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#REDIRECT [[Guide:Market]]
The '''Market''' is where players on the Main profile trade [[Items]] with each other. It keeps a seller's orderbook for every Item: you can buy listed Items, or list your own for others to buy. It is the only way to trade Items directly between players. It unlocks at the {{GameValue|unlockRequirement|Governor}} rank.
 
Restricted profiles ([[Profile Modes|Ironman and Hardcore]]) cannot use the Market. They use the [[Supply Depot]] instead.
 
== Buying ==
 
You always buy from the cheapest listing first, and you cannot buy your own listings. When a purchase fills several listings at different prices, you see a breakdown before you confirm. In the amount box you can enter:
 
{| class="wikitable"
|-
! Entry
! What it buys
|-
| A number
| That exact quantity.
|-
| <code>max</code> or <code>all</code>
| As many as your BC affords at the cheapest price.
|-
| A price after max, such as <code>max 500</code>
| As many as your BC affords at up to that price each, across several price levels.
|-
| A percentage, such as <code>50%</code>
| Spends that share of your BC at the cheapest price.
|}
 
A small cheapest listing can make an Item look cheap when most of the quantity you need costs more, so read the breakdown.
 
== Listing ==
 
Pick a price and an amount and the Items leave your inventory until sold or taken back. You can remove a listing at any time to get the Items back.
 
* Prices go up in steps of {{GameValue|marketPriceStep|100}} BC.
* The lowest price you can ask is the Item's worth (see [[Items]]) rounded up to the next step.
* The highest price starts at {{GameValue|marketBaseMaxMultiplier|2}} times the lowest. Each account Tier adds one more times, and each level of the '''Mercantilist''' [[Prestige]] perk adds {{GameValue|marketPerkMultiplier|1}} more.
* At Mercantilist level {{GameValue|mercantilistMaxLevel|1,000}} on a Main profile, all price limits are removed.
* Items bound to your account, and a few Items that are kept off the Market, cannot be listed.
* New listings at an existing price queue behind the older ones.
 
== Fees ==
 
When an Item sells, a fee of {{GameValue|marketFeePercent|25}}% is taken from the seller's proceeds. The confirmation shows what you will actually earn per Item. The '''Insider''' Prestige perk lowers the fee, down to a minimum of 2.5%.
 
== Price and trade history ==
 
Each Item shows its price history and its trading volume over time, and every Market transaction is logged. Use these, not just the current asking price, to judge a fair price. A high asking price alone does not mean anyone has paid it. See also [[Player Logs]].
 
== Connections ==
 
* [[Crafting]] dialogs can offer to buy missing ingredients here.
* [[Rare Items]] and [[Specials]]: Rare Items trade here; Specials generally cannot be traded.
* Mercantilist also widens the [[Supply Depot]] catalog on restricted profiles, and Insider lowers Depot prices.
* The price and volume data is available through the [[Data API/Market]].
 
{{Guide link|Market|Market}}
 
[[Category:Items and trading]]

Revision as of 15:04, 2 November 2026

The Market is where players on the Main profile trade Items with each other. It keeps a seller's orderbook for every Item: you can buy listed Items, or list your own for others to buy. It is the only way to trade Items directly between players. It unlocks at the Missing game reference: unlockRequirement rank.

Restricted profiles (Ironman and Hardcore) cannot use the Market. They use the Supply Depot instead.

Buying

You always buy from the cheapest listing first, and you cannot buy your own listings. When a purchase fills several listings at different prices, you see a breakdown before you confirm. In the amount box you can enter:

Entry What it buys
A number That exact quantity.
max or all As many as your BC affords at the cheapest price.
A price after max, such as max 500 As many as your BC affords at up to that price each, across several price levels.
A percentage, such as 50% Spends that share of your BC at the cheapest price.

A small cheapest listing can make an Item look cheap when most of the quantity you need costs more, so read the breakdown.

Listing

Pick a price and an amount and the Items leave your inventory until sold or taken back. You can remove a listing at any time to get the Items back.

  • Prices go up in steps of Missing game reference: marketPriceStep BC.
  • The lowest price you can ask is the Item's worth (see Items) rounded up to the next step.
  • The highest price starts at Missing game reference: marketBaseMaxMultiplier times the lowest. Each account Tier adds one more times, and each level of the Mercantilist Prestige perk adds Missing game reference: marketPerkMultiplier more.
  • At Mercantilist level Missing game reference: mercantilistMaxLevel on a Main profile, all price limits are removed.
  • Items bound to your account, and a few Items that are kept off the Market, cannot be listed.
  • New listings at an existing price queue behind the older ones.

Fees

When an Item sells, a fee of Missing game reference: marketFeePercent% is taken from the seller's proceeds. The confirmation shows what you will actually earn per Item. The Insider Prestige perk lowers the fee, down to a minimum of 2.5%.

Price and trade history

Each Item shows its price history and its trading volume over time, and every Market transaction is logged. Use these, not just the current asking price, to judge a fair price. A high asking price alone does not mean anyone has paid it. See also Player Logs.

Connections

  • Crafting dialogs can offer to buy missing ingredients here.
  • Rare Items and Specials: Rare Items trade here; Specials generally cannot be traded.
  • Mercantilist also widens the Supply Depot catalog on restricted profiles, and Insider lowers Depot prices.
  • The price and volume data is available through the Data API/Market.