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V2026.03.30
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<!-- bconomy:begin wordpress:695 --> {{Game update | name = v2026.03.30 | released = 2026-03-30 | source = https://blog.bconomy.net/2026/03/30/release-v2026-03-30/ | source-title = v2026.03.30 | previous = v2026.03.29 | next = v2026.04.01 }} <div style="clear:both;"></div> == Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2026/03/30/release-v2026-03-30/"> A new update for Bconomy has been released. === Changelog === * <strong>Recursive item crafting.</strong> (TheDepartedOne) ** The <code>craft</code> command can now automatically craft required sub-components for an item. Craft a complex item (looking at you, <em>Little Brother</em>) and game will automatically craft the pieces it needs instead of failing because one ingredient is missing. ** Stable / Farm / Generator purchase or upgrade dialogs automatically fallback to crafting recursively. We will see what we can do with them regarding purchasing or upgrading multiple at a later date. * <strong>Equip button in item modal respects your Equip Max setting.</strong> (TheDepartedOne) * <strong>Market button always visible in item modal; shows ‘No listings’ when none exist.</strong> (TheDepartedOne) * <strong>Hotkeys no longer block browser shortcut combos.</strong> (Wewert)<br /><br /> ** Game hotkeys won’t swallow common browser shortcuts anymore – things like <code>Ctrl/Cmd+F</code> (find) or other browser combos should work as expected while you’re in the client. </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:695 -->
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