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The Fearsome Factions Update
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=== Additions === * Significant changes to Faction functionality ** Deposited Bcoins are now converted to Faction Points (“FP” in-game) ** Faction Level has been removed from the game *** “Total FP Deposited” and “Monthly FP Deposited” are the metric for measuring a faction’s power and activity level *** Existing factions have had BC spent on leveling added to their Total FP Deposited counter ** Boosts: FP can be consumed to trigger faction-wide loot action boost multipliers *** Faction Boosts increment by steps of 0.25x, up to a total of 5x *** Increasing the Faction Boost level also increases FP consumption per second *** Faction Boosts can be active forever, depending solely on whether there is FP available to consume *** Changing any Faction Boost will incur a 20 minute cooldown on further changes to that action’s Faction Boost ** Faction Customization: Factions can set tags, which are identifiers that display in front of members’ names (like “[EPIC] Wewert”) *** Faction owners can set a “Message of the Day” (shown to members) and an “About” description (shown to the public) ** Ability to transfer faction ownership re-enabled ** Number of pending join requests are shown to faction members with adequate permissions directly on faction info page ** Faction changes (Receiving a join request, promotions/demotions, changing a boost) are now logged to the Faction’s chat channel * Random Effects: Buffs can randomly trigger whenever an Action is performed ** Effects provide multipliers to a random loot-bearing action ** Rarer effects last longer and provide more significant multipliers ** Random Effects have an equal chance of occurring when an action is run, regardless of charge % * Rare Items: A new class of Item that may very rarely drop from loot-bearing actions ** Standard multipliers don’t affect Rare Item drop rates ** Each Ascendant Tier increases Rare Item base drop rate by 25% ** Existing Rare Items have been renamed, their base worth modified, and/or had their use in crafting recipes changed depending on historical difficulty to obtain ** Rare Items with higher base worth are more elusive and drop less frequently compared to those with relatively lower base worth * Stats: FP Contributed (Lifetime, All Factions) and Rare Items Found now tracked ** Display Stat: Track a live-updating statistic on your Balance card (visible to both you and all others) * Leaderboards: All Stats, Factions and Items are now tracked on leaderboards ** Stat and Item leaderboards are available both globally and per Discord server * Pin Sorting: Control the order which pins appear in your Inventory ** Due to platform limitations pin management is only available on Web Client at the moment, but changes will instantly sync to Discord client as well
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