Jump to content

Draft:Gameplay reference tables/Burn and periodic leaderboard rewards: Difference between revisions

From Bconomy Wiki
No edit summary
 
No edit summary
Line 9: Line 9:
Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
<div style="overflow-x:auto;max-width:100%;">
<div style="overflow-x:auto;max-width:100%;">
{| class="wikitable sortable mw-collapsible" style="width:100%;"
{| class="wikitable sortable mw-collapsible"
|+ Daily Burn rewards
|+ Daily Burn rewards
! Reward !! Distribution !! Amount / Highest Amount !! Notes
! Reward !! Distribution !! Amount / Highest Amount !! Notes
Line 60: Line 60:
Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
<div style="overflow-x:auto;max-width:100%;">
<div style="overflow-x:auto;max-width:100%;">
{| class="wikitable sortable mw-collapsible mw-collapsed" style="width:100%;"
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+ Weekly Burn rewards
|+ Weekly Burn rewards
! Reward !! Distribution !! Amount / Highest Amount !! Notes
! Reward !! Distribution !! Amount / Highest Amount !! Notes
Line 86: Line 86:
Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
<div style="overflow-x:auto;max-width:100%;">
<div style="overflow-x:auto;max-width:100%;">
{| class="wikitable sortable mw-collapsible mw-collapsed" style="width:100%;"
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+ Daily Refined rewards
|+ Daily Refined rewards
! Reward !! Distribution !! Amount / Highest Amount !! Notes
! Reward !! Distribution !! Amount / Highest Amount !! Notes
Line 97: Line 97:
| 1 Salvage
| 1 Salvage
| Random within top 10
| Random within top 10
| 25,000
| data-sort-value="25000" | <abbr title="25,000">25K</abbr>
| —
| —
|}
|}
Line 107: Line 107:
Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.
<div style="overflow-x:auto;max-width:100%;">
<div style="overflow-x:auto;max-width:100%;">
{| class="wikitable sortable mw-collapsible mw-collapsed" style="width:100%;"
{| class="wikitable sortable mw-collapsible mw-collapsed"
|+ Weekly Refined rewards
|+ Weekly Refined rewards
! Reward !! Distribution !! Amount / Highest Amount !! Notes
! Reward !! Distribution !! Amount / Highest Amount !! Notes

Revision as of 01:06, 6 November 2026

Static presentation preview; base values checked November 5, 2026. Review notes and proposed placement appear outside the tables.

Return to the draft index


Daily Burn rewards

Proposed placement: Burn. Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.

Daily Burn rewards
Reward Distribution Amount / Highest Amount Notes
1 Lunar Shard Ranked 5 Highest 5; −1 every 1 position(s)
1 Calibrated Amplifier (Fish) Weighted draw 6 Repeat wins permitted across draws
1 Calibrated Amplifier (Hunt) Weighted draw 6 Repeat wins permitted across draws
1 Calibrated Amplifier (Explore) Weighted draw 6 Repeat wins permitted across draws
1 Calibrated Amplifier (Mine) Weighted draw 6 Repeat wins permitted across draws
1 Calibrated Amplifier (Work) Weighted draw 6 Repeat wins permitted across draws
1 Arbitrary Amplifier Weighted draw 1 Repeat wins permitted across draws
1 Noetic Pulsator Weighted draw 10 Repeat wins permitted across draws


Weekly Burn rewards

Proposed placement: Burn. Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.

Weekly Burn rewards
Reward Distribution Amount / Highest Amount Notes
1 Genesis Egg Weighted draw 1 Different winner within grouped draws when another player qualifies
1 Forbidden Modifier Weighted draw 1 Different winner within grouped draws when another player qualifies
1 Arbitrary Amplifier Weighted draw 3 Repeat wins permitted across draws


Daily Refined rewards

Proposed placement: Relay Network. Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.

Daily Refined rewards
Reward Distribution Amount / Highest Amount Notes
1 DX Coolant Ranked 10 Highest 10; −1 every 1 position(s)
1 Salvage Random within top 10 25K —


Weekly Refined rewards

Proposed placement: Relay Network. Each profile mode has its own pool. Burn weighted draws use the square root of positive BC burned, not a fixed chance per BC. Actual chances depend on the other participants.

Weekly Refined rewards
Reward Distribution Amount / Highest Amount Notes
1 XenoServer Ranked 3 Highest 3; −1 every 1 position(s)


Return to the draft index