Items: Difference between revisions
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{{Items and trading sidebar}} | |||
'''Items''' are the goods of Bconomy. The Items page is both your inventory and a reference for every Item in the game, so you can look up where an Item comes from and what it is for even when you own none. | '''Items''' are the goods of Bconomy. The Items page is both your inventory and a reference for every Item in the game, so you can look up where an Item comes from and what it is for even when you own none. | ||
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Some Items do their job when used, such as [[Boosts]] and [[Gem Bag]]s. A few do their job while worn: see [[Equipment]]. Pet food and held Items are handled from the [[Pets]] page. | Some Items do their job when used, such as [[Boosts]] and [[Gem Bag]]s. A few do their job while worn: see [[Equipment]]. Pet food and held Items are handled from the [[Pets]] page. | ||
== Item containers == | |||
Containers are Items that give other Items when opened. They include [[Fancy Crate|Fancy Crates]], [[Exquisite Trunk|Exquisite Trunks]], [[Lunar Shard|Lunar Shards]], [[Gem Bag|Gem Bags]] and the Ocean, Forest, Hillside and Cavern Bounties. Each container has its own reward pool. Containers are consumed when opened. | |||
== Changelog == | |||
{{Update history/items}} | |||
{{Guide link|Inventory and Crafting|Inventory and Crafting}} | {{Guide link|Inventory and Crafting|Inventory and Crafting}} | ||
Latest revision as of 01:41, 5 November 2026
Items are the goods of Bconomy. The Items page is both your inventory and a reference for every Item in the game, so you can look up where an Item comes from and what it is for even when you own none.
Most Items start as basic materials found by running Loot Actions (Fish, Hunt, Explore and Mine, see Actions). Basic materials can be crafted into better Items, which feed Boosts, Tools, the Relay Network, Pets and the Farm. Some Items are far harder to find: see Rare Items. Items that are tracked one by one with their own attributes are Specials, a separate class.
Looking up an Item
[edit | edit source]Search for any Item and open its card. The card shows what the Item is used for, where it can be found, its recipe if it has one, and which other recipes use it. Check the card before you sell or spend something, especially a material you might need later.
Worth and Market price
[edit | edit source]Every Item has a worth: the BC you get for selling it straight from your inventory. Worth is also the base that other game systems calculate from.
The Market price is a separate thing. It is whatever players are listing and paying, so it can be much higher than worth for an Item that is scarce or in demand. Rare Items and crafting bottlenecks are the usual cases. Restricted profiles cannot use the Market and use the Supply Depot instead (see Profile Modes).
Some Items are bound to your account or kept off the Market. These can never be listed, sold or given away, though you can still use them.
Selling
[edit | edit source]Selling an Item from your inventory pays its worth in BC straight away, after a confirmation. It is permanent: sold Items are gone. Treat worth as a floor, and check the Market price first for anything valuable.
Reserves
[edit | edit source]A Reserve is an amount of an Item you want to keep back. Bulk actions that spend many Items at once, such as feeding or levelling Pets with everything available, leave your reserved amount alone. Set a Reserve on materials you are saving for a recipe or upgrade. A Reserve is a guard for bulk actions, not a lock on the Item.
Autosell
[edit | edit source]Autosell sets a limit on how many of an Item you hold. Whenever you find more than the limit, the extra is sold at once and the BC is added to your balance. This keeps your inventory tidy and gives you a steady buffer of each Item.
Leave Autosell off for anything you need for progression and for Rare Items. Autosell applies to Items you find, including Items from opened containers. Once Items are autosold they cannot be recovered.
Pinning and categories
[edit | edit source]You can pin Items so they sit at the top of your inventory, and reorder the pinned list. You can also build your own categories to group Items the way you work, for example a category for the materials of one recipe. A category can hide its Items elsewhere in the list so they do not show twice.
Equipping and using
[edit | edit source]Some Items do their job when used, such as Boosts and Gem Bags. A few do their job while worn: see Equipment. Pet food and held Items are handled from the Pets page.
