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<!-- bconomy:begin history:Robbing --> {| class="wikitable" style="width:100%;" ! Release date !! Update !! Changes |- | data-sort-value="2022-08-04" | August 4, 2022 | [[v6.1.4]] | * Rob standardization: Robbery chances have been adjusted for fairness * instant robbing and rob-locking will no longer be possible for high balance users, and gives a brief grace period to allow for high balances to be sorted out. |- | data-sort-value="2022-05-25" | May 25, 2022 | [[v6.0.9.10]] | * Robbery system standardization: ALL users with balance under 700M now have a 2 hour idle time before they can be robbed again. |- | data-sort-value="2022-05-18" | May 18, 2022 | [[v6.0.9.8]] | * Fixed issue with rob not consuming or displaying items |- | data-sort-value="2022-05-17" | May 17, 2022 | [[v6.0.9.5]] | * Rob rule tweaks: Balance must not exceed 2x insurance or 75mil (whichever is greater) to obtain 4hr grace period for being uninsured, being robbed or attempted to be robbed incurs a 30min grace period. If you are above your 2x insurance or 75M limit then you are robbable 24/7 until you go below that limit. * in normal person words: whatever it says on your balance about if youre robbable is accurate |- | data-sort-value="2022-05-17" | May 17, 2022 | [[v6.0.9.4.2.0]] | * Robbery system has been restructured to be fully consistent with what is displayed on your balance * You have safety from robberies if you are above your insurance, provided you have ran a command or hit a button in the last 4 hours, and your balance does not exceed 3 X your insurance or 20M (whichever is greater). Essentially this provides a ~4hr grace period for being above your insurance temporarily. |- | data-sort-value="2022-05-13" | May 13, 2022 | [[v6.0.1]] | * Robbery system now grants a longer grace period and works as displayed |- | data-sort-value="2022-05-12" | May 12, 2022 | [[The v6 Recovery Update]] | * The bot is now operational again and user data has been reset to pre-v6 update status. Items were successfully converted to the new database structure so robbing issues should be resolved. If any progress you made since v6 was erased I'm sorry β this is a one-man operation and with the impending slash command deadline, I wanted to get a working version of the bot out ASAP so we had enough time to make sure we would have a strong foundation to build off on, even if it meant some rough edges. This will hopefully be the last database rollback we have to do for a while. Thanks! |- | data-sort-value="2021-11-04" | November 4, 2021 | [[v5.9.24]] | * Maximum rob cap raised to 10mil from 1mil * Users with over 1,000,000,000 have a universal 30min rob protection (lowered from 4hr) |- | data-sort-value="2021-08-02" | August 2, 2021 | [[v5.9.13]] | * Fixed rare exploit where robbing yourself is possible * Fix <4hr robbable display * Insurance now properly displays when passed in balance display |- | data-sort-value="2021-08-02" | August 2, 2021 | [[v5.9.12]] | * Fix glitch with Prestige 4+ insurance not being calculated correctly, added description text to btiers to clarify |- | data-sort-value="2021-07-18" | July 18, 2021 | [[v5.9.7]] | * Iron Shield and Diamond Shield now cost more to craft |- | data-sort-value="2021-07-03" | July 3, 2021 | [[v5.7.17]] | * Radar no longer equippable/robscan removed β now is buse radar |- | data-sort-value="2021-06-18" | June 18, 2021 | [[v5.6.4]] | * Increased base insurance for all users |- | data-sort-value="2021-05-28" | May 28, 2021 | [[v5.5.9]] | * Base insurance raised to 90% of a userβs rank cost (from 75%) |- | data-sort-value="2021-05-21" | May 21, 2021 | [[v5.4.8]] | * New item: Shield β 2.5x insurance for 2 days |- | data-sort-value="2021-05-18" | May 18, 2021 | [[v5.4.3]] | * Raised min user insurance to 200k |- | data-sort-value="2021-04-30" | April 30, 2021 | [[v5.2.0]] | * Balance menu now displays if you are vulnerable to robbing * Online shield stops activating if your balance is over 3x your rank cost (this will be indicated on balance menu) |- | data-sort-value="2021-04-17" | April 17, 2021 | [[v5.0.8]] | * Minimum insurance for all users raised to 150k |- | data-sort-value="2021-04-02" | April 2, 2021 | [[v4.9.1]] | * Your rob immunity now updates when you run ANY command (not just balance anymore!) |- | data-sort-value="2021-03-15" | March 15, 2021 | [[v4.8.1]] | * Rob radar now shows less users when used |- | data-sort-value="2021-03-15" | March 15, 2021 | [[v4.7.9]] | * Shield raised to 5x insurance, slight craft cost adjustment |- | data-sort-value="2021-03-13" | March 13, 2021 | [[v4.7.0]] | * Robbing Radar now allows you to view stats about another user regarding their robbing β how much you can steal, your fail rate, time until robbable, etc * new command "brobscan" * Diamond Shield β grants 2.5x insurance to users who equip |- | data-sort-value="2021-03-12" | March 12, 2021 | [[v4.6.0]] | * Dagger, and Rusty Knife, when equipped, will allow for robberies to be completed easier (2%, 15% and 25% fail rate decrease, respectively) * BC needed to rob someone will cap at 200k * New Item: Robbing Radar |- | data-sort-value="2021-03-05" | March 5, 2021 | [[v4.3.5]] | * rusty knife more common. Prices adjusted accordingly |- | data-sort-value="2021-02-27" | February 27, 2021 | [[v4.2.0]] | * Users are now notified if they are robbed * Failing to rob someone will invoke a 30 minute cooldown * Cap for online shield raised from 2mil to 5mil |- | data-sort-value="2021-02-20" | February 20, 2021 | [[v3.7.4]] | * Users with balances over 2mil+ cannot reset their rob shield by being active (4hr shield on successful rob still applies) |- | data-sort-value="2021-02-16" | February 16, 2021 | [[v3.4.9]] | * No maximum rob amount (15% of target balance, no max) |- | data-sort-value="2021-02-03" | February 3, 2021 | [[v3.1]] | * Adjusted rank protection for robbing/raiding |- | data-sort-value="2021-01-27" | January 27, 2021 | [[Game Update (01-27-2021)]] | * Max rob is now 15% of total balance (capped at 100k) instead of 20k |- | data-sort-value="2021-01-19" | January 19, 2021 | [[Game Update (01-19-2021)]] | * Minimum insurance set to 15k for all users |- | data-sort-value="2021-01-18" | January 18, 2021 | [[Game Update (01-18-2021)]] | * Robbing users now resets their cooldown to 4 hours (no more chain robbing) |- | data-sort-value="2021-01-07" | January 7, 2021 | [[Game Update (01-07-2021)]] | * Users can no longer be raided if they have been online in the last 4 hours |- | data-sort-value="2021-01-03" | January 3, 2021 | [[Game Update (01-03-2021)]] | * Robbing/raiding has been revamped! * Faction is no longer required to rob/raid * 20k is the max you can steal per raid * You can no longer take anything under the target's insurance value * Maximum penalty per rob is 5k * No more police β target will recieve any money that is stolen upon failure |- | data-sort-value="2020-12-20" | December 20, 2020 | [[Game Update (12-20-2020)]] | * Removed user DM raid notifs * If a user got raided then they will get a notif next time they check bal. |} <!-- bconomy:end history:Robbing -->
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