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Pyre

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(Redirected from Damned Aura)

The Pyre is where you burn relics for a chance at something greater. It has two sides: the Altar, where you risk a pet in a rite to reroll its Aura, Skin or species or push it past its normal limits, and Coalescence, where you fuse relics into rarer ones. It unlocks at Postmortal Rank (see Ranks), and it is only available while the feature is enabled by the game's operators.

Unlocks Postmortal Rank, when the Pyre is enabled
Takes in Relics from Burn, Prestige runes, pets, BC for the furnace
Produces Aura, Skin and species rerolls, Ascended and Transcendent pets, Ravenous pets
Affected by Pet Tier, runes, pity from earlier losses

Relics

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Relics are the items the Pyre burns. They come from burning BC, and each relic is rarer than the one before.

Relic Used for
Cinder Fragment Cinder Rite, fused into Ashen Relics
Ashen Relic Ashen Rite, fused into Phoenix Ash
Phoenix Ash Phoenix Rite, fused into Charred Crowns
Charred Crown Crown Rite, fused into Damned Intent
Damned Intent Damnation Rite (cannot be fused further)

Altar rites

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The Altar has five rites. A rite is performed on the pet you sacrifice, not a separate target. If the pet survives, that same pet is changed. If it does not, it is lost forever.

Rite Cost If the pet survives
Cinder Rite 1,000 Cinder Fragments Rerolls its Aura
Ashen Rite 500 Ashen Relics Rerolls its Skin
Phoenix Rite 250 Phoenix Ash Changes its species
Crown Rite 100 Charred Crowns and 1 Sialogogue (200 and 2 for an Ascended pet) Ascends the pet
Damnation Rite 1 Damned Intent Curses it Ravenous

Who can be offered

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  • You need at least one other pet to attempt a rite.
  • The pet must be Tier 1 or higher for the Cinder, Ashen, Phoenix and Damnation rites.
  • You cannot offer your Buddy, a pet on your buddy list, or a pet holding an item.

Survival chance

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Every rite can fail. Survival starts at 50% and rises with the pet's Tier, to +30% at Tier 20 and a little more for Ascended pets. Each Tier is worth more than the one before it, and the step from Tier 19 to 20 is the largest. Even a maxed pet with a survival rune stops short of certainty.

Pity kicks in after a loss. Each pet lost to the fire adds pity points equal to its Tier. Your next attempt gains 5% survival chance for every pity point per Tier of the pet you offer. Losing a Tier 5 pet and then offering another Tier 5 pet gives +5%. Offering a Tier 20 pet after the same loss gives just over +1%, because the points are spread over a higher Tier. A loss at a high Tier carries a lot of weight, and a long enough run of losses can make a rite certain. Surviving a rite clears all your pity.

Runes

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You can spend runes on a rite, and each one is gone for good. They cannot be reclaimed, not even by resetting your Prestige perks.

  • A survival rune costs 1 rune and adds +10% survival chance. It works on any rite.
  • A boost slot costs 1 rune each and triples the chance of a successful reroll (not survival), compounding: 1 slot is 3 times, 2 slots is 9 times. They only apply to the Cinder and Ashen rites.
  • Focus runes cost 1 rune each and only apply to the Phoenix Rite.

Cinder and Ashen rites

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Surviving the rite is not the same as winning the reroll. The pet's current Aura (Cinder) or Skin (Ashen) is always cleared. If the reroll hits, the pet comes back with a new one. If it misses, the fire still leaves a mark: a missed Cinder Rite leaves a faint Smoldering Aura, and a missed Ashen Rite chars the pet with the Burnt Skin. Both are bonus entries in the Menagerie for that species and can be rerolled again by repeating the rite or using a matching Special.

The reroll odds start from the same base chances as in breeding: the Aura chance for Cinder and the Skin chances for Ashen. Boost slots multiply them.

Phoenix Rite

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If the pet survives, its species change is guaranteed and it never lands on the species it already had. Skin, Aura, Tier and level are unchanged. Up to 5 focus runes make species you have not completed in the Menagerie more likely, up to 32 times more likely at 5 runes for a species you have nothing of.

If the new species has a different specialty than the Adventure the pet was working, its Prospecting progress and familiarity reset.

Crown Rite

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The Crown Rite needs a Tier 20 pet at level 100. Its survival chance is a flat 50%, plus 10% with a survival rune, plus pity from your banked points divided by the pet's Tier. Boost slots and focus runes do not apply.

  • On survival the pet becomes Ascended at Tier 21 and its level resets, like a reincarnation. It works faster, holds 25% more energy and finds far richer gem bags when prospecting.
  • An Ascended pet trained back to level 100 can attempt the Crown Rite again at the higher cost. On survival it becomes Transcendent at Tier 22, the highest Tier a pet can reach. Its level resets again, it works twice as fast as an Ascended pet at its specialty, and its gem bags are richer still.
  • If the rite fails at either step, the pet is destroyed.

