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V2026.05.05
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=== New Features === * <strong>Specials management UX overhaul.</strong> (TheDepartedOne) ** The <strong>Use</strong> button for Calibrated Amplifiers (and similar Specials) now respects the real server cooldown – it stays disabled for the full cooldown even after the boost effect ends, so what you see matches what the server enforces. ** Countdowns and “Expires in…” labels now respect clock skew between your client and the server, so timers won’t jump or disagree if your clock is a bit off. ** Inventory grouping: in the Specials section you can toggle <strong>Group</strong> (defaults on). When grouped, multiple variants of the same Special collapse into one row showing total count and the nearest expiry. Click the “N types” / secondary button to view all variants. ** Type-group modal: clicking a grouped row (or using certain text commands) opens a modal showing every variant of that Special type so you can pick which exact copy to use. ** New text command: you can now use Specials by type name with <code>/special/use <type> [action]</code>. Examples: If you call <code>/special/use</code> with no args you get a clickable list in chat that fills your chat box when clicked – handy! ** Arbitrary Amplifier picker now disables action buttons when that action already has the server-side max active boosts, and shows a countdown to the nearest expiry so you know when you can add another. * <strong>Combinable bulk boost filters.</strong> (TheDepartedOne) ** The Bulk Pet / Bulk Farm Boost dialog replaced the single dropdown with independent toggles (Pinned, Boosted, Expiring). Turn any toggle on and choose Yes/No – toggles combine together so you can do things like “pinned + unboosted” in one go. ** Text command support: compound filters work in commands, e.g. <code>/bulkpetboost <item> 1 pinned,unboosted</code> or <code>/bulkpetboost <item> 1 unboosted,expiring:1h</code>. * <strong>Timers: two-unit precision and duration tooltips.</strong> (TheDepartedOne) ** Short timers now show two parts for better clarity – e.g. <strong>4h 30m</strong>, <strong>2m 15s</strong> instead of a single unit. Longer times use months/years where appropriate. ** Hover any of the updated timers (boss modal weakpoints/overkill, pet & farm boost remaining, home-page boosts) to see a tooltip with the full breakdown (like <code>1y 2mo 3d 4h 7m 12s</code>) and the exact local end time.
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