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V2026.04.12
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== Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2026/04/11/release-v2026-04-12/"> A new update for Bconomy has been released. === Improvements === * <strong>Ability to buy from multiple market listings.</strong> (TheDepartedOne) ** Itβs now possible to buy an item on the market from multiple listings at the same time. Players no longer need to navigate market multiple times just to buy enough items, granted they have the enough BC to buy them all at once. ** Max/all/% in the amount input for buy now works based on the BC in wallet, no longer as item amounts. All the other numbers and formulas still use item amounts. * <strong>Market listings work in queue principle.</strong> (TheDepartedOne) ** Instead of a single person replenishing the single stock of items on the market leaving no room for others to actually trade items, now the trades are queued. ** This opens the market ever so slightly for all the players, not just those that have near-infinite amount of items to sell. ** Beware: from now on you will see multiple listings in your own inventory/market tabs if you list same item multiple times at the same price. === Bug Fixes === * <strong>Boss HP decrement delay fixed.</strong> (Krisibelle) ** Fixed a rare issue so the HP and damage numbers in the chat match the actual boss state. This should reduce confusing mismatches between what the chat shows and the true boss HP/damage during bosses. </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:750 -->
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