Game Update (12-27-2024): Difference between revisions
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| source = https://blog.bconomy.net/2024/12/27/game-update-5/ | | source = https://blog.bconomy.net/2024/12/27/game-update-5/ | ||
| source-title = Game Update | | source-title = Game Update | ||
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Latest revision as of 00:09, 4 November 2026
| Release date | December 27, 2024 |
|---|---|
| Changelog | Game Update |
← Previous update Game Update (12-25-2024)Next update → Sights and Sounds | |
Game Update (12-27-2024) was an update to Bconomy released on December 27, 2024.
Changelog
[edit | edit source]A game update for Bconomy has been released.
Changelog
[edit | edit source]Items
[edit | edit source]
- New method for calculating loot item drops has been implemented, resulting in a 9x+ speedup (!) measured for item drop calculations on benchmarks!
- An unoptimized algorithm for calculating random item drops that I wrote way back when Items were first introduced (~3 years ago) has been used for Loot Action and Fancy Crate calculations before this point
- You might notice that Loot Actions, claiming Pet items and opening Crates feels more responsive
- The new algorithm should resolve situations where players with extremely high multipliers could lock up the entire game for periods of time when they attempted to use Loot Actions
- I can now look toward re-introducing higher multipliers or adding more Boost sources if this new item drop calculation method proves to be fast enough to support them
- Item drop distribution for every Action has been altered with the new algorithm (due to changes in how calculations are performed, along some manual adjustments for consistency)
- Some Items have had their base worth changed slightly
- Some Items now drop from different Loot Action sources
- Generated item fetch Quests have been updated to reflect this new item drop distribution (and should be more “accurate to reality” than the previous iteration)
- Bounty items (obtained from attacking Bosses) are now useable
Pets
[edit | edit source]
- Energy required to find an Item decreased to 75 (from 100)
Bosses
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- Boss random spawn chance has been increased