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	<id>https://wiki.bconomy.net/w/index.php?action=history&amp;feed=atom&amp;title=Guide%3ASpecials_and_Global_Events</id>
	<title>Guide:Specials and Global Events - Revision history</title>
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	<link rel="alternate" type="text/html" href="https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;action=history"/>
	<updated>2026-11-06T07:41:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=1469&amp;oldid=prev</id>
		<title>TheCarriedOne: Link game terms (first mention per section)</title>
		<link rel="alternate" type="text/html" href="https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=1469&amp;oldid=prev"/>
		<updated>2026-11-02T15:06:51Z</updated>

		<summary type="html">&lt;p&gt;Link game terms (first mention per section)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:06, 2 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;[[Guide:New Player Guide|Guide index]] · [[Guide:Gemerald Augments and Rare Ingredients|Previous page]] · [[Guide:Prestige Perks|Next page]]&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;[[Guide:New Player Guide|Guide index]] · [[Guide:Gemerald Augments and Rare Ingredients|Previous page]] · [[Guide:Prestige Perks|Next page]]&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Specials are individually tracked assets with their own attributes. They generally cannot be traded like ordinary items. Sources include seasonal rewards, [[Achievements]], [[Boss]] prizes, [[Burn]] draws, and the Special Store where applicable. They are not ordinary Loot Action drops. Inspect each Special&#039;s expiry and restrictions; not every copy has the same lifetime or result.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Specials&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;are individually tracked assets with their own attributes. They generally cannot be traded like ordinary items. Sources include seasonal rewards, [[Achievements]], [[Boss]] prizes, [[Burn]] draws, and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Special Store&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;where applicable. They are not ordinary &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Loot Action&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;drops. Inspect each Special&#039;s expiry and restrictions; not every copy has the same lifetime or result.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Amplifier limits ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Amplifier limits ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At most two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Amplifiers &lt;/del&gt;can be active on an action, with at most one Calibrated. That allows two Arbitrary boosts, or one of each. A Calibrated use has a one-hour cooldown for its action. Pulsators have a five-minute cooldown. Read the game&#039;s current availability indicator before planning an activation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At most two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Amplifier]]s &lt;/ins&gt;can be active on an action, with at most one Calibrated. That allows two Arbitrary boosts, or one of each. A Calibrated use has a one-hour cooldown for its action. Pulsators have a five-minute cooldown. Read the game&#039;s current availability indicator before planning an activation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Join a community party ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Join a community party ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players call a coordinated stretch of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Amplifiers&lt;/del&gt;, Pulsators, and [[Boss]] activity a party. Use actions before a planned refill, prepare affordable item boosts, and check chat for timing. Stronger boosts can be valuable here, but spending an item is still your choice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players call a coordinated stretch of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Amplifier]]s&lt;/ins&gt;, Pulsators, and [[Boss]] activity a party. Use actions before a planned refill, prepare affordable item boosts, and check chat for timing. Stronger boosts can be valuable here, but spending an item is still your choice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Global effects follow profile rules. Main and Ironman have separate shared boost pools. Hardcore does not receive those shared effects; eligible self-only Specials affect just their owner. Announce a planned shared Pulsator in chat so others can use their charged actions beforehand; a short countdown of around ten seconds is a useful community courtesy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Global effects follow profile rules. Main and Ironman have separate shared boost pools. Hardcore does not receive those shared effects; eligible self-only &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Specials&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;affect just their owner. Announce a planned shared Pulsator in chat so others can use their charged actions beforehand; a short countdown of around ten seconds is a useful community courtesy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;XenoServer benefits differ by Bay family. [[Mint]] gets full [[Salvage]] craft coverage; other families still require part of the Salvage cost. Read its preview rather than treating it as a free fully upgraded module.