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Game Update (02-27-2025)
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==== Pets ==== * Manage Pets: A new interface for pets, with quick actions for Feed (All/Craving), Levelup, Reincarnate and Adventure Type ** A “feedall” command was initially planned, but I faced difficulty while designing it (how to customize which pets to feed? which to prioritize? which foods to feed first?) so this menu has been implemented as an alternative ** It should make managing pet logistics more intuitive, with a concise overview shown to the player – diving into sub-menus is no longer needed for routine tasks * Level up operation now increases Pet’s levels by maximum possible * Pets no longer have a chance to reroll their craved food when levelling up * Craving Bonus multiplier decreased to 8x (from 12x) * Opening a Pet’s info card is now instant (no longer triggers a load) * Eggs dropped from Loot Action are now always of the type of that Action ** For ex. getting an egg from Mine always yields a Mine Egg * A player’s first egg will now always be of Fish type
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