Guide:New Player Guide: Difference between revisions
No edit summary |
m Link game terms (first mention per section) |
||
| (7 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
[[#Browse_the_guide|Browse topics]] · [[Guide:Getting Started|Start here]] · [[Guide:Frequently Asked Questions|Frequently asked questions]] | [[#Browse_the_guide|Browse topics]] · [[Guide:Getting Started|Start here]] · [[Guide:Frequently Asked Questions|Frequently asked questions]] | ||
Bconomy is an incremental MMO about collecting resources, building an income, and choosing how to progress. You can play actively through actions and quests, or build a farm, pet fleet, and Relay Network that keep producing between visits. These systems feed one another: actions supply materials, materials buy upgrades, upgrades improve production, and production funds your next climb. | Bconomy is an incremental MMO about collecting resources, building an income, and choosing how to progress. You can play actively through actions and quests, or build a farm, pet fleet, and [[Relay Network]] that keep producing between visits. These systems feed one another: actions supply materials, materials buy upgrades, upgrades improve production, and production funds your next climb. | ||
Start with the first session checklist below. Read the later chapters when their features unlock; you do not need to understand the entire game on day one. Unless a chapter says otherwise, its trading and community advice assumes you are using your Main profile. | Start with the first session checklist below. Read the later chapters when their features unlock; you do not need to understand the entire game on day one. Unless a chapter says otherwise, its trading and community advice assumes you are using your Main profile. | ||
| Line 13: | Line 13: | ||
== Your first session == | == Your first session == | ||
* Link a login method in Settings so you can return to the same account. | * Link a login method in [[Settings]] so you can return to the same account. | ||
* Claim your Daily Reward on Home and follow the introductory tutorials. | * Claim your [[Daily Reward]] on Home and follow the introductory tutorials. | ||
* Use Fish, Hunt, Explore, Mine, and Work as their bars become ready. | * Use Fish, Hunt, [[Explore]], Mine, and [[Work]] as their bars become ready. | ||
* Upgrade affordable tools and rank up to reveal more features. | * Upgrade affordable tools and rank up to reveal more features. | ||
* Open the Farm and Pets pages when eligible and press Unlock. | * Open the [[Farm]] and [[Pets]] pages when eligible and press [[Unlock]]. | ||
* Keep useful materials, inspect unfamiliar items, and check your quests. | * Keep useful materials, inspect unfamiliar items, and check your quests. | ||
* Set an adventuring pet as your Buddy once Pets is available. | * Set an adventuring pet as your [[Buddy]] once Pets is available. | ||
* Open Achievements and claim any rewards you have earned. | * Open [[Achievements]] and claim any rewards you have earned. | ||
== A useful rule for every purchase == | == A useful rule for every purchase == | ||
Ask what the purchase will let you do next. A few materials that unlock a tool level, a stable, or an income source can be more helpful than spending everything on a distant goal. Keep enough BC and food to use the things you build. | Ask what the purchase will let you do next. A few materials that unlock a tool level, a [[Stable|stable]], or an income source can be more helpful than spending everything on a distant goal. Keep enough BC and food to use the things you build. | ||
<strong>Illustrated edition:</strong> 24 October 2026. Game balance, market prices, and event rewards can change. Use each page's Help button and the current purchase preview for exact costs and effects. | <strong>Illustrated edition:</strong> 24 October 2026. Game balance, market prices, and event rewards can change. Use each page's Help button and the current purchase preview for exact costs and effects. | ||
| Line 38: | Line 38: | ||
=== Never sell Rare Items for inventory base value === | === Never sell Rare Items for inventory base value === | ||
<strong>Inventory Sell is not the player Market.</strong> It destroys the item for its base BC value, which can be far below what the item is useful or tradable for. Keep rares out of routine base-value sales and inspect bulk-sale and Autosell selections. On Main, check Market listings, recent trades, price limits and fees before selling. If the Market is still locked, keep the item. On restricted profiles, save it for its game uses rather than expecting a player trade. | <strong>Inventory Sell is not the player [[Market]].</strong> It destroys the item for its base BC value, which can be far below what the item is useful or tradable for. Keep rares out of routine base-value sales and inspect bulk-sale and [[Autosell]] selections. On Main, check Market listings, recent trades, price limits and fees before selling. If the Market is still locked, keep the item. On restricted profiles, save it for its game uses rather than expecting a player trade. | ||
