at 1 to 1</strong>. FP pays for faction systems and ongoing boosts. You cannot withdraw donated FP as personal BC. Grand Halls increase capacity; coordinate large expansions with the faction rather than assuming everyone wants the same spending plan. | |||
Faction boosts can improve Loot Actions while draining the Vault. Stronger settings cost more to sustain. A moderate boost that stays funded can be more useful than briefly running every slider at maximum. Check the drain and current balance before donating money you need for your own farm or food. | |||
== Permissions and shared maintenance == | |||
<div style="overflow-x:auto;"> | |||
{| class="wikitable" style="max-width:100%;" | |||
|- | |||
! <strong>Rank</strong> | |||
! <strong>Main additional responsibilities</strong> | |||
|- | |||
| Private | |||
| Deposit BC and expand Vault capacity | |||
|- | |||
| Corporal | |||
| Adjust faction boosts | |||
|- | |||
| Sergeant | |||
| Manage recruitment and join requests and move Mint buffer BC | |||
|- | |||
| Lieutenant | |||
| Manage lower ranks and edit faction information | |||
|- | |||
| Leader | |||
| Manage leadership identity and disbanding | |||
|} | |||
</div> | |||
The Audit Log records faction activity. Use it to understand deposits, boost changes, and management actions rather than relying on chat recollection. [[Relay]] Vault Routing can direct some [[Mint]] income into the faction buffer after its Research unlock. | |||
== Hardcore has a personal alternative == | |||
[[File:Bconomy-guide-20-the-hardcore-personal-vault.png|thumb|320px|alt=The Hardcore personal Vault|The Hardcore personal Vault. A Hardcore Vault has its own FP balance, capacity, deposit controls and boosts. Its multipliers reset if FP reaches zero. This is the personal alternative described in the chapter, rather than a faction shared with other players.]] | |||
Hardcore cannot join a faction, but has a <strong>solo Vault</strong> for its own stepped loot and [[Boss]] benefits. It is funded by the profile's resources and has its own capacity and boost controls. It does not allow a group of players to pool value into a Hardcore account. | |||
Treat solo deposits and ongoing drain with the same care as faction spending. Research can route [[Mint]] income to that personal Vault. Main and Ironman use real factions instead of this solo surface. | |||
<small>Adapted from Shadybliss's illustrated new-user guide, 24 October 2026. Game mechanics may change; check the current in-game Manual and previews.</small> | |||
{{Bconomy navbox}} | |||
[[Category:Community and activities]] | |||
Revision as of 13:48, 2 November 2026
Factions are player groups that pool Faction Points (FP) in a shared Vault to fund boosts for every member.
Main and Ironman can unlock Factions at Recruit. Browse recruiting groups, read their description, and choose one whose activity and expectations suit you. Factions are separated by profile type: an Ironman joins an Ironman faction, not a Main faction.
Joining and recruitment
Some groups accept requests; Open Recruitment allows eligible players to join immediately. If a request is pending, wait for a qualified member to accept it or choose another faction. Leaders can toggle recruitment and set the public About text, internal Message of the Day, name, and tag.
Vault deposits are one way
Depositing BC converts it to Faction Points at 1 to 1. FP pays for faction systems and ongoing boosts. You cannot withdraw donated FP as personal BC. Grand Halls increase capacity; coordinate large expansions with the faction rather than assuming everyone wants the same spending plan.
Faction boosts can improve Loot Actions while draining the Vault. Stronger settings cost more to sustain. A moderate boost that stays funded can be more useful than briefly running every slider at maximum. Check the drain and current balance before donating money you need for your own farm or food.
Permissions and shared maintenance
| Rank | Main additional responsibilities |
|---|---|
| Private | Deposit BC and expand Vault capacity |
| Corporal | Adjust faction boosts |
| Sergeant | Manage recruitment and join requests and move Mint buffer BC |
| Lieutenant | Manage lower ranks and edit faction information |
| Leader | Manage leadership identity and disbanding |
The Audit Log records faction activity. Use it to understand deposits, boost changes, and management actions rather than relying on chat recollection. Relay Vault Routing can direct some Mint income into the faction buffer after its Research unlock.
Hardcore has a personal alternative

Hardcore cannot join a faction, but has a solo Vault for its own stepped loot and Boss benefits. It is funded by the profile's resources and has its own capacity and boost controls. It does not allow a group of players to pool value into a Hardcore account.
Treat solo deposits and ongoing drain with the same care as faction spending. Research can route Mint income to that personal Vault. Main and Ironman use real factions instead of this solo surface.
Adapted from Shadybliss's illustrated new-user guide, 24 October 2026. Game mechanics may change; check the current in-game Manual and previews.