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* Pets can also help against [[Bosses]] through your Buddy.
* Pets can also help against [[Bosses]] through your Buddy.


== History ==
== Changelog ==
{{Update history/pets}}
{{Update history/pets}}



Revision as of 00:09, 4 November 2026

Pets are companions that find items for you on Adventures, even while you are offline. They run on energy that you supply by feeding them. Pets unlock at Chanticleer Rank (see Ranks), after the Farm.

Unlocks Chanticleer Rank
Takes in Food (for energy and XP), Stables, boost items
Produces Fish, Hunt, Explore and Mine items, Manure, eggs (through Breeding)
Affected by Gluttony, Menager, Asterism, Gourmand, Playboy, Zootechny, Virility

You get your first pet by claiming an egg and hatching it. After that, eggs can drop from Loot Actions (see Eggs) or you can breed more.

Species

There are 30 base species. Each species prefers one Adventure type, which is its specialty.

Specialty Base species
Fish Dolphin, Otter, Goose, Seal, Whale, Turtle
Hunt Eagle, Tiger, Gorilla, Crocodile, Snake, Scorpion, Owl
Explore Poodle, Dog, Mustang, Pig, Peacock, Donkey, Ox, Junglefowl, Rabbit, Dove, Kangaroo, Raccoon
Mine Bat, Rat, Snail, Lizard, Cockroach

Supporter species (Dragon, Phoenix, Visitor, Invader, Sauropod, Tyrannosaurus, Jack, Ghost and Snowman) and the current seasonal species work the same way, but they cannot be bred. See Supporter Perks and seasonal species.

Adventures

An Adventure sends a pet to Fish, Hunt, Explore or Mine. The pet keeps finding items as long as it has energy, and the items wait in the pet until you claim them. Each item found costs 75 energy.

  • A pet finds items faster as its level rises, and each Tier makes every level count for more.
  • Sending a pet on its species' specialty adds a 1.5 times speed bonus.
  • Hunt, Explore and Mine pets that are working their specialty can also prospect for gemeralds as they go. Fish specialists do not.

Energy and feeding

Feeding a pet gives it energy equal to the food item's base BC worth, and also gives it XP. Pets stop working when their energy runs out, so a bigger fleet needs more food. Feeding also produces Manure, which is used for fertilizer on the Farm (Fecality raises the amount).

A pet's energy capacity grows with its level and tier. Gluttony and pet boost items raise it further. The pet detail view and bulk Manage controls let you feed selected pets, and cravings are the efficient way to level (see Cravings).

Stables and pet space

Stables set how many pets can be on an Adventure at the same time. Buy them with items from the Pets page. Each Stable you own makes the next one cost more and take a more complex recipe. The purchase dialog has a Craft automatically option with Recursive on by default (see Crafting).

The total number of pets you can own is your Stables plus Menager, which adds pet and egg space but does not add Adventure slots. Pets you release return to the wild, and wild pets are the parents of the eggs that drop for players.

Buddy

You can set one pet as your Buddy. It shows first in your pet list and, while it is actively adventuring with energy left, it multiplies the Loot Action its species prefers by +0.001 times for each of its levels (each Tier counts as 100 levels). An idle pet gives no benefit. Your Buddy also joins Bosses fights.

Switching Buddy has a cooldown that Playboy shortens. You can also keep one adventuring pet per Adventure type on a separate buddy list. Neither your Buddy nor buddy list pets can be released or offered to the Pyre.

Held items

A pet can hold one item. The held items that matter for Breeding are Cursed Charm and Mutagenic Sludge, which raise the chance of skin and aura mutations in the egg and are used up when you breed. A pet that holds an item cannot be released or sacrificed, so take the item back first.

How Pets connect to other features

  • The Farm grows crops for food and cravings. Manure from feeding goes back to the Farm as fertilizer, and rare crops give pet boost items.
  • Pet Leveling covers XP, Tiers and the Level Up control.
  • Breeding makes new pets, and the Menagerie records every species and variant you discover.
  • The Pyre lets you risk a pet for rerolls and higher tiers.
  • Prospecting is how pets dig up gemeralds.
  • Pets can also help against Bosses through your Buddy.

