Jump to content
Main Menu
Main Menu
move to sidebar
hide
Navigation
Main page
Guide
Recent changes
Random page
Getting started
Bconomy
Ranks
Profile modes
Web Client
Gameplay
Actions
Items
Market
Farm
Pets
Relay Network
Prestige
Activities
Bosses
Factions
Museum
Fun House
Coinflip
Burn
Pyre
Bconomy Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Template
:
Update history/museum
Template
Discussion
English
Read
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
<!-- bconomy:begin history:Museum --> {| class="wikitable" style="width:100%;" ! Release date !! Update !! Changes |- | data-sort-value="2026-09-02" | September 2, 2026 | [[v2026.09.02]] | * Finding a museum collectible no longer broadcasts to the global chat. |- | data-sort-value="2026-07-16" | July 16, 2026 | [[v2026.07.16]] | * The Museum badge now always shows how many collectibles are ready to hand in. * The badge only turns green when handing in would complete the collection. |- | data-sort-value="2026-07-08" | July 8, 2026 | [[v2026.07.08]] | * Collectible finds now try to reduce repeated duplicates by helping missing collectibles catch up across your saved up sets. * Expanded Museum collection cards now show how many of each collectible you currently have in stock. |- | data-sort-value="2026-07-07" | July 7, 2026 | [[v2026.07.07]] | * The Museum nav tab shows a badge counting how many collectibles you can hand in for your currently active collection (it hides when there’s nothing to hand in). |- | data-sort-value="2026-06-27" | June 27, 2026 | [[v2026.06.27 – Update 2]] | * You can now find museum collectibles while playing through the Relay: when you claim a bay output, level a module, buy an upgrade, unlock a bay, or unlock research. |- | data-sort-value="2026-06-24" | June 24, 2026 | [[v2026.06.24.2]] | * Two collections (Easter and Delayed Development Relics) are open again and will remain live until 2 July 2026, 00:00 UTC. * When the countdown hits zero the collection sunsets: drops stop, but hand‑ins remain possible. A single Hand in all after sunset will drain the collection for you, claiming trophies and paying stray payouts (1B BC per leftover stray) and emptying the collection. * Players keep any collectibles they had hoarded, the amounts removed by the earlier premature sunset have been restored so reopening starts from the correct state. Trophies were also reset back. |- | data-sort-value="2026-06-23" | June 23, 2026 | [[v2026.06.23.2]] | '''New Features''' * The Gemstone Collection and Fossil Collection have been added to the Museum. * From an opened collection card you can now hand in glowing collectibles directly, no need to leave the card. There’s also a new Hand in all option to submit every item in that card at once. * Easter and Delayed Development Relics are now grouped under a new Sunset Collections area so they’re easier to find. * If the sunset migration runs and you still own leftover sunset collectibles, those leftovers will be converted into 1 billion BC per item. '''Improvements''' * Collection cards now expand inline so you can browse without opening a modal, and the open/closed state of a card is remembered when you return to the Museum. '''Bug Fixes''' * Very long collectible names now truncate cleanly inside Museum cards instead of shifting tiles around. The full name is still available on hover. |- | data-sort-value="2026-05-21" | May 21, 2026 | [[Relay Network (Game Update)]] | * Museum broadcast updates. (TheDepartedOne) ** Repeated completions of the same museum collection now update the existing global chat and Discord broadcast instead of spamming duplicate rows. |- | data-sort-value="2026-04-25" | April 25, 2026 | [[v2026.04.25]] | '''New Features''' * New Delayed Development Relics collection – five new collectibles to find. * On the Museum page you can now choose which collection future collectible drops target. Pick where you want new items to go! * Items are now grouped by collection in the Items tab, so it’s easier to see progress for each collection. * The Museum page now shows a gold glow when a player has a hand in available. '''Improvements''' * BC rewards for completing museum collections now scale with repeat completions – you’ll earn more for repeats, up to a cap set by your Provenance (new perk). * Collections that require more collectibles now pay higher BC. Example ranges: Delayed Development Relics pays from 25m up to 25b, while Easter pays from 45m up to 45b. * Provenance can now reach level 19, unlocking access to up to Tier 20 Museum Rewards. |- | data-sort-value="2026-04-24" | April 24, 2026 | [[v2026.04.24.3]] | '''New Features''' * Open a collectible’s detail modal and click the 🌎 Leaderboard button to see who has found the most of that specific collectible (total acquired across all time). '''Bug Fixes''' * If you had collectibles before the stat existed, a backfill has corrected your displayed number so it now matches your actual finds (including finds recovered from completed cycles). * This should fix cases where your collectible count looked lower than expected after the stat was added. |- | data-sort-value="2026-04-10" | April 10, 2026 | [[v2026.04.10]] | * Museum evaluations that run during feed/levelup are gated behind a 5-minute internal cooldown; if the cooldown is active you’ll see a message explaining you must wait for the museum roll to be available. |- | data-sort-value="2026-04-06" | April 6, 2026 | [[v2026.04.06]] | '''New Features''' * There’s a new lifetime stat that counts every museum collectible you find. '''Improvements''' * The Museum → Collections section now uses a distinct storage-box icon so it doesn’t repeat the main Museum emoji. |- | data-sort-value="2026-04-05" | April 5, 2026 | [[v2026.04.05]] | * A brand-new Museum entry in the sidebar with its own page: overview, collection cards, and per-collectible detail screens. * Collectibles are stored in a dedicated Museum area, you can hand them in to complete repeatable collections. * Collectibles can drop from normal gameplay actions (actions, work, feed, water, generator claim). When you find one you’ll get a notification. * There are special seasonal sets – Easter collectibles are included. The first time someone completes the Easter collection they unlock the Eggstravagant title. |} <!-- bconomy:end history:Museum -->
Summary:
Please note that all contributions to Bconomy Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Bconomy Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Template
:
Update history/museum
Add topic