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Game Update (11-25-2024)
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<!-- bconomy:begin wordpress:515 --> {{Game update | name = Game Update (11-25-2024) | released = 2024-11-25 | source = https://blog.bconomy.net/2024/11/25/game-update-2/ | source-title = Game Update | previous = Game Update (11-09-2024) | next = The Quests Update: A Cold Start }} <div style="clear:both;"></div> == Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2024/11/25/game-update-2/"> A game update for Bconomy has been released. === Changelog === ==== Specials ==== * Specials are a brand new asset class in the world of Bconomy! ** Unlike Items, each Special is represented as an individual entity internally ** As a result, Specials are unstackable, as each can contain unique attributes ** The introduction of the Specials system will play a big role in the uniqueness of Bconomy gameplay in future updates – for ex. being able to add enchants to gear & weapons, finding truly unique loot, and getting seasonal Special rewards that can’t be obtained once an event ends ** Specials currently can’t be sold or transferred to other users * Calibrated, Arbitrary, and Mercurial Amplifiers ** These Specials broadcast a global Action Boost for all online players! ** Each Amplifier type has specific properties that affect the way it functions in-game ** Amplifier multipliers can stack if more than one is active at once for a certain Action ** Can be obtained from daily Burn leaderboard rewards (see below) * Noetic Pulsator ** A Special that resets all Action cooldowns fully for all players when activated! ** A global cooldown of 5 minutes is incurred before another Pulsator can be used ** Can be obtained from daily Burn leaderboard rewards (see below) ==== Items ==== * Lunar Shard can now be used to unlock a Rare Item, consuming the Shard in the process ** Rare Item roll probabilities are weighted by the rare item’s base cost ==== Burn ==== * Burn Rewards: Earn Rare Loot and Specials by burning the most BC per day! ** Eligibility for who wins each Burn reward is displayed on both Web Client and Discord Bot *** Some rewards are guaranteed for those in certain leaderboard positions, while some are distributed randomly! ** Specials earned through daily Burn rewards have an expiration time of 7 days ==== Actions ==== * Action Boosts (Global Random Events) have been removed ** Functionally replaced by Amplifier specials * High Personal Boost activation probability has been decreased ==== Prestige Perks ==== * Total Recall prestige perk has been removed ** Functionally replaced by Noetic Pulsator special ==== Pets ==== * Each Pet now tracks items found over its entire lifetime ==== Web Client ==== * Active Boosts are now organized on the Home page, color coded by origin and sorted by multiplier for easier comprehension * Link to view your Profile is now included on Misc page * Use button next to eligible Items in Inventory now directly trigger relevant command * Game Log popup modal is now larger (if screen size allows) for easier readability * Redesigned mini status display elements to be more concise and readable * Possible fix for rendering error occurring on some devices (namely older devices and “non-traditional” browsers like TVs and smart fridges) ==== Other ==== * Game Log now tracks Burn Reward distribution, Egg create/abandon/transfer/locate/hatch, Pet transfer/release, and Special use * Faction Members view sorts deposits by ascending, not descending * Leaderboards on Web Client and Discord Bot now use monospace fonts when applicable for readability </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:515 -->
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