Changelog

Release date Update Changes
October 31, 2026 v2026.10.31
  • Golden Lariats
September 17, 2026 v2026.09.17
  • Pets & Eggs modal now supports pagination so players with large pet stables or collections can page through them. Menagerie is also linked here.
September 15, 2026 v2026.09.15
  • The seasonal goat now has full Main and Bonus menagerie tracks and counts toward the Prismatic trophy just like a base pet, meaning Prismatic requires all goat base skins.
  • The seasonal pet remains unbreedable until its season ends.
  • A new “XP” option appears in the pet sort dropdown and in the auto-sort builder so you can sort pets by their current XP.
September 2, 2026 v2026.09.02
  • a pet already at its target level won’t consume a boost it doesn’t need.
  • Auto boost now triggers if a pet’s energy fills partway through feeding
  • If level-up stops early you’ll get a clear message in console naming the pet and why it stopped
  • The boost selector always shows all boost items
September 1, 2026 v2026.09.01
  • a brand-new Goat pet.
  • They can hatch from wild eggs, breed, and count toward your main menagerie completion.
August 31, 2026 The Pyre: rites, relics, and a new season

🕯️ The Altar and its five rites

  • A skin reroll that comes up empty chars the pet with the Burnt skin

📅 The new season: The Pyre

  • A new pet: the Goat joins as this season’s genesis egg exclusive, an explore specialist.
  • the Raccoon moves into the base species pool, which means it can now hatch from wild eggs, breed, and counts toward main menagerie completion.
August 26, 2026 v2026.08.26
  • Selecting pets for breeding or other bulk pet actions no longer gets stuck if a selected pet enters breeding cooldown mid-selection, you can immediately pick another eligible pet.
August 22, 2026 v2026.08.22
  • The pet items bar now shows the pet’s current find rate.
August 9, 2026 v2026.08.09
  • Pet boosts: combine 20 of a tier into the next tier; combine Legendary Aguaje + Pluperfect Gemeralds into a Magic Token.
July 28, 2026 v2026.07.28.2
  • Pet energy bars now show how long your stored pet energy will last while adventuring.
July 28, 2026 v2026.07.28
  • You can now bulk-boost pets that are idle, they no longer have to be adventuring to be selected and boosted.
July 25, 2026 v2026.07.25
  • Collecting Items from Pets now spawns adventure-themed flair at the click location.
  • Bulk pet item collection uses flair from the claimable Pets’ adventure types.
  • Hatching a first pet from an Egg now selects that pet as the player’s Buddy automatically.
July 24, 2026 v2026.07.24
  • Clicking a greyed-out Pet or Farm Plot boost item when you don’t own any now opens that item’s details modal instead of doing nothing.
July 7, 2026 v2026.07.07

New Features

  • The Special Store no longer sells Snowman Genesis Eggs, it’s now offering Dragon, Phoenix, Visitor, and Invader Genesis Eggs instead.

