Jump to content
Main Menu
Main Menu
move to sidebar
hide
Navigation
Main page
Guide
Recent changes
Random page
Getting started
Bconomy
Ranks
Profile modes
Web Client
Gameplay
Actions
Items
Market
Farm
Pets
Relay Network
Prestige
Activities
Bosses
Factions
Museum
Fun House
Coinflip
Burn
Pyre
Bconomy Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Template
:
Update history/equipment
Template
Discussion
English
Read
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
<!-- bconomy:begin history:Equipment --> {| class="wikitable" style="width:100%;" ! Release date !! Update !! Changes |- | data-sort-value="2026-07-11" | July 11, 2026 | [[v2026.07.11]] | * Equippable items now have a full Equip amount input instead of a single Equip button. * The old “Max Inventory Buttons” setting has been removed. In its place each item’s Use / Craft / Equip preset config has a new “Value to use on item card” field that decides what a card button click sends by default (leave blank for 1). Holding Shift still sends max. |- | data-sort-value="2025-05-10" | May 10, 2025 | [[Game Update (05-10-2025)]] | * A new mechanic allowing certain Items can be Equipped, where they can then be consumed by certain game actions (see below) ** Number of Equip slots available can be increased by the Hammerspace Perk |- | data-sort-value="2025-04-05" | April 5, 2025 | [[Prestige Perks Revamp]] | * Hammerspace: Increases number of items that can be equipped at once |- | data-sort-value="2023-11-07" | November 7, 2023 | [[v8.2.0]] | * Action Tools replace the old “Equip” system, and although are more expensive to upgrade, they allow players to reach multipliers higher than ever before. Rather than focusing on temporary equips, Action Tools allow players to build up lasting power in a tangible manner. Tool boosts multiplicatively stack with Event boosts. |- | data-sort-value="2022-06-11" | June 11, 2022 | [[v6.1.0]] | * Reactor, Diamond Rod, Diamond Handknife, Diamond Pickaxe and Down Coat crafting recipes have been rebalanced |- | data-sort-value="2022-05-18" | May 18, 2022 | [[v6.0.9.8]] | * Fixed issue causing items to randomly unequip |- | data-sort-value="2021-07-25" | July 25, 2021 | [[v5.9.8]] | * Fix Down Coat and Activewear not calculating boosts correctly |- | data-sort-value="2021-05-03" | May 3, 2021 | [[v5.2.3]] | * Only certain items are now equippable |- | data-sort-value="2021-03-14" | March 14, 2021 | [[v4.7.8]] | * Fix glitch where force unequipping would not destroy item |- | data-sort-value="2021-03-12" | March 12, 2021 | [[v4.6.0]] | * Item equipping has finally been added! When an item is equipped it will allow you to use it actively. |} <!-- bconomy:end history:Equipment -->
Summary:
Please note that all contributions to Bconomy Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Bconomy Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Template
:
Update history/equipment
Add topic