V2026.07.15: Difference between revisions
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{{Game update | {{Game update | ||
| name = v2026.07.15 | | name = v2026.07.15 | ||
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| source = https://blog.bconomy.net/2026/07/15/release-v2026-07-15-23cf3ee8/ | | source = https://blog.bconomy.net/2026/07/15/release-v2026-07-15-23cf3ee8/ | ||
| source-title = v2026.07.15 | | source-title = v2026.07.15 | ||
| previous = | | previous = The Recovery Bay | ||
| next = | | next = v2026.07.16 | ||
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</blockquote> | </blockquote> | ||
{{ | {{Update history navbox}} | ||
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Latest revision as of 16:38, 4 November 2026
| Release date | July 15, 2026 |
|---|---|
| Changelog | v2026.07.15 |
← Previous update The Recovery BayNext update → v2026.07.16 | |
v2026.07.15 was an update to Bconomy released on July 15, 2026.
Changelog
[edit | edit source]A new update for Bconomy has been released.
New Features
[edit | edit source]
- Recovery Bay status indicator and stats. (TheCarriedOne)
- A small Recovery Bay icon now appears in the Actions panel header indicating the cooldown/fuel state of the bay.
- Hover or click that indicator to see a popover with the bay’s current status and exactly how much cooldown each action’s last Recovery Bay cut removed.
- Your Recovery Bay module count is now visible in your profile’s Facilities section and on the Players → Facilities leaderboard, just like Mint/Refinery/Cooling.
- The navbar overclock badge and the ‘Overclock timer bay’ setting can now target the Recovery Bay.
- A new stat, ‘Recovery time saved‘, shows the total cooldown time your Recovery Bay has cut off your loot actions.
Improvements
[edit | edit source]
- Recovery Bay rebalancing. (TheCarriedOne)
- Yes. Nerf. Sad, but true.
- Pet level-up controls and tidy-ups. (TheCarriedOne)
- Pet level-up now shows a ‘Level’ field next to ‘Tier’ so you can pick a specific level in a pet’s final tier instead of always jumping to level 100.
- You can now level tier 0 pets without immediately being forced into a reincarnation to tier 1.