V2026.06.17: Difference between revisions
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Revision as of 00:10, 4 November 2026
| Release date | June 17, 2026 |
|---|---|
| Changelog | v2026.06.17 |
← Previous update v2026.06.16.2Next update → v2026.06.18 | |
v2026.06.17 was an update to Bconomy released on June 17, 2026.
Changelog
A new update for Bconomy has been released.
New Features
- Refinery Overdrive & burn-economy changes. (TheCarriedOne)
- The Refinery now burns much more BC to produce Salvage. Salvage rates were retuned so salvage/min feels consistent, and Salvage values are now shown as whole numbers (no trailing decimals).
- Overdrive is a new research-gated upgrade (up to 8 tiers). Once researched and bought you get a slider in the refinery UI to pick an active Overdrive tier. Higher tiers multiply BC burn a lot while giving slight Salvage gains, it’s an intentional BC sink for faster output.
- Overdrive also raises active heat per tier (higher tiers run hotter). The refinery UI now shows Overdrive’s heat contribution separately in the heat tooltip so you can see the trade-off.
- A refinery’s committed-basket duration now scales with how much you’ve invested in that bay (module levels): small/early bays complete much sooner (~12h), fully-built bays can hold up to ~96h before they complete.
- Quest and leaderboard Salvage rewards were rescaled upward. Players have been back-paid the difference for quest milestones already earned so your quest progress/rewards reflect the new scale.