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;XenoServer&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;benefits differ by Bay family. [[Mint]] gets full [[Salvage]] craft coverage; other families still require part of the Salvage cost. Read its preview rather than treating it as a free fully upgraded module.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common chat shorthand includes &amp;lt;strong&amp;gt;cali&amp;lt;/strong&amp;gt; for Calibrated Amplifier, &amp;lt;strong&amp;gt;arb&amp;lt;/strong&amp;gt; for Arbitrary Amplifier, &amp;lt;strong&amp;gt;noetic&amp;lt;/strong&amp;gt; for Noetic Pulsator, &amp;lt;strong&amp;gt;FK&amp;lt;/strong&amp;gt; for [[Forbidden Knowledge]], &amp;lt;strong&amp;gt;flake&amp;lt;/strong&amp;gt; for [[Eternal Snowflake]], and &amp;lt;strong&amp;gt;sigil&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;code&amp;lt;/strong&amp;gt; for [[Obscure Sigil]] or [[Bconomy Sourcecode]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common chat shorthand includes &amp;lt;strong&amp;gt;cali&amp;lt;/strong&amp;gt; for Calibrated Amplifier, &amp;lt;strong&amp;gt;arb&amp;lt;/strong&amp;gt; for Arbitrary Amplifier, &amp;lt;strong&amp;gt;noetic&amp;lt;/strong&amp;gt; for Noetic Pulsator, &amp;lt;strong&amp;gt;FK&amp;lt;/strong&amp;gt; for [[Forbidden Knowledge]], &amp;lt;strong&amp;gt;flake&amp;lt;/strong&amp;gt; for [[Eternal Snowflake]], and &amp;lt;strong&amp;gt;sigil&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;code&amp;lt;/strong&amp;gt; for [[Obscure Sigil]] or [[Bconomy Sourcecode]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>TheCarriedOne</name></author>
	</entry>
	<entry>
		<id>https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=701&amp;oldid=prev</id>
		<title>TheCarriedOne: Link game terms (first mention per section)</title>
		<link rel="alternate" type="text/html" href="https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=701&amp;oldid=prev"/>
		<updated>2026-11-02T13:13:25Z</updated>

		<summary type="html">&lt;p&gt;Link game terms (first mention per section)&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:13, 2 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;XenoServer benefits differ by Bay family. [[Mint]] gets full [[Salvage]] craft coverage; other families still require part of the Salvage cost. Read its preview rather than treating it as a free fully upgraded module.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;XenoServer benefits differ by Bay family. [[Mint]] gets full [[Salvage]] craft coverage; other families still require part of the Salvage cost. Read its preview rather than treating it as a free fully upgraded module.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common chat shorthand includes &amp;lt;strong&amp;gt;cali&amp;lt;/strong&amp;gt; for Calibrated Amplifier, &amp;lt;strong&amp;gt;arb&amp;lt;/strong&amp;gt; for Arbitrary Amplifier, &amp;lt;strong&amp;gt;noetic&amp;lt;/strong&amp;gt; for Noetic Pulsator, &amp;lt;strong&amp;gt;FK&amp;lt;/strong&amp;gt; for [[Forbidden Knowledge]], &amp;lt;strong&amp;gt;flake&amp;lt;/strong&amp;gt; for Eternal Snowflake, and &amp;lt;strong&amp;gt;sigil&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;code&amp;lt;/strong&amp;gt; for Obscure Sigil or Bconomy Sourcecode.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common chat shorthand includes &amp;lt;strong&amp;gt;cali&amp;lt;/strong&amp;gt; for Calibrated Amplifier, &amp;lt;strong&amp;gt;arb&amp;lt;/strong&amp;gt; for Arbitrary Amplifier, &amp;lt;strong&amp;gt;noetic&amp;lt;/strong&amp;gt; for Noetic Pulsator, &amp;lt;strong&amp;gt;FK&amp;lt;/strong&amp;gt; for [[Forbidden Knowledge]], &amp;lt;strong&amp;gt;flake&amp;lt;/strong&amp;gt; for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Eternal Snowflake&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and &amp;lt;strong&amp;gt;sigil&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;code&amp;lt;/strong&amp;gt; for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Obscure Sigil&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Bconomy Sourcecode&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;Adapted from Shadybliss&amp;#039;s illustrated new-user guide, 24 October 2026. Game mechanics may change; check the current in-game Manual and previews.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;Adapted from Shadybliss&amp;#039;s illustrated new-user guide, 24 October 2026. Game mechanics may change; check the current in-game Manual and previews.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-686:rev-701:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TheCarriedOne</name></author>
	</entry>
	<entry>
		<id>https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=686&amp;oldid=prev</id>