Item containers
[edit | edit source]Containers are Items that give other Items when opened. They include Fancy Crates, Exquisite Trunks, Lunar Shards, Gem Bags and the Ocean, Forest, Hillside and Cavern Bounties. Each container has its own reward pool. Containers are consumed when opened.
Changelog
[edit | edit source]| Release date | Update | Changes |
|---|---|---|
| October 30, 2026 | v2026.10.30 |
New Features
Improvements
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| August 27, 2026 | v2026.08.27 |
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| August 22, 2026 | v2026.08.22 |
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| August 16, 2026 | v2026.08.16 |
New Features
Bug Fixes
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| August 12, 2026 | v2026.08.12.2 |
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| August 4, 2026 | v2026.08.04 |
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| August 1, 2026 | v2026.08.01 |
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| July 11, 2026 | v2026.07.11 |
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| July 9, 2026 | v2026.07.09.2 |
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| July 9, 2026 | v2026.07.09 |
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| July 8, 2026 | v2026.07.08 |
New Features
Bug Fixes
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| July 7, 2026 | v2026.07.07 |
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| June 18, 2026 | v2026.06.18 |
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| April 8, 2026 | Relay Preparations |
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| March 29, 2026 | v2026.03.29 |
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| July 30, 2025 | Game Update (07-30-2025) |
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| April 29, 2025 | Game Update (04-29-2025) |
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| April 13, 2025 | Game Update (04-13-2025) |
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| March 5, 2025 | Spring Fling (Spring 2025) |
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| January 16, 2025 | Game Update (01-16-2025) |
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| January 6, 2025 | Sights and Sounds |
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| December 27, 2024 | Game Update (12-27-2024) |
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| December 16, 2024 | The Boss Fight Update |
Changelog / UI/UX
Changelog / Other
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| November 5, 2024 | A Pets Update |
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| August 19, 2024 | The Fearsome Factions Update |
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| August 9, 2024 | Game Update – Laying the Groundwork |
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| November 7, 2023 | v8.2.0 |
Gameplay Updates
Platform Updates
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| October 16, 2023 | v8.1.0 |
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| July 14, 2023 | Bconomy “Zero” – Update 6 |
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| September 4, 2022 | v6.2.3 |
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| August 31, 2022 | v6.2.2 |
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| June 28, 2022 | v6.1.2.1 |
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| June 27, 2022 | v6.1.2 |
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| May 25, 2022 | v6.0.9.10 |
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| May 14, 2022 | v6.0.5 |
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| July 7, 2021 | v5.8.5 – Trading Update |
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| July 3, 2021 | v5.7.17 |
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| July 3, 2021 | v5.8.0 – Achievement Update Part 2 |
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| July 2, 2021 | v5.7.16 |
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| July 1, 2021 | v5.7.13 |
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| July 1, 2021 | v5.7.15 |
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| June 26, 2021 | v5.7.10 – Generators Update Phase 2 |
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| June 21, 2021 | v5.7.1 |
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| June 21, 2021 | v5.7.0 – The Update of Updates |
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| June 2, 2021 | v5.5.13 – Happy pride month |
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| May 11, 2021 | v5.3.5 |
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| May 10, 2021 | v5.3.0 |
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| May 6, 2021 | v5.2.8 |
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| May 4, 2021 | v5.2.5 |
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| May 4, 2021 | v5.2.4 |
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| May 3, 2021 | v5.2.2 |
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| April 26, 2021 | v5.1.2 |
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| April 26, 2021 | v5.1.1 |
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| April 26, 2021 | v5.1.0 |
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| April 20, 2021 | v5.0.9 |
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| April 10, 2021 | v4.9.12: Farm Update Phase 2 |
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| April 8, 2021 | v4.9.10 |
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| March 20, 2021 | v4.8.4 |
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| March 15, 2021 | v4.8.0 |
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| March 14, 2021 | v4.7.8 |
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| March 14, 2021 | v4.7.6 |
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| March 12, 2021 | v4.6.1 |
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| March 5, 2021 | v4.4.0 |
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| March 5, 2021 | v4.3.2 |
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| February 4, 2021 | v3.1.2 |
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| January 30, 2021 | Game Update (01-30-2021) |
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