Quests
Quests are short goals that ask you to find certain Items with your Loot Actions. Finish every Quest in a set to raise your Quest Level and start the next, harder set. Each season of Quests has its own rewards, and the Quest Level resets when the season ends.
| Takes in | Items found by Loot Actions |
|---|---|
| Produces | A higher Quest Level, and rewards you claim for each level finished |
| Resets | Quest Level goes back to 1 at the end of each season |
| Affected by | Boosts, Recovery (Quest Bank) |
Quest sets
[edit | edit source]A set is a list of Quests. Each Quest names one Item and an amount of it to find. A set starts with 10 Quests, and each new Quest Level adds one more to the set, up to 50. A set can have fewer, because an Item is never asked for twice.
- Only Items found by Loot Actions count. Buying an Item, or collecting it with a Pet, does not move a Quest forward.
- The amount asked for grows with your Quest Level. Higher levels are harder.
- Only everyday Items are asked for. The most valuable Items never appear as Quests.
- Finds are counted as you run Actions, so multipliers from Boosts get you through a set faster.
- Extra finds past what a Quest needs are normally wasted. The Recovery Bay's Quest Bank can store some of them for the next set.
Quest Level
[edit | edit source]Your Quest Level starts at 1 and goes up by 1 every time you complete a set. It shows how far you have gone this season. It is also ranked on a leaderboard, and the number of Quests you complete counts toward Achievements.
Rewards
[edit | edit source]You earn rewards for each Quest Level you finish. Rewards are not given automatically. Press Claim to collect everything for the levels you have finished and not yet claimed.
- Rewards can be Items, Specials, Trophies and Salvage.
- Rewards improve as you climb, and larger rewards arrive at higher milestone levels.
- Some rewards are the same every season. Others change with the season.
- The Quests window always shows what is currently on offer.
Seasons
[edit | edit source]A season is a themed period that sets the Quest rewards and the global events that run during it. When a season ends:
- Your Quest Level goes back to 1, and you start a new set.
- You keep every Item, Special and Trophy you earned.
- Any rewards you finished but had not claimed are claimed for you.
- The players with the highest Quest Levels are awarded season Trophies. The overall top player and the top ten get them, and Ironman and Hardcore players are ranked for them separately. See Profile Modes.
- The final standings are saved, so past seasons can still be viewed on the Leaderboards.
Trophies that come from a season cannot be earned again once it is over.
Quest Bank
[edit | edit source]If you own a Recovery Bay with the Quest Bank upgrade, surplus finds past a Quest's amount are stored instead of being lost. When you complete a set, part of the bank is spent as a head start on the next one. The Bay's fuel charge controls how much it can capture and release. The Bay's controls let you choose which Actions to focus on.
How Quests connect to other features
[edit | edit source]- Actions: Loot Action finds are what Quests count.
- Boosts: multipliers help you meet the amounts faster.
- Recovery: Quest Bank, and cooldown cuts that let you act more often.
- Daily Reward: Fancy Crates from either source can supply boosts.
- Trophies, Leaderboards and Achievements: season results and Quest Level feed these.
History
[edit | edit source]Quests were introduced in game update v6.1.0 on June 11, 2022. Completing them awarded Quest XP to progress through seasonal Campaigns, beginning with the Summer 2022 Campaign. Rewards included themed Items, Lunar Shards and Trophies.
The Quests Update: A Cold Start on December 5, 2024 introduced Seasons as the successor to Campaigns. Quests became sets that raised a Quest Level, with themed rewards and a fresh progression ladder for each Season.
Changelog
[edit | edit source]| Release date | Update | Changes |
|---|---|---|
| October 31, 2026 | v2026.10.31.2 |
|
| October 10, 2026 | Happy Halloween! (Seasonal Event) |
|
| September 1, 2026 | v2026.09.01 |
|
| August 31, 2026 | The Pyre: rites, relics, and a new season |
|
| July 29, 2026 | v2026.07.29 |
|
| July 20, 2026 | v2026.07.20 |
|
| July 11, 2026 | v2026.07.11 |
|
| July 10, 2026 | v2026.07.10 |
|
| July 7, 2026 | v2026.07.07 |
|
| July 2, 2026 | v2026.07.02 |
|
| June 17, 2026 | v2026.06.17 |
|
| June 12, 2026 | v2026.06.12 |
|
| June 5, 2026 | v2026.06.05.2 |
|
| May 21, 2026 | Welcome to the Relay Network |
|
| April 8, 2026 | Relay Preparations |
|
| December 12, 2025 | Cold Front |
|
| September 2, 2025 | Spooky Sights |
|
| July 31, 2025 | Game Update (07-31-2025) |
|
| July 6, 2025 | The Specials and Quests Update |
|
| June 11, 2025 | Summer Stargazing |
Changelog / Quests
|
| March 5, 2025 | Spring Fling (Spring 2025) |
Changelog / Quests
|
| January 16, 2025 | Game Update (01-16-2025) |
|
| December 27, 2024 | Game Update (12-27-2024) |
|
| December 6, 2024 | Game Update (12-06-2024) |
|
| December 5, 2024 | The Quests Update: A Cold Start |
|
| December 18, 2022 | v7.0.0 – Winter Event, Web Client, Game Balances and More! |
|
| August 31, 2022 | v6.2.2 |
|
| August 27, 2022 | v6.2.0 |
|
| August 19, 2022 | Summer Campaign Update |
|
| July 11, 2022 | v6.1.3.3 |
|
| July 4, 2022 | v6.1.2.3 |
|
| June 27, 2022 | v6.1.2 |
|
| June 11, 2022 | v6.1.0 |
|
| August 2, 2021 | v5.9.13 |
|
| July 1, 2021 | v5.7.13 |
|
| June 3, 2021 | v5.5.15 |
|