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{{Community and activities sidebar}} | |||
The '''Museum''' turns rare collectibles into repeatable hand-in sets. Collectibles are found rarely while you perform [[Actions]], and each collection asks for its own group of items. | |||
It unlocks at the {{GameValue|museum.unlockRequirement}} rank. | |||
{| class="wikitable" | |||
|- | |||
! Unlocks | |||
| {{GameValue|museum.unlockRequirement}} | |||
|- | |||
! Takes in | |||
| Collectibles found while performing actions | |||
|- | |||
! Produces | |||
| BC, and a [[Trophies|Trophy]] for each completed set | |||
|- | |||
! Affected by | |||
| The Provenance [[Prestige|Prestige perk]], your active collection | |||
|} | |||
== Collections == | |||
* Donate every item a collection asks for to complete it. You receive its reward and the set resets, so you can complete it again. | |||
* [[Items]] you have not donated yet stay hidden until you start handing them in, so a collection reveals itself as you work through it. | |||
* Some collections are permanent. Others are seasonal and have a limited run. | |||
* Completions are announced to the whole server, and finding a collectible can trigger a global announcement. | |||
== Choosing your active collection == | |||
Press '''Set Active''' on a live collection to choose which collection your future collectibles come from. The selected one shows '''Active'''. Finding a collectible does not guarantee it is the one you are missing, so check what you still need. | |||
== Rewards and repeat completions == | |||
* Each completion pays BC and adds one to that collection's Trophy count. See [[Trophies]]. | |||
* The base reward is 5,000,000 BC for every item the collection requires. | |||
* Repeated completions of the same collection pay more each time, rising through a number of tiers up to 1,000 times the base reward. | |||
* The '''Provenance''' [[Prestige|Prestige]] perk raises the highest tier you can reach. Without it, you stay near the bottom tiers, so check your payout preview before assuming the maximum. | |||
== Sunset collections == | |||
A collection that is winding down shows a '''Sunset''' countdown. Until it reaches zero it works normally: its collectibles still drop, you can still set it active, and you can still donate. | |||
After the countdown ends the collection is sunset: | |||
* New collectibles stop dropping and it can no longer be set active. | |||
* You can still hand in what you hold. One hand-in clears everything you have for that collection. | |||
* Every complete set you own is paid out at its normal repeat reward and counts for its Trophy. | |||
* Each leftover collectible that cannot form another full set pays 1,000,000,000 BC. | |||
Check the confirmation before clearing a sunset collection. Old collectibles no longer have a way to drop, so do not value them as if they did. | |||
[[Seasonal]] dates change between years. Use the Museum page's own countdown and the game's announcements, not a calendar. | |||
== Connections == | |||
* [[Actions]]: collectibles are found while performing them. | |||
* [[Prestige]]: the Provenance perk raises the reward tier cap. | |||
* [[Trophies]]: each completion adds to a collection Trophy. | |||
== Changelog == | |||
{{Update history/museum}} | |||
{{Guide link|Museum|Museum}} | |||
{{Bconomy navbox}} | |||
[[Category:Community and activities]] | |||
Latest revision as of 00:09, 4 November 2026
The Museum turns rare collectibles into repeatable hand-in sets. Collectibles are found rarely while you perform Actions, and each collection asks for its own group of items.
It unlocks at the Aristocrat Rank rank.
| Unlocks | Aristocrat Rank |
|---|---|
| Takes in | Collectibles found while performing actions |
| Produces | BC, and a Trophy for each completed set |
| Affected by | The Provenance Prestige perk, your active collection |
Collections
[edit | edit source]- Donate every item a collection asks for to complete it. You receive its reward and the set resets, so you can complete it again.
- Items you have not donated yet stay hidden until you start handing them in, so a collection reveals itself as you work through it.
- Some collections are permanent. Others are seasonal and have a limited run.
- Completions are announced to the whole server, and finding a collectible can trigger a global announcement.
Choosing your active collection
[edit | edit source]Press Set Active on a live collection to choose which collection your future collectibles come from. The selected one shows Active. Finding a collectible does not guarantee it is the one you are missing, so check what you still need.
Rewards and repeat completions
[edit | edit source]- Each completion pays BC and adds one to that collection's Trophy count. See Trophies.
- The base reward is 5,000,000 BC for every item the collection requires.
- Repeated completions of the same collection pay more each time, rising through a number of tiers up to 1,000 times the base reward.
- The Provenance Prestige perk raises the highest tier you can reach. Without it, you stay near the bottom tiers, so check your payout preview before assuming the maximum.
Sunset collections
[edit | edit source]A collection that is winding down shows a Sunset countdown. Until it reaches zero it works normally: its collectibles still drop, you can still set it active, and you can still donate.
After the countdown ends the collection is sunset:
- New collectibles stop dropping and it can no longer be set active.
- You can still hand in what you hold. One hand-in clears everything you have for that collection.
- Every complete set you own is paid out at its normal repeat reward and counts for its Trophy.
- Each leftover collectible that cannot form another full set pays 1,000,000,000 BC.
Check the confirmation before clearing a sunset collection. Old collectibles no longer have a way to drop, so do not value them as if they did.
Seasonal dates change between years. Use the Museum page's own countdown and the game's announcements, not a calendar.
Connections
[edit | edit source]- Actions: collectibles are found while performing them.
- Prestige: the Provenance perk raises the reward tier cap.
- Trophies: each completion adds to a collection Trophy.
Changelog
[edit | edit source]| Release date | Update | Changes |
|---|---|---|
| September 2, 2026 | v2026.09.02 |
|
| July 16, 2026 | v2026.07.16 |
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| July 8, 2026 | v2026.07.08 |
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| July 7, 2026 | v2026.07.07 |
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| June 27, 2026 | v2026.06.27 – Update 2 |
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| June 24, 2026 | v2026.06.24.2 |
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| June 23, 2026 | v2026.06.23.2 |
New Features
Improvements
Bug Fixes
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| May 21, 2026 | Relay Network (Game Update) |
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| April 25, 2026 | v2026.04.25 |
New Features
Improvements
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| April 24, 2026 | v2026.04.24.3 |
New Features
Bug Fixes
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| April 10, 2026 | v2026.04.10 |
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| April 6, 2026 | v2026.04.06 |
New Features
Improvements
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| April 5, 2026 | v2026.04.05 |
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