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V2026.06.05.2
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<!-- bconomy:begin wordpress:869 --> {{Game update | name = v2026.06.05.2 | released = 2026-06-05 | source = https://blog.bconomy.net/2026/06/05/release-v2026-06-05-2/ | source-title = v2026.06.05.2 | previous = v2026.06.05 | next = v2026.06.06 }} <div style="clear:both;"></div> == Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2026/06/05/release-v2026-06-05-2/"> A new update for Bconomy has been released. === New Features === * <strong>Sidebar settings β configurable action & menu sidebars.</strong> (TheDepartedOne) ** Youβll find a new <strong>Sidebar Settings</strong> area split into <strong>Action Sidebar</strong> and <strong>Menu Sidebar</strong>. ** <strong>Show, hide and reorder</strong> the sections on your action sidebar (Actions, Items, Buddies, Boss, Tools) using the new reorder modal. Make the sidebar look the way you want. ** Mark pets as buddies from the pet modal and pin one buddy per adventure type. Buddies get an orange tint, a quick-swap button on the sidebar, and are protected from accidental release. ** Action quest badges can now show percentage completion (toggle <strong>Show Percentage</strong> in settings) instead of a raw count. ** New compact boss card for the sidebar: small HP bar, boss icon and a minimal co-attacker/weakpoint row so you can keep boss info visible without the full panel. ** Menu tab badges are configurable β enable/disable badges per tab and (when allowed) make them clickable. A new Home nav badge shows a countdown to your next daily reward. ** Settings now let you keep animations but disable confetti (<strong>Play Animations β Show Confetti</strong>), and split audio into separate <strong>Sound Effects</strong> and <strong>Music</strong> toggles so you can mute music while keeping SFX. * <strong>Pet collector trophy broadcasts.</strong> (Shadox977, TheDepartedOne) ** When you complete a pet species collection (collect all base skins), a message appears in global chat announcing it β e.g. β<strong>Alyra completed the π Dog pet collection!</strong>β β each species uses the correct emoji and name. === Improvements === * <strong>Action button tooltips reworked.</strong> (TheDepartedOne) ** The quest tooltip is richer: it lists each active itemβs icon, name, remaining count and a thin progress bar in the same order as the Quests page. === Bug Fixes === * <strong>Discord action command aliases now work again.</strong> (TheDepartedOne) ** Slash shortcuts like <code>/fish</code>, <code>/f</code>, <code>/hunt</code>, <code>/h</code>, <code>/explore</code>, <code>/e</code>, <code>/mine</code>, <code>/m</code> and <code>/work</code> now execute actions from Discord as expected. Previously those aliases would silently do nothing and only the embed buttons worked. * <strong>Pets: pin and release bugs fixed.</strong> (TheDepartedOne) ** Pinning a very large pet collection no longer throws an error β pins are now capped to your actual pet capacity so setpins wonβt break when you have extra pet space. ** Releasing a pet now removes it from your pinned list automatically. </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:869 -->
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