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=== Size of a cut === Each cut that lands is either a '''small trim''' or a '''bigger cut''': * A small trim removes 8% to 10% of the cooldown (as little as 5% on a Bay with very few levels). * A bigger cut lands anywhere between the small trim's lowest value and a maximum that grows with your total Module levels. Bigger values are rarer: split that range into four equal parts and a cut lands in the lowest part 40% of the time, then 30%, 20% and only 10% in the top part. * More levels make bigger cuts more common. Overclocked mode also makes them a little more common, and Underclocked mode a little less. {| class="wikitable" |+ Cut size at each milestone (Normal mode, full charge) |- ! Total Module levels !! Small trims !! Bigger cut range !! Average cut !! Biggest Mine cut |- | 25 || 50% of cuts || 5.8% to 11.6% || 7.9% || 2 min 18 s |- | 75 || 50% of cuts || 7.2% to 18.7% || 10.1% || 3 min 44 s |- | 100 || 50% of cuts || 8% to 22.2% || 11.2% || 4 min 26 s |- | 150 || 44% of cuts || 8% to 29.3% || 12.9% || 5 min 52 s |- | 225 || 34% of cuts || 8% to 40% || 16.2% || 8 min |- | 300 or more || 25% of cuts || 8% to 40% || 17.3% || 8 min |} The average cut is the share of the cooldown removed by an average landed cut, counting both small trims and bigger cuts.
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