Bug Fixes

  • The pet energy timer in the nav menu now counts down at the correct rate while an adventure boost is active (it previously counted down too fast).
June 28, 2026 v2026.06.28.2
  • Manage Pets now remembers your last-used filters, sorting, search text, selected bulk action, and related inputs like breeding properties
  • The main Pets page also remembers your pet list filters, sorting and search between visits.
June 27, 2026 v2026.06.27
  • New pet sorts options added: Adventure type, Aura rarity, ID, Level, Lifetime items found, Name, Skin rarity, and Tier.
  • Each buddy in the sidebar now shows a small emoji for what it’s doing (fishing, hunting, exploring, mining) placed before the species emoji.
June 25, 2026 v2026.06.25
  • Prev/next buttons in the pet modal now cycle through pets in the same order as the pets list (pinned pets first, then by XP)
  • Raccoon now has a collector trophy. Raccoon had no `trophy. Whoops.
  • The Manage Pets window is now one streamlined view. Pick an action from the dropdown: Boost, Edit Pins, Feed & Collect, Level Up, Release, Rename, Set adventure.
  • New pet filter: filter by Boosted (Yes/No) or by boosts Expiring within a time you set (e.g. 1h, 30m). Works on the Pets page and in the manage window.
  • Editing pinned pets no longer saves on every click. Reorder freely, then hit Save pins (or Reset to undo).
  • Select multiple pinned pets and move them together, one slot up/down, or jump a whole page at a time. One caveat: only one page can be selected at a time.
  • A new Sort automatically tool sorts your pins by multiple rules at once (e.g. species, then tier), including by skin/aura rarity, with an option to pin all your pets in that order.
  • While editing pins, filtering dims non-matching pets instead of hiding them, so pin positions stay put.
June 24, 2026 v2026.06.24.3
  • The Pet modal gained previous/next arrows so you can flip through your owned pets in-place without closing and reopening the modal.
  • You can now open a pet, click the 🎨 Customize button and apply an Auralyzer or Skinulator directly to that pet.
  • The Customize button and dropdowns only show when you actually own those specials. The pet picker also shows each pet’s current skin · aura so you see what you’re changing.
June 23, 2026 v2026.06.23
  • You can now pick multiple pets in the Pet Bulk actions modal and apply a single action to all of them with the new bulk Set adventure flow.
  • The bulk action offers None, Specialization (sets each pet to its species’ loot type), Fish, Hunt, Explore, and Mine.
  • Switching between bulk actions no longer clears your whole selection, only buddy pets are deselected when needed.
June 12, 2026 v2026.06.12.2
  • The old single-purpose Bulk Release is now Bulk actions.
  • Inside Bulk actions pick an action: Release (works like before) or the new Rename.
  • Bulk Rename lets you rename many pets at once using a template, e.g. {{species}} {{generation}}. A field picker shows the available fields so you don’t have to guess.
  • Two special template tokens:
    • {{randomName}}: each pet gets its own random name.
    • {{staticRandomName}}: every pet in the batch gets the same single random name.
  • There’s a new Pinned filter in the Pets list and the Manage Pets modal filter panel. Use it to show only pinned pets or only non-pinned pets.
June 8, 2026 v2026.06.08.2
  • Open Manage Pets → Bulk Release to pick many pets at once. Tick per-row checkboxes, select across pages, or use Select Page / Select All Filtered / Clear Selected and say goodbye to your beloved pets.
June 5, 2026 v2026.06.05.2

New Features

  • Mark pets as buddies from the pet modal and pin one buddy per adventure type. Buddies get an orange tint, a quick-swap button on the sidebar, and are protected from accidental release.
  • When you complete a pet species collection (collect all base skins), a message appears in global chat announcing it – e.g. “Alyra completed the 🐕 Dog pet collection!” — each species uses the correct emoji and name.

Bug Fixes

  • Pinning a very large pet collection no longer throws an error – pins are now capped to your actual pet capacity so setpins won’t break when you have extra pet space.
  • Releasing a pet now removes it from your pinned list automatically.
May 21, 2026 Welcome to the Relay Network

Pets: a new way to earn Salvage

  • Pets with the explore or mine adventure type, on a species that natively specializes in that type, can drop Salvage from their sync. Fish and hunt pets do not qualify. The bonus only triggers from pet sync; your own explore and mine actions produce zero Salvage.
  • This is a real but small income stream. Ten specialized pets running flat out gives you 4 Salvage a day for free. Do not expect pets to cover everything for you!

