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V5.7.0 – The Update of Updates
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== Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2021/06/21/v5-7-0-the-update-of-updates/"> * <strong>All craft items are now findable via exploring</strong> * Higher ranks now have a built-in base multiplier for exploring to properly scale with increased rank. * Pet cravings – Pets will earn 4x XP from certain foods during a period of time. * A multitude of new foods which grant XP, crafted from existing and new update items * XP for existing food items has been increased. * <code>binfo</code> now displays all recipes which use the item, along with methods of obtaining * Add fishing, mining, and hunting, which all scale with your current rank. * Add boosters and their diamond counterparts which can be equipped for boosts on activities. * Inventory cap has been increased for all users * All cooldowns have been greatly reduced and cap out at 15min now. * Working now resets twice as fast. * Work bonuses have been made more common. * Crates have been slightly buffed. * New item "Rankup Token" – allows for the instant purchase of 1 rank * New legendary loot in 500k-1mil range (this is not obtainable yet) * Minimum item listing cost for marketplace has been increased. * Item cost adjustments to account for new loot tables. * Inventory pages now scale with amount of items present. * Ranking cost adjustments to account for greatly increased earnings * Cooldown for gambling increased to 10sec, drastically reduced for all other cmds * Updated tutorial to reflect new commands and mechanics * New internal item handling system * <em>Many, many, MANY</em> internal fixes, changes, and optimizations <strong>DEV NOTE: As this is a large update with possibly many bugs and unintended behaviors, please report any you find! Thank you so much 🙂</strong> </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:154 -->
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