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{{Community and activities sidebar}} The '''Fun House''' is Bconomy's casino: house games, player-versus-player games and a Shop, all played with chips. It unlocks at {{GameValue|funhouse.unlockRequirement}}. The house games are Slots, Roulette, Dice and Blackjack; the player games are Duels and Poker. == Chips == Each chip costs {{GameValue|funhouse.chipBcValue}} BC, and you can buy as many as you can afford. Chips stay on the profile that bought them and cannot be traded. <strong>Cashing out loses value.</strong> Turning chips back into BC returns only {{GameValue|funhouse.cashOutPct}}% of what they cost. Buy the chips you plan to play with, not a reserve. The <strong>min bet</strong> is {{GameValue|funhouse.minBet}} chips for everyone. Your <strong>max bet</strong> starts at {{GameValue|funhouse.baseMaxBet}} chips, and each level of the {{GameValue|funhouse.funhousePerkName}} [[Prestige]] Perk adds {{GameValue|funhouse.maxBetPerPerkLevel}} chips. The same perk raises your [[Coinflip]] limit. === Your chip wallet has three parts === {| class="wikitable" |- ! Part ! Where the chips come from ! Can be spent in the Shop |- | Buy-in | Chips you bought, and chips from Achievement rewards | No |- | PvP | Chips won from other players in Duels and Poker | No |- | Winnings | Profit from Slots, Roulette, Dice and Blackjack | Yes |} Losses and cash-outs come out of the parts in a fixed order: * <strong>Slots, Roulette, Dice or Blackjack:</strong> winnings, then buy-in, then PvP. * <strong>Duels or Poker:</strong> PvP, then buy-in, then winnings. * <strong>Cashing out:</strong> winnings, then PvP, then buy-in. When you hold no chips at all, every part resets to zero. Chips set aside in a hand, a poker stack or an open duel keep their part until that round is settled. == House games == Every payout below includes your bet back. A 2x payout on a 10,000 chip bet returns 20,000 chips, so you are 10,000 chips ahead. === Slots === Three reels spin. Some stops show β and pay nothing. Rocks pay on any count: {| class="wikitable" |- ! Result ! Pays |- | One Rock anywhere on the line | {{GameValue|funhouse.slots.slotsOneRockMultiple}}x your bet |- | Two Rocks | {{GameValue|funhouse.slots.slotsTwoRockMultiple}}x your bet |- | Three Rocks | {{GameValue|funhouse.slots.slotsThreeRockMultiple}}x your bet |- | Three of any other item | More the rarer the item |- | Three {{GameValue|funhouse.slots.slotsJackpotItem}} (jackpot) | {{GameValue|funhouse.slots.slotsJackpotMultiple}}x your bet |} === Roulette === Pockets run from 0 to 36. Only 0 is green; the rest are half red and half black. You can place several bets on one spin, one per spot, and their total must fit between the min and max bet. {| class="wikitable" |- ! Bet ! Pays |- | A single number | {{GameValue|funhouse.roulette.rouletteStraightMultiple}}x your bet |- | Red, black, odd, even, 1 to 18, 19 to 36 | {{GameValue|funhouse.roulette.rouletteEvenMoneyMultiple}}x your bet |- | A dozen (1 to 12, 13 to 24, 25 to 36) or a column | {{GameValue|funhouse.roulette.rouletteDozenMultiple}}x your bet |} When the ball lands on 0, every bet loses except a bet on 0 itself. Only a single-number win with at least the min bet on that number counts toward your number wins. === Dice === Two six-sided dice are added for a total from 2 to 12. Pick one bet per roll. {| class="wikitable" |- ! Bet ! Wins when ! Pays |- | Exact total of 7 | The dice add to 7 | {{GameValue|funhouse.dice.diceSevenMultiple}}x your bet |- | Exact total of 2 or 12 | The dice add to that total | {{GameValue|funhouse.dice.diceSnakeEyesMultiple}}x your bet |- | Other exact totals | The dice add to that total | Shown on each bet button; rarer totals pay more |- | Low | Total is {{GameValue|funhouse.dice.diceLowMax}} or less | {{GameValue|funhouse.dice.diceLowMultiple}}x your bet |- | High | Total is {{GameValue|funhouse.dice.diceHighMin}} or more | {{GameValue|funhouse.dice.diceHighMultiple}}x your bet |- | Doubles | Both dice show the same number | {{GameValue|funhouse.dice.diceDoublesMultiple}}x your bet |} A total of 7 loses both Low and High. Only rolls with at least the min bet count toward the dice [[Achievements]]. <strong>Snake Eyes and Boxcars</strong> needs exact-total wins on 2 and on 12. <strong>Seen Every Face</strong> needs an exact-total win with every pair of faces; 3 and 4 counts the same as 4 and 3, and Low, High or Doubles wins do not count. === Blackjack === Each hand is dealt from a fresh shoe of {{GameValue|funhouse.blackjack.blackjackDecks}} decks. Beat the dealer's total without going over 21. A win pays {{GameValue|funhouse.blackjack.blackjackWinMultiple}}x your bet and a tie returns your bet. The dealer draws until {{GameValue|funhouse.blackjack.blackjackDealerStand}} and stands on every {{GameValue|funhouse.blackjack.blackjackDealerStand}}, including a soft one (an ace counted as 11, such as ace and 6). * <strong>Blackjack</strong> (an ace with a 10 or face card as your first two cards) pays {{GameValue|funhouse.blackjack.blackjackNaturalRatio}}, rounded down to a whole chip. If the dealer shows an ace, 10 or face card, the dealer checks for blackjack first, and a dealer blackjack ends the hand. Two blackjacks tie. * <strong>Insurance</strong> is offered when the dealer shows an ace. It costs half your bet and pays {{GameValue|funhouse.blackjack.blackjackInsuranceRatio}} if the dealer has blackjack. * <strong>Double</strong> on