The Relay Network Launch season

  • A new raccoon 🦝 pet, awarded every 100 quest levels with no cap. The raccoon is explore-type, so it qualifies for the pet Salvage drops above. Supporters can also pull raccoon eggs from the egg pool.
May 8, 2026 v2026.05.08
  • On the Pets page you can now sort by Aura, Generation, or Breed Count.
  • When a non-default sort is active, a small badge appears in the top-right of each pet’s image showing that pet’s sort value so you can quickly see why pets are ordered that way.
May 7, 2026 v2026.05.07
  • There’s a new Sort dropdown and a Filters panel above your pet list on the Pets page – you can change how your pets are ordered and narrow the list by species, skin, aura, or whether a pet is on an adventure.
  • Filter and search behavior is consistent between the Pets page and the Manage Pets modal, and filter state stays per session.
April 10, 2026 v2026.04.10
  • Single-pet feed and claim actions now have no cooldown at all – you can feed or claim one pet repeatedly without waiting.
  • Bulk operations (bulk feed, bulk claim, bulk levelup) now share a short, server-backed cooldown: a 5-second cooldown that the buttons will show after use.
April 8, 2026 Relay Preparations
  • The cockroach pet is now breedable.
April 5, 2026 v2026.04.05
  • High-tier pets that needed long chains of valid food to finish a craving will now complete in a single feed command. The previous 100-iteration cap could leave pets still hungry and require you to feed them again – that won’t happen anymore.
April 4, 2026 v2026.04.04
  • If feeding food causes your pet to level up mid-feed, the code now notices the higher capacity and keeps feeding up to the new maximum. So if one big click would have leveled your pet and let it hold more energy, it will now accept that extra food instead of stopping early.
March 29, 2026 v2026.03.29
  • Pinned/Unpinned filters in Bulk Pet Boost dialog. (TheDepartedOne)
    • When you open the bulk pet boost window you’ll see new filters to show Pinned or Unpinned pets.
March 27, 2026 v2026.03.27

New Features

  • Mass pet & farm boosting. (TheDepartedOne)
    • You can now boost all your pets or farm plots in a single operation instead of boosting each one individually.
    • In the pet management modal, click Bulk Boost to open the boosting UI. Same for farming – click Manage Farm and use the Bulk Boost button there.
    • You can filter targets by: all active, unboosted only, or expiring within a custom duration. A preview panel shows how many items you’ll spend and what existing boosts would be replaced.
    • There’s also a Replace existing boosts toggle if you want to overwrite lower-tier boosts with better ones.

Bug Fixes

  • Pet collector trophy not awarded when using a genesis egg. (Wewert)
    • If hatching a genesis egg completed your base skin collection for a species, the collector trophy was never granted. It will now correctly award when the egg completes your collection.
December 12, 2025 Cold Front
  • Cockroach Pets are this Season’s exclusive Pet species, and can be earned from quest rewards as a Genesis Egg
  • Owl Pets are now breedable and can be obtained from the wild
  • Whiteout Aura is this Season’s exclusive Pet Aura, and can be earned from quest rewards as an Auralyzer
September 2, 2025 Spooky Sights
  • Owl Pets are this Season’s exclusive Pet species, and can be earned from quest rewards as a Genesis Egg
  • Scorpion Pets are now breedable and can be obtained from the wild
  • Grayscale Aura is this Season’s exclusive Pet Aura, and can be earned from quest rewards as an Auralyzer
July 30, 2025 Game Update (07-30-2025)
  • Pet Collector Trophies: A trophy is now earned on egg hatch if you own at least one Pet of each Base Skin variant for that Species
  • A notification is now sent to the game client whenever a Trophy is earned
  • Fixed data inconsistency where some players’ Trophies were apparently earned 50+ years ago
July 22, 2025 Game Update (07-22-2025)

Changelog / Bosses

  • Genesis Egg, Auralyzer has been added to the Special reward pool

Changelog / Interface

  • Pet Sidebar Pins interface setting has been removed due to performance issues
July 6, 2025 The Specials and Quests Update
  • Skinulator and Auralyzer Specials are now functional
June 11, 2025 Summer Stargazing
  • New Pet Species: Scorpion (Hunt)
    • Scorpion Genesis Eggs are now obtainable through this Season’s Quest Rewards
    • This Pet will remain unbreedable until the next Season begins
  • New Pet Skin: Sunkissed
    • This Skin is only obtainable through this Season’s Quest Rewards (as a Skinulator)
May 16, 2025 Another Pets Update

Supporter Pets

  • Dragon (Fish), Phoenix (Hunt), Visitor (Explore) and Invader (Mine) are the Pets now available in the Special Store. Buyable Supporter Pets follow the current Season’s theme, and will rotate with each new Season (current set will remain until the end of the upcoming Season, “Summer Stargazing”). Get ’em while they’re still around!

