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| [[v5.9.12]]
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* -Attempting to transmute when transmuting would cause a loss of PP will now fail
* Attempting to transmute when transmuting would cause a loss of PP will now fail
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| data-sort-value="2021-06-16" | June 16, 2021
| data-sort-value="2021-06-16" | June 16, 2021
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| [[Game Update (01-30-2021)]]
| [[Game Update (01-30-2021)]]
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* -Decrease default transmute from 7 days cooldown to 4 days cooldown
* Decrease default transmute from 7 days cooldown to 4 days cooldown
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Latest revision as of 13:33, 3 November 2026

Release date Update Changes
August 18, 2026 v2026.08.18
  • Refinery transmutations can now be queued: while one recipe is running you can line up more to run automatically, and they continue while you’re offline.
  • Unlock the queue with the new Transmutation Queue research, then buy the Transmutation Queue upgrade (5 tiers) to increase how many recipes you can queue from 2 to 10.
  • When you queue a step its required items are reserved from your inventory (and refunded if you cancel). A queued step’s “max” assumes earlier queued steps finish, so you can chain conversions (e.g. green→amber then amber→purple) even if you don’t yet have the intermediate item.
  • You can cancel a single queued step (any steps that depended on it are dropped and refunded).
August 9, 2026 v2026.08.09
  • New transmutation recipes at the Relay refinery unlocked by the existing Transmutation research.
  • Personal boosts (T4–T6): combine boosts + Pluperfect Gemeralds to make the next tier, or swap 3 boosts you don’t use into 1 boost you do (same tier).
  • Pet boosts: combine 20 of a tier into the next tier; combine Legendary Aguaje + Pluperfect Gemeralds into a Magic Token.
  • Farm boosts: combine 5 Enriching Fertilizer into 1 Experimental; combine an Experimental + Pluperfect Gemeralds into Gilded Manure.
August 8, 2026 v2026.08.08.2
  • Unlock a Transmutation research in the Relay tree to enable a new transmute system in your Refinery Bay.
  • For now, two transmutations, upscale and downscale gemeralds:
    • 4 green → amber,
    • 3 amber → purple,
    • 2 purple → red,
    • or one of each → a Pluperfect.
    • 2 Pluperfect → one of each,
    • 3 red → 2 purple,
    • 4 purple → 3 amber,
    • 1 amber → 1 green.
    • Conversions are lossy by design.
  • Batches cook over time and each converted gem finishes independently.
  • You can claim finished gems while the rest keep cooking. Click the transmute bar or use the popover to grab what’s ready.
  • Cancel returns any gems that already finished and refunds the input gems for whatever hasn’t finished yet. Any remaining progress is lost.
  • Transmutation speed scales with your Refinery module levels and a new 5-tier Transmutation Speed upgrade.
February 27, 2025 Game Update (02-27-2025)
  • PP gained from transmutation now rounds down from BC value
August 2, 2021 v5.9.12
  • Attempting to transmute when transmuting would cause a loss of PP will now fail
June 16, 2021 v5.6.2
  • Transmutation is now based on your prestige level (ex: Pres I transmutes 1mil at a time, Pres II transmutes 2mil, etc – suggested by (Discord user))
March 12, 2021 v4.6.1
  • Transmute changes – amt per transmute is now 1M, resets every 24 hr
March 4, 2021 v4.3.1
  • Fix for transmute cooldown timer
January 30, 2021 Game Update (01-30-2021)
  • Decrease default transmute from 7 days cooldown to 4 days cooldown