=== Do not craft Crystal Swords as a beginner === | === Do not craft Crystal Swords as a beginner === | ||
<strong>Each Crystal Sword costs one Lunar Shard and one Imbued Sword.</strong> Crafting spends those ingredients, and attacking spends the weapon. A shard you turn into a sword cannot then fund an upgrade, be opened, or be kept for later. For early Boss participation, use a small affordable attack such as a Rusty Knife. Leave expensive weapon crafting until you understand its full cost and reward. | <strong>Each Crystal Sword costs one [[Lunar Shard]] and one Imbued Sword.</strong> [[Crafting]] spends those ingredients, and attacking spends the weapon. A shard you turn into a sword cannot then fund an upgrade, be opened, or be kept for later. For early [[Boss]] participation, use a small affordable attack such as a Rusty Knife. Leave expensive weapon crafting until you understand its full cost and reward. | ||
=== Protect food and valuable boosts === | === Protect food and valuable boosts === | ||
Electric Eels, crops and crafted foods can be ingredients for upgrades as well as pet food. Select routine feeding items deliberately and set reserves. Save scarce boosts until you can use their effect: a valuable pet boost still burns food faster, and Gilded Manure needs a developed plot and a watering plan. | Electric Eels, crops and crafted foods can be ingredients for upgrades as well as pet food. Select routine feeding items deliberately and set reserves. Save scarce boosts until you can use their effect: a valuable pet boost still burns food faster, and [[Gilded Manure]] needs a developed plot and a watering plan. | ||
=== Read every bulk spending preview === | === Read every bulk spending preview === | ||
Recursive crafting, automatic ingredient purchases, pet Auto Boost and Relay fuel commitments can consume materials you were saving for another goal. Check the selected targets, quantity, ingredients and total cost before confirming. Owning enough materials does not mean spending all of them is a good next step. | [[Recursive crafting]], automatic ingredient purchases, pet [[Auto Boost]] and [[Relay]] fuel commitments can consume materials you were saving for another goal. Check the selected targets, quantity, ingredients and total cost before confirming. Owning enough materials does not mean spending all of them is a good next step. | ||
=== Keep your progression budget === | === Keep your progression budget === | ||
Coinflip, Ball Pit and competitive Burn can consume BC you need for ranks, food and upgrades. Never chase a loss. Faction Vault deposits cannot be withdrawn as personal BC, and Burn spending is removed immediately. Use a budget you can afford to give up. | [[Coinflip]], [[Ball Pit]] and competitive [[Burn]] can consume BC you need for ranks, food and upgrades. Never chase a loss. [[Faction]] [[Vault]] deposits cannot be withdrawn as personal BC, and Burn spending is removed immediately. Use a budget you can afford to give up. | ||
Ask in Global chat or the official Discord before using an unfamiliar rare. Give your profile mode and current goal so the advice fits your account. A trade price, fixed build or late-game routine from an older player may not suit a new account. | Ask in Global chat or the official Discord before using an unfamiliar rare. Give your profile mode and current goal so the advice fits your account. A trade price, fixed build or late-game routine from an older player may not suit a new account. | ||
| Line 77: | Line 77: | ||
* [[Guide:Dailies Quests and Achievements|Dailies Quests and Achievements]] | * [[Guide:Dailies Quests and Achievements|Dailies Quests and Achievements]] | ||
* [[Guide:Prestige Perks|Prestige Perks]] | * [[Guide:Prestige Perks|Prestige Perks]] | ||
* [[Guide:Goals|Goals]] | |||
=== Items and trading === | === Items and trading === | ||
Latest revision as of 15:06, 2 November 2026
Browse topics · Start here · Frequently asked questions
Bconomy is an incremental MMO about collecting resources, building an income, and choosing how to progress. You can play actively through actions and quests, or build a farm, pet fleet, and Relay Network that keep producing between visits. These systems feed one another: actions supply materials, materials buy upgrades, upgrades improve production, and production funds your next climb.
Start with the first session checklist below. Read the later chapters when their features unlock; you do not need to understand the entire game on day one. Unless a chapter says otherwise, its trading and community advice assumes you are using your Main profile.
Account and automation rules
[edit | edit source]- One account per player. Use the built-in Main, Ironman and Hardcore profiles for different modes. Do not create extra accounts to gain an advantage through gifts, trades or other activity.
- No macros or automated inputs. Autoclickers, autotypers, external scripts, client modifications and tools that simulate gameplay input are forbidden. Use the game's own hotkeys and bulk controls with your deliberate input.
