Salvage: Difference between revisions
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[[Category:Relay Network]] | [[Category:Relay Network]] | ||
Revision as of 15:33, 2 November 2026
Salvage is the Relay Network's own currency. The Refinery makes it from items, and almost every other part of the Network spends it.
Where Salvage comes from
- Refinery. The main source. Commit items, then claim the Salvage from its output buffer.
- Refunds. Fuel you withdraw from a Mint or Recovery Bay comes back as Salvage.
- Rewards. Some Achievements, quest level rewards and the daily Refined leaderboard draw pay Salvage.
What Salvage is spent on
| Spent on | Notes |
|---|---|
| Modules | Crafting new Modules and levelling them, on every Bay |
| Bays | From your third Bay onward |
| Mint fuel | Optional; powers the Work boost |
| Recovery fuel | Required for Recovery to work at all |
| Relay Research | Network-wide improvements, together with items |
| Bay Upgrades | Per-Bay improvements, together with items |
| Network Store | Relay items, a daily sale and DX Coolant |
| Transmutation upgrades | Transmutation Speed and Queue upgrades. Recipes themselves cost only items |
Tips
- Salvage income limits how fast the rest of the Network grows. Early on, put Salvage back into Refinery Modules and levels.
- Claim your Refinery before its buffer fills, or research Overflow Cutoff so a full buffer stops wasting items.
- Your stored Salvage has a very large cap. Salvage that would go over it stays unclaimed in the Refinery buffer.