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{{Relay Network sidebar}} | |||
'''Salvage''' is the [[Relay Network]]'s own currency. The [[Refinery]] makes it from items, and almost every other part of the Network spends it. | |||
== Where Salvage comes from == | |||
* '''[[Refinery]].''' The main source. Commit items, then claim the Salvage from its output buffer. | |||
* '''Refunds.''' Fuel you withdraw from a [[Mint]] or [[Recovery]] Bay comes back as Salvage. | |||
* '''Rewards.''' Some [[Achievements]], quest level rewards and the daily Refined leaderboard draw pay Salvage. | |||
== What Salvage is spent on == | |||
{| class="wikitable" | |||
|- | |||
! Spent on | |||
! Notes | |||
|- | |||
| Modules | |||
| Crafting new Modules and levelling them, on every Bay | |||
|- | |||
| Bays | |||
| From your third Bay onward | |||
|- | |||
| [[Mint]] fuel | |||
| Optional; powers the Work boost | |||
|- | |||
| [[Recovery]] fuel | |||
| Required for Recovery to work at all | |||
|- | |||
| [[Relay Research]] | |||
| Network-wide improvements, together with items | |||
|- | |||
| [[Bay Upgrades]] | |||
| Per-Bay improvements, together with items | |||
|- | |||
| [[Network Store]] | |||
| Relay items, a daily sale and [[DX Coolant]] | |||
|- | |||
| [[Transmutation]] upgrades | |||
| Transmutation Speed and Queue upgrades. Recipes themselves cost only items | |||
|} | |||
== Tips == | |||
* Salvage income limits how fast the rest of the Network grows. Early on, put Salvage back into [[Refinery]] Modules and levels. | |||
* Claim your Refinery before its buffer fills, or research '''Overflow Cutoff''' so a full buffer stops wasting items. | |||
* Your stored Salvage has a very large cap. Salvage that would go over it stays unclaimed in the Refinery buffer. | |||
== Changelog == | |||
{{Update history/salvage}} | |||
{{Guide link|Relay Network|Relay Network}} | |||
{{Bconomy navbox}} | |||
[[Category:Relay Network]] | |||
Latest revision as of 00:09, 4 November 2026
Salvage is the Relay Network's own currency. The Refinery makes it from items, and almost every other part of the Network spends it.
Where Salvage comes from
[edit | edit source]- Refinery. The main source. Commit items, then claim the Salvage from its output buffer.
- Refunds. Fuel you withdraw from a Mint or Recovery Bay comes back as Salvage.
- Rewards. Some Achievements, quest level rewards and the daily Refined leaderboard draw pay Salvage.
What Salvage is spent on
[edit | edit source]| Spent on | Notes |
|---|---|
| Modules | Crafting new Modules and levelling them, on every Bay |
| Bays | From your third Bay onward |
| Mint fuel | Optional; powers the Work boost |
| Recovery fuel | Required for Recovery to work at all |
| Relay Research | Network-wide improvements, together with items |
| Bay Upgrades | Per-Bay improvements, together with items |
| Network Store | Relay items, a daily sale and DX Coolant |
| Transmutation upgrades | Transmutation Speed and Queue upgrades. Recipes themselves cost only items |
Tips
[edit | edit source]- Salvage income limits how fast the rest of the Network grows. Early on, put Salvage back into Refinery Modules and levels.
- Claim your Refinery before its buffer fills, or research Overflow Cutoff so a full buffer stops wasting items.
- Your stored Salvage has a very large cap. Salvage that would go over it stays unclaimed in the Refinery buffer.
Changelog
[edit | edit source]| Release date | Update | Changes |
|---|---|---|
| August 31, 2026 | The Pyre: rites, relics, and a new season |
|
| July 25, 2026 | v2026.07.25 |
|
| July 14, 2026 | The Recovery Bay |
|
| July 2, 2026 | v2026.07.02 |
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| June 18, 2026 | v2026.06.18.2 |
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| June 17, 2026 | v2026.06.17 |
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| May 21, 2026 | Welcome to the Relay Network |
TL;DR
The Mint, in plain terms
Salvage
The Relay Network Launch season
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