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V2026.06.08
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== Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2026/06/08/release-v2026-06-08-fdd2360f/"> A new update for Bconomy has been released. === New Features === * <strong>Live updates to all of a player’s sockets.</strong> (TheCarriedOne) ** Take an action on one tab or device and your other open tabs/devices update instantly: actions, inventory, balances, and relay accrual will no longer sit stale until you reconnect. ** After leaderboard calculations (including relay, which handles auto-deposit), all changes (including <strong>Refinery</strong> committed basket) are reflected immediately. === Bug Fixes === * <strong>Relay heat and projection readouts no longer jump or snap.</strong> (TheCarriedOne) ** Fixed a timing bug where relay heat numbers could jump to a different value the moment you make any action, or snap to a corrected number when you next acted. Heat now reads consistently whether the game was active or backgrounded. ** This fixes both the Interlock Harmony asymmetry issue and cooling allocation timing so projected heat and output estimates stay stable and accurate even if an overclock or coolant changes while you were away. </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:873 -->
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