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Game Update (03-27-2025)
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== Changelog == <blockquote style="clear:both;margin:1em 0;padding:1em 1.25em;border-left:4px solid var(--bc-link, #a2a9b1);background-color:var(--bc-raised, #f8f9fa);" cite="https://blog.bconomy.net/2025/03/27/game-update-10/"> A game update for Bconomy has been released, with a major refresh to the game’s interface! This UI upgrade serves to address longstanding issues with accessibility and navigation on different devices, as well as improve organization and communication of in-game elements. Please give it a try and let me know what you think! Some changes to streamline game mechanics in preparation of future major updates have been pushed as well. Special thanks to never#128407 for providing an initial mockup that inspired this redesign. === Changelog === * Prestige Points (PP) and associated Perks have been removed from the game ** First added ~4 years ago, PP was introduced as an “endgame currency” in a vastly different iteration of Bconomy. Over time, BC has taken over what PP initially served to accomplish. PP now serves very little use, and, to streamline the gameplay experience, it’s been removed. ** This is also in preparation for the next major update (Prestige Perks overhaul) as several perks were directly dependent on this system. More impactful perks will replace those that were removed. Runes spent to buy PP perks have been refunded, and can be reallocated. ** Any users with a PP balance prior to the removal have had it rolled into their BC balance. * The Bank and associated Perks have been removed from the game ** Like PP, the Bank is a legacy feature, and its existence makes very little sense in the current version of the game. As I’d like to invest into other, more interesting passive earning methods (Generator, etc), it’s been removed. ** Any users with a Bank balance prior to the remove has had it rolled into their BC balance. * Game tutorial has been removed due to interface bugs </blockquote> {{Update history navbox}} <!-- bconomy:end wordpress:567 -->
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