your first two cards doubles the bet and deals exactly one more card. * <strong>Split</strong> turns two cards of the same rank (two kings, not a king and a queen) into two hands. You can split once per hand. Split aces get one card each, and 21 after a split is an ordinary win. * <strong>Surrender</strong> on your first two cards, after the dealer's check, returns half your bet. Doubling, splitting and insurance can take you above the max bet as long as you have the chips. A hand you leave waits for you, even if the game is switched off. == Player games == Duels and Poker are played against other players. What you win goes to your PvP chips, which cannot be spent in the Shop. Main profiles only meet Main profiles, and Ironman only meets Ironman. Hardcore profiles cannot play them. === Duels === A duel is a 50 to 50 flip between two players. Post a challenge with a stake between the min and max bet; your stake is set aside at once. Whoever accepts puts up the same stake. The poster is heads, the accepter is tails. The winner receives both stakes minus {{GameValue|funhouse.duels.duelRakePct}}%, which is burned. A challenge can be open to anyone, or aimed at one player by name or [[BcID]]. You can have one open challenge at a time. It expires after {{GameValue|funhouse.duels.duelExpiryMs}} if nobody accepts, and you can cancel it any time for a full refund. The board lists challenges aimed at you first, then public ones. It hides stakes you cannot afford or that exceed your max bet. <code>/funhouse/duelaccept</code> with no duel ID accepts the top challenge on that list. === Poker === Texas Hold'em for up to {{GameValue|funhouse.poker.pokerMaxSeats}} players. You get two private cards; five shared cards come as the flop (three), the turn and the river. The best five-card hand wins the pot. Pick a stake and sit down with a buy-in between {{GameValue|funhouse.poker.pokerMinBuyInBigBlinds}} and {{GameValue|funhouse.poker.pokerMaxBuyInBigBlinds}} big blinds: {{Game table|poker}} * You can sit at one table at a time. Joining mid-hand, you wait for the big blind to reach you, or choose to post a big blind and play the next hand. * You have {{GameValue|funhouse.poker.pokerActionMs}} to act. On timeout the table checks for you if that is free, otherwise folds. After {{GameValue|funhouse.poker.pokerMaxTimeouts}} timeouts in a row you are sat out; after {{GameValue|funhouse.poker.pokerSitOutKickMs}} sat out you are removed and your stack returns to your wallet. * <strong>Top up</strong> between hands, up to your stake's top buy-in. <strong>Leave</strong> any time; mid-hand your hand folds and the stack returns when the hand ends. * <strong>Spectate</strong> watches the busiest table at a stake, if at least {{GameValue|funhouse.poker.pokerMinSeatedToWatch}} players are seated. Private cards stay hidden until showdown. * The house rake is {{GameValue|funhouse.poker.pokerRakePct}}% of the pot, burned, capped at {{GameValue|funhouse.poker.pokerRakeCapBigBlinds}} big blinds. Hands that end before the flop pay no rake. == The Shop == The Shop only takes <strong>winnings</strong>, never bought chips or PvP chips. <strong>Titles</strong> are bought once and kept. Each house game has a title, unlocked by reaching one achievement from that game (you do not need to claim it first): {{Game table|shop}} Owning every title earns the <strong>Beat the House</strong> achievement. The <strong>Fun House Coin</strong> costs {{GameValue|funhouse.shop.shopCoinPrice}} chips. Equipped, it works like the [[Auspicious Coin]] in [[Coinflip]]: it prevents a lost flip, with a chance of being used up each time. It is bound to your account and can never be traded or sold. == Announcements, stats and trophies == * Slots wins of {{GameValue|funhouse.bigWinMultiple}}x your bet or more, Dice wins of {{GameValue|funhouse.dice.diceTopMultiple}}x, and Roulette spins netting {{GameValue|funhouse.bigRoulettePayout}} chips or more appear as <strong>Player Activity</strong>. Your Player Activity settings choose chat, the footer, or both. * <strong>The House</strong> section at the bottom of the page shows today's and all-time totals for the house games. Taken is what players bet, Paid out is what came back (stakes included), and Net is the difference. It goes negative when players are ahead. Duels and Poker are not counted. * When the Daily and Weekly leaderboards reset, the player with the most Fun House profit earns a Trophy, and so does the player who lost the most. You only qualify for the top one if you finished ahead, and the bottom one if you finished behind. * Fun House play counts toward the <strong>Games</strong> [[Achievement]] category, and some of those rewards are chips. == Play within a budget == Every result is random, and no betting pattern changes the odds. Cashing out also returns less than the chips cost. Treat chips as spending on entertainment and titles, not as a way to grow BC. Keep upgrade money separate. == Related pages == * [[Guide:Minigames Giveaways and Burn|Minigames Giveaways and Burn]] * [[Guide:Prestige Perks|Prestige Perks]] * [[Guide:Dailies Quests and Achievements|Dailies Quests and Achievements]] * [[Stats|Stats Leaderboards and Trophies]] <small>Based on the in-game Manual. Game mechanics may change; check the current in-game Manual and previews.</small> == Changelog == {{Update history/fun-house}} {{Bconomy navbox}} [[Category:Community and activities]]
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