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<!-- bconomy:begin history:Farm --> {| class="wikitable" style="width:100%;" ! Release date !! Update !! Changes |- | data-sort-value="2026-10-31" | October 31, 2026 | [[v2026.10.31.2]] | * In Farm Manage, select plots and choose a target level to upgrade them all at once. |- | data-sort-value="2026-10-31" | October 31, 2026 | [[v2026.10.31]] | * Use several Fairy Rings |- | data-sort-value="2026-10-27" | October 27, 2026 | [[v2026.10.27 – Update 2]] | * Choosing a target level for Farm and Tool upgrades or new Plot auto-upgrades is now enabled. |- | data-sort-value="2026-09-28" | September 28, 2026 | [[v2026.09.28]] | * Watering crops after a farm boost expires no longer grants any extra boosted growth. |- | data-sort-value="2026-09-17" | September 17, 2026 | [[v2026.09.17]] | * Watering no longer forces you to harvest first after 24 hours of accumulated growth. |- | data-sort-value="2026-09-10" | September 10, 2026 | [[v2026.09.10]] | * New tutorial that walks you through buying a plot, planting, watering, harvesting, upgrades, and boosts. * The walkthrough can be replayed and will adapt to your existing farm so it skips steps you already have. * Your first farm plot is now free, and new players can water plots immediately after planting. * Watering your farm now stores newly harvestable crops in your Farm rather than directly depositing to your inventory. |- | data-sort-value="2026-08-30" | August 30, 2026 | [[v2026.08.30]] | * The individual plot popup no longer shows bulk uproot options. * To uproot multiple plots at once, use the Farm manage screen. |- | data-sort-value="2026-08-28" | August 28, 2026 | [[v2026.08.28]] | * Manage Farm modal has been updated to be in-line with Manage Pets, with four actions: Boost, Plant, Reorder and Uproot. * Reorder plots into any order you like, including auto-sort similar to Pets. * Search your plots by crop, filter by boosted or planted, and sort by more specific properties. * Plot cards now lead with the crop’s name, glow green while boosted, and show how much is ready to claim. * Watering bar now tells you how long ago you last watered. * Crops bar lists exactly what is ready to claim. * Rainmaking Amulet bar shows how many amulets your next watering will use and no longer disappears when you have equipped them all. |- | data-sort-value="2026-08-14" | August 14, 2026 | [[v2026.08.14]] | * Boost success messages now show the real number of crops you harvested in the “New Items” summary instead of placeholder text. |- | data-sort-value="2026-08-09" | August 9, 2026 | [[v2026.08.09]] | * Farm boosts: combine 5 Enriching Fertilizer into 1 Experimental; combine an Experimental + Pluperfect Gemeralds into Gilded Manure. |- | data-sort-value="2026-07-25" | July 25, 2026 | [[v2026.07.25]] | * Non-native/custom-emoji Farm crops now pop their crop image when plots grow instead of the generic lettuce particle. * Clicking Harvest on the Farm page now pops particles for the crop types being harvested. |- | data-sort-value="2026-07-24" | July 24, 2026 | [[v2026.07.24]] | * The farm tutorial now uses an expanded multi-panel flow and includes farm tutorial videos. |- | data-sort-value="2026-06-14" | June 14, 2026 | [[v2026.06.14]] | * The Arbory prestige perk can be upgraded higher: max level is now 37. That means you can plant up to 40 of the same crop at once (up to 480 plots total). |- | data-sort-value="2026-06-04" | June 4, 2026 | [[v2026.06.04]] | * The Farm view now displays a Rainmaking Amulet bar (equipped / cap + owned count) below the status bars; click it to equip up to your cap. * If your equip slots are full, equipping via the shortcut now automatically unequips enough other equipped items (they return to inventory) to make room instead of failing. |- | data-sort-value="2026-04-04" | April 4, 2026 | [[v2026.04.04]] | * New Auto-upgrade toggle in purchase modals for farm plots and generators. Turn it on and the server will attempt to upgrade the new facility immediately after you buy