Changelog / Pets

  • As previously announced, transferring pet ownership between users has been disabled
  • Pets listings on other users’ Profiles now follows that user’s Pet pin ordering
  • Pet display cards (in search, Profile and Offspring listings) have been revamped, and now display the Pet’s Skin and Aura attributes
    • Pets now consistently display their Skin and Aura coloration across most game elements
  • Fixed an error where Dolphin pets were not always visible

Changelog / Search

  • Pet Lookup: Find Pets across Bconomy by their Skin, Aura, Species, Name, and/or ID

Changelog / Specials

  • Auralyzer: On use, replaces a Pet’s aura to be a random base color variant
    • This Special will be also earnable through Quests next season, and/or the KR Store when it is published
May 10, 2025 Game Update (05-10-2025)

Upcoming Changes

  • In 1 week from the time this update releases (on 5/17/2025), Pets will no longer be transferable between users. Eggs will still be transferable as they currently are. This is in preparation for changes to Pet breeding balance. Please take advantage of this 1-week grace period to transfer your Pets before the functionality is removed.

Changelog / Pets

  • Introducing new Pet base skins: Delta, Epsilon, Zeta and Eta (least to most rare)
    • These new skins have extremely striking colors and are now some of the most difficult to obtain in-game!
    • Gamma base chance has been slightly increased to account for these additions
      • Eta skin base chance is equal to that of Gamma pre-update
  • All existing Pet skins have been retouched to appear more vibrant

Changelog / Items

  • Farm Plot and Pet Adventure Boosts can now be overridden at any time
    • Must confirm before this can be performed
April 18, 2025 Game Update (04-18-2025)
  • Transferring a Pet now resets its active Adventure Boost as well
  • Manage Pets menu is now infinite scrolling instead of paginated
    • Reincarnate button now replaces Feed Craving button if pet is at max level
April 13, 2025 Game Update (04-13-2025)
  • Auto-Leveling: Pets now automatically increase their level as they gain XP
  • Pins: Set specific Pets to always be sorted at the top of your list
  • Craving adjustments: Pets at higher levels now have a chance to crave any Food item. Pets at lower levels will still crave a limited pool of items
  • Sorting adjustments: Tier now takes precedence over Level/XP in default Pet sort order
  • Reincarnation now resets a Pet’s active Adventure Boost
  • Manage Pets menu now has proper pagination, and is navigable with keyboard controls (Left/Right Arrow)
  • Pets are now searchable by name, in addition to their other attributes (species, adventure type, preferred adventure, skin, aura, ID#)
April 5, 2025 Prestige Perks Revamp
  • Menager: Increases Pet and Egg space (does NOT increase adventure slots)
  • Playboy: Lower cooldown between swapping your Buddy
  • Base buddy swap cooldown is now 1 hour (from 2)
March 17, 2025 A Farm Update

Changelog / Pets

  • Adventure Speed boosting items can now be directly used on any Pet from its info card (no longer restricted to just your Buddy)

Changelog / Farm

  • Fragrant Dogrose, Mystical Rowan, and Legendary Aguaje (Pet Adventure Speed boosting items) are all now potentially gained when any crop is harvested from your Farm
    • These Items have had their effect duration doubled
    • The base worth of each of these Items have been changed to account for these balance changes
March 5, 2025 Spring Fling (Spring 2025)

Changelog / Pets

  • Active buddy loot action multiplier increase per level decreased to 0.001x (from ~0.002x)

Changelog / Items

  • Fragrant Dogrose, Mystical Rowan, Legendary Aguaje: Items that provide temporary boosts to a Pet’s Adventure Speed and Energy Capacity
March 4, 2025 The Giveaways Update
  • Pet-related pages now have pagination in an attempt to address performance issues
March 2, 2025 Game Update (03-02-2025)

