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The Recovery Bay
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=== What it does === Every time you perform a loot action, the Recovery Bay gets a chance to <strong>trim a loot cooldown</strong>. When it lands, it knocks time off one of your loot actions and lets you go again sooner. It might shorten the action you just did, <strong>or a different one</strong>. The action you take is only the trigger; the bay decides where the saved time goes. You will not see a cut every time. At first, most of the time nothing happens and you carry on as normal. The more you upgrade, <strong>the bigger the chance for a cut to land</strong>, for a cooldown to jump forward, and for you to get an extra turn earlier than you would have. To be a bit more explicit, the very fresh bay with one level 1 module gives you a 1% chance to cut the cooldown. On the high end, the biggest cut is 40% in Normal mode, with Overclock going above, into the 50% territory.
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