it (as far as your materials allow). |- | data-sort-value="2026-03-27" | March 27, 2026 | [[v2026.03.27]] | * You can now boost all your pets or farm plots in a single operation instead of boosting each one individually. * In the pet management modal, click Bulk Boost to open the boosting UI. Same for farming – click Manage Farm and use the Bulk Boost button there. * You can filter targets by: all active, unboosted only, or expiring within a custom duration. A preview panel shows how many items you’ll spend and what existing boosts would be replaced. * There’s also a Replace existing boosts toggle if you want to overwrite lower-tier boosts with better ones. |- | data-sort-value="2025-07-22" | July 22, 2025 | [[Game Update (07-22-2025) – Update 2]] | * Rainmaking Amulet added to Rare Item (& Lunar Shard) loot pool * Rainmaking Amulet base worth increased to 10M (from 7.5M) |- | data-sort-value="2025-05-10" | May 10, 2025 | [[Game Update (05-10-2025)]] | '''Changelog / Farm''' * Watering variance has been removed ** Instead of 10-50 minutes, a flat 30 minute reduction is now applied each time ** Same applies for farm watering byproducts * Plant Menu: An improved interface for managing Farm Plots * Last used Boost item is now remembered between individual plot menus * More uproot options (All of same type, All plots) added on planted plot menus '''Changelog / Items''' * Rainmaking Amulet: Is now equippable ** If this item is equipped, and an additional water could have occurred since the Farm was last tended to, it is consumed, and water’s time reduction will be increased ** This effect stacks if multiple are equipped at once * Farm Plot and Pet Adventure Boosts can now be overridden at any time ** Must confirm before this can be performed '''Changelog / Prestige Perks''' * Overgrowth (New Perk): Increase byproducts gained from farm watering (Weeds, Mushrooms) * Arbory Perk max level increased to 22 (from 17) |- | data-sort-value="2025-04-18" | April 18, 2025 | [[Game Update (04-18-2025)]] | * Significant optimizations have been applied to Farm Page, hopefully reducing lag for some users |- | data-sort-value="2025-04-13" | April 13, 2025 | [[Game Update (04-13-2025)]] | '''Changelog / Items''' * Manure has replaced Woven Basket for buying and upgrading Farm plots '''Changelog / Prestige''' * Hypervisor, Vitality ** Perk benefit decreased to 4hr per level (from 6hr) ** Maximum perk level increased to 21 (from 10) |- | data-sort-value="2025-04-05" | April 5, 2025 | [[Prestige Perks Revamp]] | * Deluge: Lower cooldown between watering your farm * Arbory: Increases max number of one type of crop that can be planted at once * Vitality: Increases time Farm can survive between watering * Fecundity: Increases rare crop output from Farm * Base farm survival time between waters is now 12 hours (from 30) * Base maximum same type crop planted in farm is now 3 (from 5) |- | data-sort-value="2025-03-17" | March 17, 2025 | [[A Farm Update]] | '''Changelog / Pets''' * Manure is now potentially gained when any item is fed to a Pet ** This item can be used to craft Fertilizers, which grant a multiplier boost to Farm Plots (see below) '''Changelog / Farm''' * Plots are no longer reset when crops perish, and any that grew before the expiry can be collected * Fertilizer items can now be used to boost a Farm Plot, applying a temporary multiplier to any items harvested in that period (see below) '''Changelog / Items''' * Enriching Fertilizer and Experimental Fertilizer are now craftable, and each provides a multiplier boost to a Farm Plot when used * Gilded Manure is now classified as a Rare Item, has had its base worth increased to 1,000,000,000 BC, and applies a 1,250x boost to a Farm Plot for 24h when used * Basic Fertilizer has been renamed to Toilet Plunger (currently no use) |- | data-sort-value="2025-03-05" | March 5, 2025 | [[Spring Fling (Spring 2025)]] | * Rainmaking Amulet, Gilded Manure, Industrial Fertilizer, Experimental Fertilizer: Standard items that will have uses in coming updates |- | data-sort-value="2025-01-16" | January 16, 2025 | [[Game Update (01-16-2025)]] | * An unlimited amount of Farm Plots are now able to be purchased, limited only by whether you can afford the Item cost requirement ** The new infinite upgrade scaling mechanic introduced in this update is used here: each purchase will increase the Item requirement amount and complexity required for the next one |- | data-sort-value="2024-12-24" | December 24, 2024 | [[Game Update (12-24-2024)]] | * Upgrades now cost sets of Items, rather than BC ** The Items required for each level change as you upgrade your Farm plot * Maximum level for each Farm plot is now Level 15, allowing a max grow time reduction of -75% * Improvements and fixes to planting crops command processing – crops are now planted correctly on specified plot, and unplanted plots are intelligently filled in if more than one crop plant is requested * Farm reset no longer prompts confirm if crops have died * Fairy Ring Special is now usable |- | data-sort-value="2024-12-16" | December 16, 2024 | [[The Boss Fight Update]] | '''Changelog / Items''' * Removed Items: Sprinkler, Anvil, Bacon Snack, Dark Chocolate, Chocolate Pastry, Meaty Nuggets, White Rice, Sushi, Cheddar Cheese, Hamburger, Fishwich, Butter, Buttered Waffle, Magic Hoe '''Changelog / Specials''' * New Specials: Fairy Ring, XenoServer, Golden Lariat, Forged Banknote ** These are currently only obtainable as a Boss drop ** These Specials are earnable in-game, but can’t be used yet… |- | data-sort-value="2024-08-19" | August 19, 2024 | [[The Fearsome Factions Update]] | * Exotic Bean, Soybean, Wheat, Potato are now harvestable from farm * Watering changes: Watering your plots will yield both Weeds and Red Mushrooms each time ** Number of Weeds/Mushrooms increases by number of active plots ** Watering cooldown increased to 30m (from 20m) ** Watering now decreases crop grow time by 10m-30m |- | data-sort-value="2024-08-09" | August 9, 2024 | [[Game Update – Laying the Groundwork]] | * Farm: Clover and Big Log are now growable in plots |- | data-sort-value="2024-08-06" | August 6, 2024 | [[2024 Relaunch]] | * Streamlined Generator, Farm and Action Tools game mechanic updates |- | data-sort-value="2023-11-07" | November 7, 2023 | [[v8.2.0]] | * Misc Changes Optimizations have been made to client-server reconnect logic, greatly lowering latency in re-establishing server connection with game data caching. Bank balance live update now smoothly increases. Default text command prefix is now “/” instead of “b”. Farm and Gen status now dynamically update. Improvements to Discord client downtime reporting (Discord client may be offline for a few days before stabilizing). Various misc. improvements and bug fixes. |- | data-sort-value="2023-10-16" | October 16, 2023 | [[Game Update (10-16-2023)]] | * Slight adjustment to farm crop harvest rewards |- | data-sort-value="2023-07-14" | July 14, 2023 | [[Bconomy “Zero” – Update 6]] | * Renamed Fertilizer to "Manure" and it is no longer craftable, instead it's Hunt loot. Re-enabled for use on crops (-30M for all). |- | data-sort-value="2023-07-12" | July 12, 2023 | [[Bconomy “Zero” – Update 4]] | * Farm view now shows autoharvested crops since last check |- | data-sort-value="2022-11-17" | November 17, 2022 | [[v6.3.1]] | * Bug fix for farm crops not being harvestable |- | data-sort-value="2022-08-27" | August 27, 2022 | [[v6.2.0]] | * Nepotism, Holy Discount, and Green Thumb have been changed to allow for higher max upgrades at the cost of items. |- | data-sort-value="2022-07-04" | July 4, 2022 | [[v6.1.2.3]] | * Harvest boost events are temporarily disabled until end of Summer Event for balance reasons |- | data-sort-value="2022-06-18" | June 18, 2022 | [[v6.1.1]] | * Crop 5x Boost now affects all cash crops |- | data-sort-value="2022-06-11" | June 11, 2022 | [[v6.1.0]] | * Celestial Uplink and Mystical Agriculture perks buffed |- | data-sort-value="2021-07-09" | July 9, 2021 | [[v5.9.0]] | * Prestiges I, II and III now grant -25% crop grow