Game Update (07-22-2025): Difference between revisions
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| source = https://blog.bconomy.net/2025/07/22/game-update-16/ | | source = https://blog.bconomy.net/2025/07/22/game-update-16/ | ||
| source-title = Game Update | | source-title = Game Update | ||
| previous = | | previous = Game Update (07-12-2025) | ||
| next = | | next = Game Update (07-22-2025) – Update 2 | ||
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Latest revision as of 00:08, 4 November 2026
| Release date | July 22, 2025 |
|---|---|
| Changelog | Game Update |
← Previous update Game Update (07-12-2025)Next update → Game Update (07-22-2025) – Update 2 | |
Game Update (07-22-2025) was an update to Bconomy released on July 22, 2025.
Changelog
[edit | edit source]A game update for Bconomy has been released.
Changelog
[edit | edit source]Bosses
[edit | edit source]
- “Overkill” period: Bosses now cannot be slain within 5 minutes of being initially spawned
- Weakpoints are now time-based instead of damage-based
- Every 5 minutes the Boss is alive, a new Weakpoint is added (max 10)
- Weakpoint damage multiplier increased to 1.75x (from 1.5x)
- Personal Boosts applied as a result of the Boss’s defeat no longer override existing boost durations
- The minimum Personal Boost applied from defeating a Boss is now 15 minutes (from 30 minutes)
- A limit of 10,000,000 Bounties are now in place per attacker per boss
- Arbitrary Amplifier has been removed from the Special reward pool
- Genesis Egg, Auralyzer has been added to the Special reward pool
- Lunar Shards are no longer distributed to attackers
- A cooldown of 5 minutes for Boss spawns is now incurred after each Boss is defeated
- Potential race condition fix to resolve inconsistencies between damage output and reward results has been implemented
- These changes will be continually evaluated and tweaked for balance and gameplay quality
Interface
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- Pet Sidebar Pins interface setting has been removed due to performance issues