Changelog / Items

  • Magic Token now grants a 10x multiplier to your Buddy’s Energy Capacity and Adventure Speed for 24 hours on use

Changelog / Pets

  • Manage Pets interface now segregates level/craving related actions into two button slots and displays Tier alongside Level

Changelog / Other

  • Fixed web client crashing when attempting to fetch Pet data from server
February 27, 2025 Game Update (02-27-2025)
  • Manage Pets: A new interface for pets, with quick actions for Feed (All/Craving), Levelup, Reincarnate and Adventure Type
    • It should make managing pet logistics more intuitive, with a concise overview shown to the player – diving into sub-menus is no longer needed for routine tasks
  • Opening a Pet’s info card is now instant (no longer triggers a load)
January 16, 2025 Game Update (01-16-2025)

Changelog / Pets

  • An unlimited amount of Stables are now able to be purchased, limited only by whether you can afford the Item cost requirement
    • The new infinite upgrade scaling mechanic introduced in this update is used here: each purchase will increase the Item requirement amount and complexity required for the next one

Changelog / Specials

  • XenoServer, Golden Lariat Specials are now usable
December 27, 2024 Game Update (12-27-2024)

Changelog / Items

  • You might notice that Loot Actions, claiming Pet items and opening Crates feels more responsive

Changelog / Pets

  • Energy required to find an Item decreased to 75 (from 100)
December 25, 2024 Game Update (12-25-2024)

Changelog / Pets

  • Number of pets owned and allowed to adventure is now primarily determined by your Stable level
  • Your Stable can be upgraded with a set of certain Items (similar to Farm Plots and Generators)
    • Stable can be upgraded to Level 15 max (15 pets owned and on adventure)
  • Energy capacity for each Pet has been increased

Changelog / Prestige Perks

  • Raiding Party perk has been removed
  • Stable Renovation perk has been renamed to Ethereal Stables
December 16, 2024 The Boss Fight Update
  • New Specials: Fairy Ring, XenoServer, Golden Lariat, Forged Banknote
    • These are currently only obtainable as a Boss drop
    • These Specials are earnable in-game, but can’t be used yet…
December 5, 2024 The Quests Update: A Cold Start
  • Buddy contribution to current Action multiplier decreased to +0.01x per 5 levels (from 4 levels)
  • Significant improvements to Pets overview on Web Client
November 25, 2024 Game Update (11-25-2024)
  • Each Pet now tracks items found over its entire lifetime
November 9, 2024 Game Update (11-09-2024)

Changelog / Pets

  • Energy consumed per item found reduced to 100 (from 175)
  • Species item find speed bonus reduced to 1.5x (from 2x)
  • Time taken for Pet to find an item slashed across the board
    • New scaling function introduced for time reduction based on Tier
  • Pet Set Buddy cooldown reduced to 2 hours (from 4h)
  • Pets can now be transferred between different users
    • Transferring a Pet will cause its Level, Tier, XP, Energy and Adventure to be reset

Changelog / Prestige Perks

  • “Playboy” Perk implemented: Lower the cooldown required before your Buddy can be set to a different pet
    • Each level reduces swap time by 15 minutes
  • “Raiding Party” Perk maximum level is now 9 (10 Pets on adventure)
November 7, 2024 Game Update (11-07-2024)

Changelog / Pets

  • Energy consumed per item found reduced to 175 (from 500)
  • Time taken to for Pet to find an item reduced by 3x
  • Item roll probabilities for choosing next Cravings have been adjusted

Changelog / Prestige

  • New Pet-related Prestige Perks have been added
    • “Stable Renovation” – Increase the number of Pets that can be owned (up to 50)
    • “Superheated Incubators” – Increase the number of Eggs that can be owned (up to 10)

Changelog / Actions

  • Drop rate for Wild Eggs from loot-bearing actions increased
November 5, 2024 A Pets Update

