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Game Update (12-06-2024)
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<!-- bconomy:begin wordpress:523 --> {{Game update | name = Game Update (12-06-2024) | released = 2024-12-06 | source = https://blog.bconomy.net/2024/12/06/game-patch-4/ | source-title = Game Patch | previous = The Quests Update: A Cold Start | next = The Boss Fight Update }} <div style="clear:both;"></div> == Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2024/12/06/game-patch-4/"> A game patch for Bconomy has been released. === Changelog === ==== Quests ==== * Quest Levels now increment automatically once you complete a set * Quest Rewards are now claimed independently of Quest Level * Reduced amount of Misc. Quests generated per set ==== Actions ==== * Low Personal Boost now ranges from 2-3x (from 2-4x) * High Personal Boost now ranges from 4-7x (from 5-10x) * Readjusted Personal Boost hit rates for game pacing * Amplifiers now initiate a 3x Global Action Boost (from 5x) * Calibrated Amplifier use now incurs a global 1 hour cooldown before another Calibrated Amplifier of that Action type can be used ==== Items ==== * Eternal Snowflake cooldown increased to 15min (from 10min) ==== Factions ==== * Max FP/s drain for Boost increased to 1.2M/s (from 1M/s) ==== Burn ==== * Tweaks to Burn reward distribution ==== Game Manual ==== * New โActionsโ section of Game Manual explaining Action mechanics has been added </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:523 -->
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