Damnation Rite

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If the pet survives, it is cursed Ravenous and branded with the Damned Aura, replacing whatever Aura it had. The Damned Aura is a bonus Menagerie entry for that species. Survival follows the same rules as the Cinder and Ashen rites. The rite can only be done once per pet.

A Ravenous pet:

  • Never loses focus while prospecting, never digs up coal, and brings back much richer gem bags.
  • Uses BC from a furnace you keep stocked on the Pyre page. It burns 1 BC of fuel for every point of energy it spends, which works out to roughly 75 BC per item found. Fuel you deposit can never be withdrawn. If the furnace runs dry, the pet stalls as if it had run out of energy.
  • Drains energy from your other pets. Every item it finds takes 5 energy from every other pet you own, down to a floor of zero.

The curse and the Damned Aura cannot be rerolled, changed or removed, not even by resetting your perks. The only way to end the drain is for that pet to die, either in the Damnation Rite itself or in a later rite. A Damned pet can still be offered to other rites, but the Cinder Rite refuses to touch its Aura.

Coalescence

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Coalescence fuses relics into rarer ones instead of burning them in a rite. Each step turns a batch of one relic into 1 of the next.

Input Batch Result
Cinder Fragment 20 1 Ashen Relic
Ashen Relic 10 1 Phoenix Ash
Phoenix Ash 10 1 Charred Crown
Charred Crown 1,000 1 Damned Intent

A normal batch has a 70% chance to succeed. You can overfeed up to 1.5 times the batch. Each extra 0.1 times adds 4%, up to 90% at the full 1.5 times. There is no way to make a fuse certain.

A failed fuse loses the whole batch, overfeed included, with no refund. When you fuse in bulk, each fuse rolls on its own, so some can succeed while others fail in the same go.

Irreversible choices

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Almost everything at the Pyre is permanent: a lost pet is gone, spent runes are gone, a failed fuse is gone, furnace fuel cannot be withdrawn, and the Ravenous curse cannot be lifted. Treat the Pyre as a late goal. Keep an ordinary productive fleet, and do not offer a pet you are not ready to lose.

How the Pyre connects to other features

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  • Burn is where relics come from, and the Pyre is the next step after it.
  • Pets must be strong enough (Pet Leveling) before the high-Tier rites.
  • The Menagerie gains Burnt, Smoldering and Damned entries, and Phoenix focus runes aim at your gaps.
  • Ravenous and Ascended pets change Prospecting.
  • Prestige runes pay for survival, boost and focus runes.

Changelog

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Release date Update Changes
September 15, 2026 v2026.09.15
  • Feeding pets with Ravenous siblings now fills them to full energy in a single feed
  • Pet energy bars now take into account the energy Ravenous pets will drain
September 2, 2026 v2026.09.02
  • In the Pyre altar, click a pet’s picture or name to open its pet modal directly without leaving Pyre.
September 1, 2026 v2026.09.01
  • The Pyre ritual station is live as an endgame feature: you can reroll, ascend, curse pets, and fuse Burn relics there.
August 31, 2026 The Pyre: rites, relics, and a new season

🔥 The Pyre

  • The Pyre is a new endgame ritual station where those five Burn relics finally mean something.

🕯️ The Altar and its five rites

  • Cinder Rite: burns 1,000 Cinder Fragments to reroll a pet’s aura.
  • Ashen Rite: burns 500 Ashen Relics to reroll a pet’s skin.
  • Phoenix Rite: burns 250 Phoenix Ash to reforge the pet as a different base species.
  • Crown Rite: burns 100 Charred Crowns and a Sialogogue to push a maxed tier 20 pet beyond the cap, to the Ascended tier 21.
  • Damnation Rite: burns a single Damned Intent to curse a pet Ravenous, and brands it with the Damned Aura.
  • A rune adds a flat 10%.
  • an empty aura roll leaves the Smoldering aura.

😈 Ravenous

  • A Ravenous pet’s focus never slips while digging, and its veins pay out gem bags at rates no normal pet can touch, including the regular Gem Bag.
  • and so is the Damned Aura it brands, a bonus menagerie cell you cannot get any other way.

⚱️ Coalescence

  • Every fuse is a gamble at 70% odds, and a failed fuse scatters the whole batch.

📅 The new season: The Pyre

  • all five Pyre relics drop as season rewards
April 18, 2026 v2026.04.18
  • You can now earn a new burn reward item called Damned Intent.
  • The Burn Modal now has a dedicated Burn Items section that lists all burn reward items and their drop chances, and the Item Modal shows whether an item can be obtained from burning.