|
|
| Line 57: |
Line 57: |
| * [[Prestige]]: the Provenance perk raises the reward tier cap. | | * [[Prestige]]: the Provenance perk raises the reward tier cap. |
| * [[Trophies]]: each completion adds to a collection Trophy. | | * [[Trophies]]: each completion adds to a collection Trophy. |
| | |
| | == History == |
| | {{Update history/museum}} |
|
| |
|
| {{Guide link|Museum|Museum}} | | {{Guide link|Museum|Museum}} |
Revision as of 23:47, 2 November 2026
The Museum turns rare collectibles into repeatable hand-in sets. Collectibles are found rarely while you perform Actions, and each collection asks for its own group of items.
It unlocks at the Missing game reference: unlockRequirement rank.
| Unlocks
|
Missing game reference: unlockRequirement
|
| Takes in
|
Collectibles found while performing actions
|
| Produces
|
BC, and a Trophy for each completed set
|
| Affected by
|
The Provenance Prestige perk, your active collection
|
Collections
- Donate every item a collection asks for to complete it. You receive its reward and the set resets, so you can complete it again.
- Items you have not donated yet stay hidden until you start handing them in, so a collection reveals itself as you work through it.
- Some collections are permanent. Others are seasonal and have a limited run.
- Completions are announced to the whole server, and finding a collectible can trigger a global announcement.
Choosing your active collection
Press Set Active on a live collection to choose which collection your future collectibles come from. The selected one shows Active. Finding a collectible does not guarantee it is the one you are missing, so check what you still need.
Rewards and repeat completions
- Each completion pays BC and adds one to that collection's Trophy count. See Trophies.
- The base reward is 5,000,000 BC for every item the collection requires.
- Repeated completions of the same collection pay more each time, rising through a number of tiers up to 1,000 times the base reward.
- The Provenance Prestige perk raises the highest tier you can reach. Without it, you stay near the bottom tiers, so check your payout preview before assuming the maximum.
Sunset collections
A collection that is winding down shows a Sunset countdown. Until it reaches zero it works normally: its collectibles still drop, you can still set it active, and you can still donate.
After the countdown ends the collection is sunset:
- New collectibles stop dropping and it can no longer be set active.
- You can still hand in what you hold. One hand-in clears everything you have for that collection.
- Every complete set you own is paid out at its normal repeat reward and counts for its Trophy.
- Each leftover collectible that cannot form another full set pays 1,000,000,000 BC.
Check the confirmation before clearing a sunset collection. Old collectibles no longer have a way to drop, so do not value them as if they did.
Seasonal dates change between years. Use the Museum page's own countdown and the game's announcements, not a calendar.
Connections
- Actions: collectibles are found while performing them.
- Prestige: the Provenance perk raises the reward tier cap.
- Trophies: each completion adds to a collection Trophy.
History
| Release date |
Update |
Changes
|
| September 2, 2026
|
v2026.09.02
|
- Finding a museum collectible no longer broadcasts to the global chat.
|
| July 16, 2026
|
v2026.07.16
|
- The Museum badge now always shows how many collectibles are ready to hand in.
- The badge only turns green when handing in would complete the collection.
|
| July 8, 2026
|
v2026.07.08
|
- Collectible finds now try to reduce repeated duplicates by helping missing collectibles catch up across your saved up sets.
- Expanded Museum collection cards now show how many of each collectible you currently have in stock.
|
| July 7, 2026
|
v2026.07.07
|
- The Museum nav tab shows a badge counting how many collectibles you can hand in for your currently active collection (it hides when there’s nothing to hand in).
|
| June 27, 2026
|
v2026.06.27 – Update 2
|
- You can now find museum collectibles while playing through the Relay: when you claim a bay output, level a module, buy an upgrade, unlock a bay, or unlock research.
|
| June 24, 2026
|
v2026.06.24.2
|
- Two collections (Easter and Delayed Development Relics) are open again and will remain live until 2 July 2026, 00:00 UTC.
- When the countdown hits zero the collection sunsets: drops stop, but hand‑ins remain possible. A single Hand in all after sunset will drain the collection for you, claiming trophies and paying stray payouts (1B BC per leftover stray) and emptying the collection.
- Players keep any collectibles they had hoarded, the amounts removed by the earlier premature sunset have been restored so reopening starts from the correct state. Trophies were also reset back.
|
| June 23, 2026
|
v2026.06.23.2
|
New Features
- The Gemstone Collection and Fossil Collection have been added to the Museum.
- From an opened collection card you can now hand in glowing collectibles directly, no need to leave the card. There’s also a new Hand in all option to submit every item in that card at once.
- Easter and Delayed Development Relics are now grouped under a new Sunset Collections area so they’re easier to find.
- If the sunset migration runs and you still own leftover sunset collectibles, those leftovers will be converted into 1 billion BC per item.
Improvements
- Collection cards now expand inline so you can browse without opening a modal, and the open/closed state of a card is remembered when you return to the Museum.
Bug Fixes
- Very long collectible names now truncate cleanly inside Museum cards instead of shifting tiles around. The full name is still available on hover.
|
| May 21, 2026
|
Relay Network (Game Update)
|
- Museum broadcast updates. (TheDepartedOne)
- Repeated completions of the same museum collection now update the existing global chat and Discord broadcast instead of spamming duplicate rows.
|
| April 25, 2026
|
v2026.04.25
|
New Features
- New Delayed Development Relics collection – five new collectibles to find.
- On the Museum page you can now choose which collection future collectible drops target. Pick where you want new items to go!
- Items are now grouped by collection in the Items tab, so it’s easier to see progress for each collection.
- The Museum page now shows a gold glow when a player has a hand in available.
Improvements
- BC rewards for completing museum collections now scale with repeat completions – you’ll earn more for repeats, up to a cap set by your Provenance (new perk).
- Collections that require more collectibles now pay higher BC. Example ranges: Delayed Development Relics pays from 25m up to 25b, while Easter pays from 45m up to 45b.
- Provenance can now reach level 19, unlocking access to up to Tier 20 Museum Rewards.
|
| April 24, 2026
|
v2026.04.24.3
|
New Features
- Open a collectible’s detail modal and click the 🌎 Leaderboard button to see who has found the most of that specific collectible (total acquired across all time).
Bug Fixes
- If you had collectibles before the stat existed, a backfill has corrected your displayed number so it now matches your actual finds (including finds recovered from completed cycles).
- This should fix cases where your collectible count looked lower than expected after the stat was added.
|
| April 10, 2026
|
v2026.04.10
|
- Museum evaluations that run during feed/levelup are gated behind a 5-minute internal cooldown; if the cooldown is active you’ll see a message explaining you must wait for the museum roll to be available.
|
| April 6, 2026
|
v2026.04.06
|
New Features
- There’s a new lifetime stat that counts every museum collectible you find.
Improvements
- The Museum → Collections section now uses a distinct storage-box icon so it doesn’t repeat the main Museum emoji.
|
| April 5, 2026
|
v2026.04.05
|
- A brand-new Museum entry in the sidebar with its own page: overview, collection cards, and per-collectible detail screens.
- Collectibles are stored in a dedicated Museum area, you can hand them in to complete repeatable collections.
- Collectibles can drop from normal gameplay actions (actions, work, feed, water, generator claim). When you find one you’ll get a notification.
- There are special seasonal sets – Easter collectibles are included. The first time someone completes the Easter collection they unlock the Eggstravagant title.
|