		<title>TheCarriedOne: Link game terms (first mention per section)</title>
		<link rel="alternate" type="text/html" href="https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=686&amp;oldid=prev"/>
		<updated>2026-11-02T13:12:30Z</updated>

		<summary type="html">&lt;p&gt;Link game terms (first mention per section)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:12, 2 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;[[Guide:New Player Guide|Guide index]] · [[Guide:Gemerald Augments and Rare Ingredients|Previous page]] · [[Guide:Prestige Perks|Next page]]&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;[[Guide:New Player Guide|Guide index]] · [[Guide:Gemerald Augments and Rare Ingredients|Previous page]] · [[Guide:Prestige Perks|Next page]]&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Specials are individually tracked assets with their own attributes. They generally cannot be traded like ordinary items. Sources include seasonal rewards, Achievements, Boss prizes, Burn draws, and the Special Store where applicable. They are not ordinary Loot Action drops. Inspect each Special&#039;s expiry and restrictions; not every copy has the same lifetime or result.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Specials are individually tracked assets with their own attributes. They generally cannot be traded like ordinary items. Sources include seasonal rewards, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Achievements&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Boss&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;prizes, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Burn&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;draws, and the Special Store where applicable. They are not ordinary Loot Action drops. Inspect each Special&#039;s expiry and restrictions; not every copy has the same lifetime or result.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l47&quot;&gt;Line 47:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Join a community party ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Join a community party ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players call a coordinated stretch of Amplifiers, Pulsators, and Boss activity a party. Use actions before a planned refill, prepare affordable item boosts, and check chat for timing. Stronger boosts can be valuable here, but spending an item is still your choice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players call a coordinated stretch of Amplifiers, Pulsators, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Boss&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;activity a party. Use actions before a planned refill, prepare affordable item boosts, and check chat for timing. Stronger boosts can be valuable here, but spending an item is still your choice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Global effects follow profile rules. Main and Ironman have separate shared boost pools. Hardcore does not receive those shared effects; eligible self-only Specials affect just their owner. Announce a planned shared Pulsator in chat so others can use their charged actions beforehand; a short countdown of around ten seconds is a useful community courtesy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Global effects follow profile rules. Main and Ironman have separate shared boost pools. Hardcore does not receive those shared effects; eligible self-only Specials affect just their owner. Announce a planned shared Pulsator in chat so others can use their charged actions beforehand; a short countdown of around ten seconds is a useful community courtesy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;XenoServer benefits differ by Bay family. Mint gets full Salvage craft coverage; other families still require part of the Salvage cost. Read its preview rather than treating it as a free fully upgraded module.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;XenoServer benefits differ by Bay family. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Mint&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;gets full &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Salvage&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;craft coverage; other families still require part of the Salvage cost. Read its preview rather than treating it as a free fully upgraded module.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common chat shorthand includes &amp;lt;strong&amp;gt;cali&amp;lt;/strong&amp;gt; for Calibrated Amplifier, &amp;lt;strong&amp;gt;arb&amp;lt;/strong&amp;gt; for Arbitrary Amplifier, &amp;lt;strong&amp;gt;noetic&amp;lt;/strong&amp;gt; for Noetic Pulsator, &amp;lt;strong&amp;gt;FK&amp;lt;/strong&amp;gt; for Forbidden Knowledge, &amp;lt;strong&amp;gt;flake&amp;lt;/strong&amp;gt; for Eternal Snowflake, and &amp;lt;strong&amp;gt;sigil&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;code&amp;lt;/strong&amp;gt; for Obscure Sigil or Bconomy Sourcecode.