Jump to content

V2026.07.16: Difference between revisions

From Bconomy Wiki
Backfill game update
 
Backfill game update
Line 6: Line 6:
| source = https://blog.bconomy.net/2026/07/16/release-v2026-07-16-e2d4a5cd/
| source = https://blog.bconomy.net/2026/07/16/release-v2026-07-16-e2d4a5cd/
| source-title = v2026.07.16
| source-title = v2026.07.16
| previous =  
| previous = v2026.07.15
| next =  
| next = The Gemerald Update
}}
}}



Revision as of 23:43, 2 November 2026


v2026.07.16
Release date July 16, 2026
Changelog v2026.07.16
← Previous update
v2026.07.15
Next update →
The Gemerald Update

v2026.07.16 was an update to Bconomy released on July 16, 2026.

Changelog

A new update for Bconomy has been released.

New Features

Improvements

  • Recovery Bay. (TheCarriedOne)
    • The higher your Recovery Bay total level, the lower the chance to land in the small cut bracket.
    • A small cut minimum is no longer nearly zero. It now removes at least half of an action’s minimum cooldown (e.g. for Fish action, minimum cut is 10 seconds – half of 20 seconds of the red bar) at low investment, and scales up toward the full minimum as the bay levels.
    • A big cut will never be smaller than the guaranteed small-cut floor at low investment.
    • The lockout after a cut is shorter: now 30 to 60 seconds (used to be up to 2 minutes), with high level bay shaving the time to 3 to 6 seconds.
    • The Recovery Bay lockout timer now appears on mobile in the Actions menu, matching desktop.
  • Loot system. (TheCarriedOne)
    • Ocean Bounty can now drop Blowfish.
    • Forest Bounty can now drop Big Log.
    • Item modals for any lootbox-style item now show the full loot table, including odds.
    • Every item-based loot source or drop link is now clickable so you can open those loot tables.
  • Tool cards and augment info. (TheCarriedOne)
    • If you own a Forbidden Modifier, your tool card now shows a new row so you can apply it directly (no picker needed).
    • Tool modal augment gemerald card content has been reordered to better match the game-wide cards. Hovering the time remaining shows the full time tooltip as majority other places.
    • Hovering an active augment gem icon on the sidebar tool card also shows its exact time remaining.
  • Museum sidebar badge. (TheCarriedOne)
    • The Museum badge now always shows how many collectibles are ready to hand in.
    • The badge only turns green when handing in would complete the collection.

Bug Fixes

  • Boss panel mobile layout. (TheCarriedOne)
    • The boss panel on the home page now uses the compact layout on mobile instead of overlapping text.