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== Minibosses == A '''Miniboss''' is a small global target that can appear at any time, also after a Boss is defeated. Only one is active at a time, and it stays for just '''2 minutes''' before it flees. Each has a [[Loot Action]] type (Fish, Hunt, Explore or Mine) and its own health. * Weapons work the same way, but there are no [[Faction]], [[Buddy]] or Weakpoint damage bonuses. * Each Miniboss shows one '''Weakpoint Weapon'''. It does not change the damage you deal. It only changes your ranking score: damage with that Weapon counts 2x and damage with any other Weapon counts 0.5x. * It has a 50% chance to spawn holding a bonus [[Gemeralds|Gem Bag]], announced when it appears. If the Miniboss is killed within the window, rewards are paid in [[Gem Bag]]s: * The top 3 attackers by ranking score get 3, 2 and 1 bags. Ties go to whoever landed their biggest hit first. * Every other attacker gets 1 bag, so nobody leaves empty-handed. Up to 10 of these can be Small Gem Bags, and the rest are Tiny Gem Bags. * A bag is Small if your ranking score reached 5% of the Miniboss's health, otherwise Tiny. A Weakpoint hitter reaches that with about 2.5% of the health in plain damage, other hitters need about 10%. * A Gem Bag the Miniboss was holding goes to one attacker who cleared the Small threshold, weighted toward higher damage. * One random attacker has a 75% chance to find 1 to 5 Pluperfect [[Gemeralds]], weighted toward 1. * Everyone who attacked gets a 3x Loot Boost for that Miniboss's Loot Action. If the Miniboss flees, only 4 Tiny Gem Bags go to random attackers, and there are no bonus rewards or Loot Boost.
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