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V2026.08.16
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<!-- bconomy:begin wordpress:1122 --> {{Game update | name = v2026.08.16 | released = 2026-08-16 | source = https://blog.bconomy.net/2026/08/16/release-v2026-08-16-c2487088/ | source-title = v2026.08.16 | previous = v2026.08.15 | next = v2026.08.17 }} <div style="clear:both;"></div> == Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2026/08/16/release-v2026-08-16-c2487088/"> A new update for Bconomy has been released. === New Features === * <strong>Vault badge.</strong> (TheCarriedOne) ** A new <strong>“Vault” badge appears on the Faction / Vault nav tab</strong> and counts down while your FP boost is draining. As any other badge, <strong>requires Bay Telemetry research</strong> in Relay Network. ** The <strong>badge hides</strong> when nothing is draining. * <strong>Item lock.</strong> (TheCarriedOne) ** You can <strong>lock a usable item</strong> so it can’t be used by accident by <strong>using 🔒 Lock button</strong> in item modal. ** While locked <strong>all controls</strong> that use the item <strong>are disabled</strong>. ** Bulk sets that contain any locked item <strong>won’t execute</strong> until you unlock that item. * <strong>Coinflip: results, trophy, and leaderboards.</strong> (TheCarriedOne) ** <strong>New Whiffed 💨 trophy</strong>: earn it when an Auspicious Coin breaks <strong>on its very first flip</strong> after you equip a fresh one. ** Coinflip output now <strong>shows extra lines</strong>: win/loss streaks (🔥 for heads, 🧊 for tails), how many heads and tails your currently equipped Auspicious Coin has flipped, and when a coin breaks it shows how much BC it won you before breaking. ** <strong>New Coinflip leaderboards</strong> under Players → Coinflip for best win streak, best loss streak, and best single-coin Auspicious Coin heads/tails/winnings. ** The <strong>Stats modal now shows a “Streak info”</strong> on the coinflip stat row with your current streaks and links to each leaderboard. === Improvements === * <strong>Relay Network status bars.</strong> (TheCarriedOne) ** The Relay Network status box <strong>is now a set of bars</strong> to match the overall feel of the whole page. * <strong>Rank Up modal tweaks.</strong> (TheCarriedOne) ** Setting a target and turning on “Apply to progress bar” now <strong>makes the header progress bar actually track that target</strong>, and reopening the modal remembers your saved target. ** You can pick a new “None” targeting option to <strong>clear a target</strong> without losing your saved tier/rank/mode. ** The rank dropdown now <strong>shows each rank’s number</strong>. ** “Maximum you can reach” <strong>shows more reliably</strong> and won’t duplicate when targeting “Max affordable”. ** The Advance button will now <strong>advance as far as you can currently afford within your tier</strong> (not just one rank), and only appears when that is different from your main target. === Bug Fixes === * <strong>Amplifiers consumed in bulk sets.</strong> (TheCarriedOne) ** Amplifiers used through a bulk set are now <strong>properly consumed from your account</strong>. Previously they were not removed and could be reused indefinitely. * <strong>Vault balance layout.</strong> (TheCarriedOne) ** Fixed a <strong>large, wrong-looking gap</strong> in the Vault balance text (solo and faction vault) when “Compact numbers” is enabled. * <strong>Item popup buttons visible when collapsed.</strong> (TheCarriedOne) ** Collapsing the item details in an item’s info popup <strong>no longer hides the Use / Equip / Sell buttons</strong>. </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:1122 -->
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