time each |- | data-sort-value="2021-07-03" | July 3, 2021 | [[v5.7.17]] | * 15 plots are now buyable |- | data-sort-value="2021-06-04" | June 4, 2021 | [[v5.5.16]] | * Fix water buff hiding sprinkler bonus |- | data-sort-value="2021-05-31" | May 31, 2021 | [[v5.5.12]] | * Fertilizer can now be used multiple times in one command * Weeds grow and fertilizer crafting costs adjusted to prevent infinite fertilizer abuse |- | data-sort-value="2021-05-28" | May 28, 2021 | [[v5.5.10]] | * “bcd” now respects sprinkler autowatering |- | data-sort-value="2021-05-21" | May 21, 2021 | [[v5.4.8]] | * Tractors have been implemented! Craft tractors to autoharvest crops. Each tractor will autoharvest 150 crops before being used up. * Tractors can be stacked up to 600 harvests and sprinklers can be stacked up to 36 autowaters. |- | data-sort-value="2021-05-18" | May 18, 2021 | [[v5.4.5]] | * Expand maximum plots to 12 * Sprinkler crafting cost decreased * Watering your crops with Sprinklers adds a +30m buff * Limit new plot price to 500k max |- | data-sort-value="2021-04-17" | April 17, 2021 | [[v5.0.8]] | * Crop death increased to 30 hrs from 24 hrs |- | data-sort-value="2021-04-15" | April 15, 2021 | [[v5.0.7]] | * New aliases – "bpl" for "bplant", "bh" for "bharvest", "bwat" for "bwater" |- | data-sort-value="2021-04-15" | April 15, 2021 | [[v5.0.6]] | * New aliases, "bf" now opens farm, "bn" runs guess command |- | data-sort-value="2021-04-11" | April 11, 2021 | [[v5.0.0]] | * Fix fatal error where sprinklers would reset when manually watered * Sprinklers no longer require bricks to craft |- | data-sort-value="2021-04-10" | April 10, 2021 | [[v4.9.13]] | * Fix bug with sprinklers being consumed without reason |- | data-sort-value="2021-04-10" | April 10, 2021 | [[v4.9.12: Farm Update Phase 2]] | * Sprinklers now have a use! They will automatically water your farm if you don’t manually water yourself in 4 hours (up to 30 autowaters). * DEV NOTE: This, effectively, allows you to AFK from the game for multiple days without your crops, while also providing a nice boost * “bcrate”, “bfertilize” and “bsprinkler” have been merged into one “buse” command * Crops now die if unwatered for 24hr+ |- | data-sort-value="2021-04-06" | April 6, 2021 | [[v4.9.7]] | * Changed crafting recipe for Sprinkler |- | data-sort-value="2021-04-03" | April 3, 2021 | [[v4.9.6]] | * Bplant no longer requires plot ID specified, crop name now first (ex. "bplant weeds") |- | data-sort-value="2021-04-02" | April 2, 2021 | [[v4.9.0 – Factions Update Phase 2]] | * Greater amounts of plots now need a certain rank to buy |- | data-sort-value="2021-03-14" | March 14, 2021 | [[v4.7.8]] | * Fix glitch where 3+ of some crops could be planted |- | data-sort-value="2021-03-14" | March 14, 2021 | [[v4.7.6]] | * Fertilizer can now be used with "bfertilize" |- | data-sort-value="2021-03-13" | March 13, 2021 | [[v4.7.2]] | * Fix glitch where harvesting more of 1 crop type would not register item(s) |- | data-sort-value="2021-03-13" | March 13, 2021 | [[v4.6.6]] | * Fix glitch where some crops couldn't be uprooted |- | data-sort-value="2021-03-13" | March 13, 2021 | [[v4.6.5]] | * 7 ALL NEW crops! Check them out with "bplant" * "bplant" now uses textual rather than numerical IDs * Cash crop balance changes |- | data-sort-value="2021-03-04" | March 4, 2021 | [[v4.2.2]] | * Extend watering deadline to 30 hours |- | data-sort-value="2021-02-19" | February 19, 2021 | [[v3.7.3]] | * Plants now wither away and die if not watered in 24 hours |- | data-sort-value="2021-02-13" | February 13, 2021 | [[v3.4.5]] | * Max 3 of any crop can be planted |- | data-sort-value="2021-02-13" | February 13, 2021 | [[v3.3.1]] | * Added up to 9 plots of land available for plot purchase * Plot cost now scales exponentially |- | data-sort-value="2021-02-12" | February 12, 2021 | [[v3.3.0]] | * THE FARMING UPDATE!!!! * NEW farming feature! Type "bhelp farming" to get started. |} <!-- bconomy:end history:Farm -->
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