- Rule violations can result in an account reset or permanent ban. Read Game Rules and Player Conduct in the Manual.
Your first session
[edit | edit source]- Link a login method in Settings so you can return to the same account.
- Claim your Daily Reward on Home and follow the introductory tutorials.
- Use Fish, Hunt, Explore, Mine, and Work as their bars become ready.
- Upgrade affordable tools and rank up to reveal more features.
- Open the Farm and Pets pages when eligible and press Unlock.
- Keep useful materials, inspect unfamiliar items, and check your quests.
- Set an adventuring pet as your Buddy once Pets is available.
- Open Achievements and claim any rewards you have earned.
A useful rule for every purchase
[edit | edit source]Ask what the purchase will let you do next. A few materials that unlock a tool level, a stable, or an income source can be more helpful than spending everything on a distant goal. Keep enough BC and food to use the things you build.
Illustrated edition: 24 October 2026. Game balance, market prices, and event rewards can change. Use each page's Help button and the current purchase preview for exact costs and effects.
Screenshots show local development accounts at different progression stages. Their balances, quantities and timers are examples, not targets. Your available controls depend on your profile, unlocks and enabled features.
Acknowledgement: Inspired by straightpipes55's community New Users Comprehensive Guide, with thanks to its credited contributors craigwards and sys.synxed. This edition is a fresh guide with updated mechanics and expanded coverage.
Avoid expensive beginner mistakes
[edit | edit source]The account and automation rules on the opening page are mandatory. The advice here helps protect your early progress. Read it before selling valuable finds or making a large purchase.
Never sell Rare Items for inventory base value
[edit | edit source]Inventory Sell is not the player Market. It destroys the item for its base BC value, which can be far below what the item is useful or tradable for. Keep rares out of routine base-value sales and inspect bulk-sale and Autosell selections. On Main, check Market listings, recent trades, price limits and fees before selling. If the Market is still locked, keep the item. On restricted profiles, save it for its game uses rather than expecting a player trade.
Do not craft Crystal Swords as a beginner
[edit | edit source]Each Crystal Sword costs one Lunar Shard and one Imbued Sword. Crafting spends those ingredients, and attacking spends the weapon. A shard you turn into a sword cannot then fund an upgrade, be opened, or be kept for later. For early Boss participation, use a small affordable attack such as a Rusty Knife. Leave expensive weapon crafting until you understand its full cost and reward.
Protect food and valuable boosts
[edit | edit source]Electric Eels, crops and crafted foods can be ingredients for upgrades as well as pet food. Select routine feeding items deliberately and set reserves. Save scarce boosts until you can use their effect: a valuable pet boost still burns food faster, and Gilded Manure needs a developed plot and a watering plan.
Read every bulk spending preview
[edit | edit source]Recursive crafting, automatic ingredient purchases, pet Auto Boost and Relay fuel commitments can consume materials you were saving for another goal. Check the selected targets, quantity, ingredients and total cost before confirming. Owning enough materials does not mean spending all of them is a good next step.
Keep your progression budget
[edit | edit source]Coinflip, Ball Pit and competitive Burn can consume BC you need for ranks, food and upgrades. Never chase a loss. Faction Vault deposits cannot be withdrawn as personal BC, and Burn spending is removed immediately. Use a budget you can afford to give up.
Ask in Global chat or the official Discord before using an unfamiliar rare. Give your profile mode and current goal so the advice fits your account. A trade price, fixed build or late-game routine from an older player may not suit a new account.
Browse the guide
[edit | edit source]Read the pages in order, or choose the system you have unlocked.
Getting started
[edit | edit source]- Getting Started
- Ranks and Ascension
- Profiles and the Supply Depot
- Daily Routine
- Frequently Asked Questions
- Glossary and Useful Links
Actions and progression
[edit | edit source]Items and trading
[edit | edit source]- Inventory and Crafting
- Equipment
- Market
- Prospecting and Valuable Items
- Gemerald Augments and Rare Ingredients
Pets and farming
[edit | edit source]Relay Network
[edit | edit source]Community and activities
[edit | edit source]- Specials and Global Events
- Museum
- Bosses and Minibosses
- Factions and Vaults
- Minigames Giveaways and Burn
- Settings Community and Support
About this guide
[edit | edit source]This wiki edition was adapted from Shadybliss's Bconomy New Users Guide Illustrated Revised, dated 24 October 2026. The topic pages retain that edition's explanations and screenshots. Check the in-game Manual, purchase previews and current announcements for later changes.