Salvage: Difference between revisions
Appearance
m Add the Relay Network section tree |
Use Changelog headings and Update history navigation |
||
| (One intermediate revision by one other user not shown) | |||
| Line 45: | Line 45: | ||
* Claim your Refinery before its buffer fills, or research '''Overflow Cutoff''' so a full buffer stops wasting items. | * Claim your Refinery before its buffer fills, or research '''Overflow Cutoff''' so a full buffer stops wasting items. | ||
* Your stored Salvage has a very large cap. Salvage that would go over it stays unclaimed in the Refinery buffer. | * Your stored Salvage has a very large cap. Salvage that would go over it stays unclaimed in the Refinery buffer. | ||
== Changelog == | |||
{{Update history/salvage}} | |||
{{Guide link|Relay Network|Relay Network}} | {{Guide link|Relay Network|Relay Network}} | ||
Latest revision as of 00:09, 4 November 2026
Salvage is the Relay Network's own currency. The Refinery makes it from items, and almost every other part of the Network spends it.
Where Salvage comes from
[edit | edit source]- Refinery. The main source. Commit items, then claim the Salvage from its output buffer.
- Refunds. Fuel you withdraw from a Mint or Recovery Bay comes back as Salvage.
- Rewards. Some Achievements, quest level rewards and the daily Refined leaderboard draw pay Salvage.
What Salvage is spent on
[edit | edit source]| Spent on | Notes |
|---|---|
| Modules | Crafting new Modules and levelling them, on every Bay |
| Bays | From your third Bay onward |
| Mint fuel | Optional; powers the Work boost |
| Recovery fuel | Required for Recovery to work at all |
| Relay Research | Network-wide improvements, together with items |
| Bay Upgrades | Per-Bay improvements, together with items |
| Network Store | Relay items, a daily sale and DX Coolant |
| Transmutation upgrades | Transmutation Speed and Queue upgrades. Recipes themselves cost only items |
Tips
[edit | edit source]- Salvage income limits how fast the rest of the Network grows. Early on, put Salvage back into Refinery Modules and levels.
- Claim your Refinery before its buffer fills, or research Overflow Cutoff so a full buffer stops wasting items.
- Your stored Salvage has a very large cap. Salvage that would go over it stays unclaimed in the Refinery buffer.
Changelog
[edit | edit source]| Release date | Update | Changes |
|---|---|---|
| August 31, 2026 | The Pyre: rites, relics, and a new season |
|
| July 25, 2026 | v2026.07.25 |
|
| July 14, 2026 | The Recovery Bay |
|
| July 2, 2026 | v2026.07.02 |
|
| June 18, 2026 | v2026.06.18.2 |
|
| June 17, 2026 | v2026.06.17 |
|
| May 21, 2026 | Welcome to the Relay Network |
TL;DR
The Mint, in plain terms
Salvage
The Relay Network Launch season
|