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Common chat shorthand includes &amp;lt;strong&amp;gt;cali&amp;lt;/strong&amp;gt; for Calibrated Amplifier, &amp;lt;strong&amp;gt;arb&amp;lt;/strong&amp;gt; for Arbitrary Amplifier, &amp;lt;strong&amp;gt;noetic&amp;lt;/strong&amp;gt; for Noetic Pulsator, &amp;lt;strong&amp;gt;FK&amp;lt;/strong&amp;gt; for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Forbidden Knowledge&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &amp;lt;strong&amp;gt;flake&amp;lt;/strong&amp;gt; for Eternal Snowflake, and &amp;lt;strong&amp;gt;sigil&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;code&amp;lt;/strong&amp;gt; for Obscure Sigil or Bconomy Sourcecode.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;Adapted from Shadybliss&amp;#039;s illustrated new-user guide, 24 October 2026. Game mechanics may change; check the current in-game Manual and previews.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;Adapted from Shadybliss&amp;#039;s illustrated new-user guide, 24 October 2026. Game mechanics may change; check the current in-game Manual and previews.&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-365:rev-686:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>TheCarriedOne</name></author>
	</entry>
	<entry>
		<id>https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=365&amp;oldid=prev</id>
		<title>Wewert at 21:50, 1 November 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=365&amp;oldid=prev"/>
		<updated>2026-11-01T21:50:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:50, 1 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;[[New &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player guide&lt;/del&gt;|Guide index]] · [[Gemerald Augments and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rare ingredients&lt;/del&gt;|Previous page]] · [[Prestige Perks|Next page]]&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;small&amp;gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guide:&lt;/ins&gt;New &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Player Guide&lt;/ins&gt;|Guide index]] · [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guide:&lt;/ins&gt;Gemerald Augments and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rare Ingredients&lt;/ins&gt;|Previous page]] · [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Guide:&lt;/ins&gt;Prestige Perks|Next page]]&amp;lt;/small&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Specials are individually tracked assets with their own attributes. They generally cannot be traded like ordinary items. Sources include seasonal rewards, Achievements, Boss prizes, Burn draws, and the Special Store where applicable. They are not ordinary Loot Action drops. Inspect each Special&amp;#039;s expiry and restrictions; not every copy has the same lifetime or result.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Specials are individually tracked assets with their own attributes. They generally cannot be traded like ordinary items. Sources include seasonal rewards, Achievements, Boss prizes, Burn draws, and the Special Store where applicable. They are not ordinary Loot Action drops. Inspect each Special&amp;#039;s expiry and restrictions; not every copy has the same lifetime or result.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot;&gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Community and activities]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Community and activities]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wiki:diff:1.41:old-330:rev-365:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Wewert</name></author>
	</entry>
	<entry>
		<id>https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=330&amp;oldid=prev</id>
		<title>Wewert: Wewert moved page Specials and global events to Guide:Specials and Global Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=330&amp;oldid=prev"/>
		<updated>2026-11-01T21:48:39Z</updated>

		<summary type="html">&lt;p&gt;Wewert moved page &lt;a href=&quot;/Specials_and_global_events&quot; class=&quot;mw-redirect&quot; title=&quot;Specials and global events&quot;&gt;Specials and global events&lt;/a&gt; to &lt;a href=&quot;/Guide:Specials_and_Global_Events&quot; title=&quot;Guide:Specials and Global Events&quot;&gt;Guide:Specials and Global Events&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:48, 1 November 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key wiki:diff:1.41:old-62:rev-330 --&gt;
&lt;/table&gt;</summary>
		<author><name>Wewert</name></author>
	</entry>
	<entry>
		<id>https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=62&amp;oldid=prev</id>
		<title>Shadybliss: 1 revision imported: Import my illustrated new-user guide dated 24 October 2026 as linked topic pages, categories, redirects, and screenshot descriptions</title>
		<link rel="alternate" type="text/html" href="https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=62&amp;oldid=prev"/>
		<updated>2026-10-28T18:50:18Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported: Import my illustrated new-user guide dated 24 October 2026 as linked topic pages, categories, redirects, and screenshot descriptions&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:50, 28 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key wiki:diff:1.41:old-61:rev-62 --&gt;
