V2026.11.01: Difference between revisions
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{{Game update | {{Game update | ||
| name = v2026.11.01 | | name = v2026.11.01 | ||
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| source = https://blog.bconomy.net/2026/11/01/release-v2026-11-01-8e14f174a/ | | source = https://blog.bconomy.net/2026/11/01/release-v2026-11-01-8e14f174a/ | ||
| source-title = v2026.11.01 | | source-title = v2026.11.01 | ||
| previous = | | previous = v2026.10.31.2 | ||
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Latest revision as of 16:39, 4 November 2026
| Release date | November 1, 2026 |
|---|---|
| Changelog | v2026.11.01 |
← Previous update v2026.10.31.2 | |
v2026.11.01 was an update to Bconomy released on November 1, 2026.
Changelog
[edit | edit source]A new update for Bconomy has been released.
New Features
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- Goals. (TheCarriedOne)
- Set goals for items you want, plus Farm plots, Stables, Relay bays and Relay modules.
- See your progress, what you still need to craft and which raw materials are missing.
- Materials you own count toward your highest-priority goal first.
- Use the shopping list to see and buy everything your goals still need.
- Complete building goals from the Goals page directly. Relay module batch upgrades require Batch Operations research, as usual.
- Get a message when you reach a goal, and choose to have it removed automatically.
- The action sidebar shows your goal progress, and clicking a goal takes you to it on the Goals page.
Improvements
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- Fun House game polish. (ShadyBliss)
- Roulette keeps the last eight numbers during your current page session.
- Better animations, looks, sounds and feels across the Fun House.
- Pressing Space again during a spin no longer scrolls the page or repeats the action. Focused buttons can still be used with Space when a game shortcut isn’t available.