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#REDIRECT [[Guide:Museum]]
The '''Museum''' turns rare collectibles into repeatable hand-in sets. Collectibles are found rarely while you perform [[Actions]], and each collection asks for its own group of items.
 
It unlocks at the {{GameValue|unlockRequirement|Aristocrat Rank}} rank.
 
{| class="wikitable"
|-
! Unlocks
| {{GameValue|unlockRequirement|Aristocrat Rank}}
|-
! Takes in
| Collectibles found while performing actions
|-
! Produces
| BC, and a [[Trophies|Trophy]] for each completed set
|-
! Affected by
| The Provenance [[Prestige|Prestige perk]], your active collection
|}
 
== Collections ==
 
* Donate every item a collection asks for to complete it. You receive its reward and the set resets, so you can complete it again.
* Items you have not donated yet stay hidden until you start handing them in, so a collection reveals itself as you work through it.
* Some collections are permanent. Others are seasonal and have a limited run.
* Completions are announced to the whole server, and finding a collectible can trigger a global announcement.
 
== Choosing your active collection ==
 
Press '''Set Active''' on a live collection to choose which collection your future collectibles come from. The selected one shows '''Active'''. Finding a collectible does not guarantee it is the one you are missing, so check what you still need.
 
== Rewards and repeat completions ==
 
* Each completion pays BC and adds one to that collection's Trophy count. See [[Trophies]].
* The base reward is 5,000,000 BC for every item the collection requires.
* Repeated completions of the same collection pay more each time, rising through a number of tiers up to 1,000 times the base reward.
* The '''Provenance''' [[Prestige|Prestige]] perk raises the highest tier you can reach. Without it, you stay near the bottom tiers, so check your payout preview before assuming the maximum.
 
== Sunset collections ==
 
A collection that is winding down shows a '''Sunset''' countdown. Until it reaches zero it works normally: its collectibles still drop, you can still set it active, and you can still donate.
 
After the countdown ends the collection is sunset:
 
* New collectibles stop dropping and it can no longer be set active.
* You can still hand in what you hold. One hand-in clears everything you have for that collection.
* Every complete set you own is paid out at its normal repeat reward and counts for its Trophy.
* Each leftover collectible that cannot form another full set pays 1,000,000,000 BC.
 
Check the confirmation before clearing a sunset collection. Old collectibles no longer have a way to drop, so do not value them as if they did.
 
Seasonal dates change between years. Use the Museum page's own countdown and the game's announcements, not a calendar.
 
== Connections ==
 
* [[Actions]]: collectibles are found while performing them.
* [[Prestige]]: the Provenance perk raises the reward tier cap.
* [[Trophies]]: each completion adds to a collection Trophy.
 
{{Guide link|Museum|Museum}}
 
[[Category:Community and activities]]

Revision as of 15:04, 2 November 2026

The Museum turns rare collectibles into repeatable hand-in sets. Collectibles are found rarely while you perform Actions, and each collection asks for its own group of items.

It unlocks at the Missing game reference: unlockRequirement rank.

Unlocks Missing game reference: unlockRequirement
Takes in Collectibles found while performing actions
Produces BC, and a Trophy for each completed set
Affected by The Provenance Prestige perk, your active collection

Collections

  • Donate every item a collection asks for to complete it. You receive its reward and the set resets, so you can complete it again.
  • Items you have not donated yet stay hidden until you start handing them in, so a collection reveals itself as you work through it.
  • Some collections are permanent. Others are seasonal and have a limited run.
  • Completions are announced to the whole server, and finding a collectible can trigger a global announcement.

Choosing your active collection

Press Set Active on a live collection to choose which collection your future collectibles come from. The selected one shows Active. Finding a collectible does not guarantee it is the one you are missing, so check what you still need.

Rewards and repeat completions

  • Each completion pays BC and adds one to that collection's Trophy count. See Trophies.
  • The base reward is 5,000,000 BC for every item the collection requires.
  • Repeated completions of the same collection pay more each time, rising through a number of tiers up to 1,000 times the base reward.
  • The Provenance Prestige perk raises the highest tier you can reach. Without it, you stay near the bottom tiers, so check your payout preview before assuming the maximum.

Sunset collections

A collection that is winding down shows a Sunset countdown. Until it reaches zero it works normally: its collectibles still drop, you can still set it active, and you can still donate.

After the countdown ends the collection is sunset:

  • New collectibles stop dropping and it can no longer be set active.
  • You can still hand in what you hold. One hand-in clears everything you have for that collection.
  • Every complete set you own is paid out at its normal repeat reward and counts for its Trophy.
  • Each leftover collectible that cannot form another full set pays 1,000,000,000 BC.

Check the confirmation before clearing a sunset collection. Old collectibles no longer have a way to drop, so do not value them as if they did.

Seasonal dates change between years. Use the Museum page's own countdown and the game's announcements, not a calendar.

Connections

  • Actions: collectibles are found while performing them.
  • Prestige: the Provenance perk raises the reward tier cap.
  • Trophies: each completion adds to a collection Trophy.