&lt;/table&gt;</summary>
		<author><name>Shadybliss</name></author>
	</entry>
	<entry>
		<id>https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=61&amp;oldid=prev</id>
		<title>Shadybliss: Adapt illustrated new-user guide dated 24 October 2026 into linked wiki topics</title>
		<link rel="alternate" type="text/html" href="https://wiki.bconomy.net/w/index.php?title=Guide:Specials_and_Global_Events&amp;diff=61&amp;oldid=prev"/>
		<updated>2026-10-28T18:49:59Z</updated>

		<summary type="html">&lt;p&gt;Adapt illustrated new-user guide dated 24 October 2026 into linked wiki topics&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;small&amp;gt;[[New player guide|Guide index]] · [[Gemerald Augments and rare ingredients|Previous page]] · [[Prestige Perks|Next page]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Specials are individually tracked assets with their own attributes. They generally cannot be traded like ordinary items. Sources include seasonal rewards, Achievements, Boss prizes, Burn draws, and the Special Store where applicable. They are not ordinary Loot Action drops. Inspect each Special&amp;#039;s expiry and restrictions; not every copy has the same lifetime or result.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;max-width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;strong&amp;gt;Special&amp;lt;/strong&amp;gt;&lt;br /&gt;
! &amp;lt;strong&amp;gt;What it does&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Calibrated Amplifier&lt;br /&gt;
| 2x boost for its specified action for 20 minutes with a per-action use cooldown&lt;br /&gt;
|-&lt;br /&gt;
| Arbitrary Amplifier&lt;br /&gt;
| 2x boost for an action you choose for 20 minutes&lt;br /&gt;
|-&lt;br /&gt;
| Noetic Pulsator&lt;br /&gt;
| Fully refills actions for its eligible audience with a shared cooldown&lt;br /&gt;
|-&lt;br /&gt;
| Forbidden Modifier&lt;br /&gt;
| Permanently improves a natural level 50 tool with diminishing returns&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Ring&lt;br /&gt;
| Adds a farm plot without increasing future normal plot purchase costs&lt;br /&gt;
|-&lt;br /&gt;
| XenoServer&lt;br /&gt;
| Adds a Relay module slot with special craft cost coverage&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lariat&lt;br /&gt;
| Adds an adventuring slot without raising future stable purchase costs&lt;br /&gt;
|-&lt;br /&gt;
| Genesis Egg&lt;br /&gt;
| Creates a Generation I pet according to its attributes&lt;br /&gt;
|-&lt;br /&gt;
| Auralyzer&lt;br /&gt;
| Applies an aura to a chosen pet according to its attributes&lt;br /&gt;
|-&lt;br /&gt;
| Skinulator&lt;br /&gt;
| Applies the skin specified by that Special&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Amplifier limits ==&lt;br /&gt;
&lt;br /&gt;
At most two Amplifiers can be active on an action, with at most one Calibrated. That allows two Arbitrary boosts, or one of each. A Calibrated use has a one-hour cooldown for its action. Pulsators have a five-minute cooldown. Read the game&amp;#039;s current availability indicator before planning an activation.&lt;br /&gt;
&lt;br /&gt;
== Join a community party ==&lt;br /&gt;
&lt;br /&gt;
Players call a coordinated stretch of Amplifiers, Pulsators, and Boss activity a party. Use actions before a planned refill, prepare affordable item boosts, and check chat for timing. Stronger boosts can be valuable here, but spending an item is still your choice.&lt;br /&gt;
&lt;br /&gt;
Global effects follow profile rules. Main and Ironman have separate shared boost pools. Hardcore does not receive those shared effects; eligible self-only Specials affect just their owner. Announce a planned shared Pulsator in chat so others can use their charged actions beforehand; a short countdown of around ten seconds is a useful community courtesy.&lt;br /&gt;
&lt;br /&gt;
XenoServer benefits differ by Bay family. Mint gets full Salvage craft coverage; other families still require part of the Salvage cost. Read its preview rather than treating it as a free fully upgraded module.&lt;br /&gt;
&lt;br /&gt;
Common chat shorthand includes &amp;lt;strong&amp;gt;cali&amp;lt;/strong&amp;gt; for Calibrated Amplifier, &amp;lt;strong&amp;gt;arb&amp;lt;/strong&amp;gt; for Arbitrary Amplifier, &amp;lt;strong&amp;gt;noetic&amp;lt;/strong&amp;gt; for Noetic Pulsator, &amp;lt;strong&amp;gt;FK&amp;lt;/strong&amp;gt; for Forbidden Knowledge, &amp;lt;strong&amp;gt;flake&amp;lt;/strong&amp;gt; for Eternal Snowflake, and &amp;lt;strong&amp;gt;sigil&amp;lt;/strong&amp;gt; or &amp;lt;strong&amp;gt;code&amp;lt;/strong&amp;gt; for Obscure Sigil or Bconomy Sourcecode.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Adapted from Shadybliss&amp;#039;s illustrated new-user guide, 24 October 2026. Game mechanics may change; check the current in-game Manual and previews.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Community and activities]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>Shadybliss</name></author>
	</entry>
</feed>