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V2026.08.13
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== Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2026/08/13/release-v2026-08-13-69f43d54/"> A new update for Bconomy has been released. === Improvements === * <strong>Per-bay coolant settings.</strong> (TheCarriedOne) ** Each overclockable bay now <strong>remembers its own coolant setting</strong>. Picking 3x coolant on the Mint bay no longer changes what the Refinery or Recovery bay will use. ** Your current coolant setting is <strong>carried over to every bay</strong>, so nothing changes until you start setting them apart. * <strong>Rank Up modal balance and preview.</strong> (TheCarriedOne) ** The Rank Up modal footer now <strong>shows your current BC balance</strong>, same as most other modals in the game. ** When not using a targeted goal, if you have enough BC to ascend the modal now also <strong>shows the maximum tier and rank</strong> you can currently reach. * <strong>Bulk adjust action multipliers.</strong> (TheCarriedOne) ** Faction Boosts and Solo Vault modals now have an “All actions” section to <strong>raise or lower every action’s multiplier at once</strong>, instead of one at a time. * <strong>Separated timers on action buttons.</strong> (TheCarriedOne) ** Action buttons that have both a cooldown and an expiring boost now<strong> show each timer on its own line</strong> instead of inline. </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:1114 -->
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