Changelog / Pets

  • After almost two years of absence, Pets make their triumphant return to Bconomy!
    • Pets now have a defined role in gameplay
    • they’ve been safely migrated
      • some pets have had their species reassigned, but other data values are retained
  • Send Pets on Adventures to passively gain Items
    • Pets now have an Energy meter, which is filled by feeding the Pet food items
    • Set a Pet to go on a Fish, Hunt, Explore or Mine adventure, where it will find items of that type for you as long as it has enough Energy
      • Each Pet species has a specialization for what kind of Adventure it excels at
    • While a Pet is actively adventuring and is set as your Buddy, you’ll gain a multiplier for the action its species specializes in
      • +0.01x for each 4 Levels
      • Ex: a Level 50 Pet will grant +1.125x, a Level 100 Pet will grant +1.25x, a Level 1 (Tier 3) Pet will grant +1.75x
  • Pets can now have two unique cosmetic properties, Skin and Aura
    • Base Skins can range between Alpha, Beta and Gamma classifications
    • Base Auras can range between Green, Purple, Orange, Cyan, Red, Pink, Blue, Yellow and Black classifications
    • When hatched, a Pet may acquire a Skin or Aura through inheritance
    • If one or more Pets holds Mutagenic Sludge (formerly Neurotoxic Chemicals) or a Cursed Charm during breeding
    • Skins and Auras can’t be changed for a Pet once it has hatched
    • Skins and Auras are cosmetic and do not affect any gameplay functionality

Changelog / Prestige

  • New Pet-related Prestige Perks have been added
    • “Stable Renovation” – Increase the maximum number of pets owned (up to 25)
    • “Raiding Party” – Increase the number of Pets that can Adventure simultaneously (up to 8)
December 18, 2022 v7.0.0 – Winter Event, Web Client, Game Balances and More!
  • Where are my Pets/Perks/Stocks/Trades/etc…?
  • not all features were able to make it into v7. But don't worry! They'll come back as soon as possible and rebalanced
May 20, 2022 v6.0.9.9
  • Menu for feeding buddy instead of bot attempting to choose for player
May 14, 2022 v6.0.5
  • New buttons that allow batch market buying, crafting, and feeding to buddy
January 13, 2022 v5.9.26
  • Pets no longer incorrectly display/hide cooldown icon
August 2, 2021 v5.9.12
  • Each prestige now grants +3 pet storage space, maxing out at 15 for now
  • Releasing a pet will now ask for confirmation
  • Released pets are automatically renamed "Abandoned Pet" and will still show as parent
  • bpets now displays total number of pets owned
July 30, 2021 v5.9.11
  • Fix pet names not registering properly with new system
July 9, 2021 v5.9.0
  • Pet XP from exp/fish/mine/hunt greatly increased
July 1, 2021 v5.7.13
  • Fix transferring buddy without unequipping first
June 16, 2021 v5.6.2
  • New alias bbudlvlup (suggested by (Discord user))
June 2, 2021 v5.5.13 – Happy pride month
  • bcustompetemoji for donors – change pet's appearance to a custom emoji
May 29, 2021 v5.5.11
  • "bbud" now properly works
May 28, 2021 v5.5.9
  • New alias “bbud” for “bbuddy”
April 11, 2021 v5.0.0
  • New “bbuddy” command to instantly bring you to your pet’s interface
April 11, 2021 v4.9.15
  • Pets leaderboard (“btoppets”)
April 10, 2021 v4.9.12: Farm Update Phase 2
  • Rename “levelup” command to “buddylevelup”
April 2, 2021 v4.9.0 – Factions Update Phase 2
  • Pets can now be fed a specified amount of each item (no more spamming!)
March 20, 2021 v4.8.5
  • Giving pets now respects 5 pet limit
March 20, 2021 v4.8.4
  • Pet XP rollover implemented (after levelling up XP will roll over to next level)
March 20, 2021 v4.8.3
  • Pets now earn XP! When you work or explore, the pet you have set as your buddy will earn XP toward their next level.
  • Pet's earnings now scale with level (50 BC * level)