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<!-- bconomy:begin history:Salvage --> {| class="wikitable" style="width:100%;" ! Release date !! Update !! Changes |- | data-sort-value="2026-08-31" | August 31, 2026 | [[The Pyre: rites, relics, and a new season]] | * two repeating salvage reward tracks, starting early and scaling deep into the season. |- | data-sort-value="2026-07-25" | July 25, 2026 | [[v2026.07.25]] | * Cryo Gel / Salvage deposit popovers are simpler: fewer preset buttons, withdraw tucked behind a link, and the popover closes itself after a deposit. |- | data-sort-value="2026-07-14" | July 14, 2026 | [[The Recovery Bay]] | * Fuel is Salvage. It draws from the same shared Salvage pool your other bays use, so a busy Recovery Bay is one more reason to keep the Refinery running. * Over-clock: aggressive. Bigger, more frequent cuts, but it runs much hotter and burns much more Salvage. |- | data-sort-value="2026-07-02" | July 2, 2026 | [[v2026.07.02]] | * Withdrawing mint fuel no longer lets your Salvage go over the 25M cap. |- | data-sort-value="2026-06-18" | June 18, 2026 | [[v2026.06.18.2]] | * Charge builds gradually as salvage is actually burned by the bay. Simply depositing salvage right before pressing Work no longer gives instant benefit. * The bar shows how much βChargeβ the bay has built toward the cap (full charge now requires burning 300 salvage). |- | data-sort-value="2026-06-17" | June 17, 2026 | [[v2026.06.17]] | * The Refinery now burns much more BC to produce Salvage. Salvage rates were retuned so salvage/min feels consistent, and Salvage values are now shown as whole numbers (no trailing decimals). * Quest and leaderboard Salvage rewards were rescaled upward. Players have been back-paid the difference for quest milestones already earned so your quest progress/rewards reflect the new scale. |- | data-sort-value="2026-05-21" | May 21, 2026 | [[Welcome to the Relay Network]] | '''TL;DR''' * Salvage is the new relay-only material. It funds research, bay upgrades, and new module crafting. Leftovers can be used as Mint fuel for a bonus. '''The Mint, in plain terms''' * Fueling the Mint with Salvage adds roughly a 30% BC bonus on top of baseline. '''Salvage''' * Salvage is the material the relay system runs on. It is not a market item and it does not live in your inventory. It has its own balance, shown on the Relay Network page and on a new Relay Network section of your Inventory page. * Salvage funds, in priority order: # The research tree (account-wide upgrades) # Bay upgrades (per-bay upgrades) # New module crafting # Mint fuel (overflow use, optional bonus BC) * You can earn Salvage four ways: the Refinery, daily and weekly Refined leaderboards, the new Relay Network Launch quest season, and a small passive trickle from specialized explore and mine pets (see below). '''The Relay Network Launch season''' * Salvage drops directly from quest rewards at every level 100, scaling from 5 up to 50 per claim. |} <!-- bconomy:end history:Salvage -->
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